forked from Clones/Controlify
add controlify.debug.print_trigger_state
debug property
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@ -10,6 +10,7 @@ import dev.isxander.controlify.driver.*;
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import dev.isxander.controlify.rumble.RumbleManager;
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import dev.isxander.controlify.rumble.RumbleSource;
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import dev.isxander.controlify.utils.ControllerUtils;
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import dev.isxander.controlify.utils.Log;
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import net.minecraft.resources.ResourceLocation;
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import org.lwjgl.glfw.GLFW;
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@ -90,6 +91,11 @@ public class GamepadController extends AbstractController<GamepadState, GamepadC
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this.absoluteGyro.add(gyroState);
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state = new GamepadState(deadzoneAxesState, basicState.axes(), basicState.buttons(), gyroState, absoluteGyro);
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if (DebugProperties.PRINT_TRIGGER_STATE) {
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Log.LOGGER.info("Left Trigger: " + state.gamepadAxes().leftTrigger());
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Log.LOGGER.info("Right Trigger: " + state.gamepadAxes().rightTrigger());
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}
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}
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public GamepadState.GyroState absoluteGyroState() {
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