forked from Clones/Controlify
Finish & fix abstract controller manager + optimize hashmaps in codebase + no SDL screen
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changelogs/1.7.0-beta.3+1.20.2.md
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changelogs/1.7.0-beta.3+1.20.2.md
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# Controlify 1.7.0 (Beta 3) for 1.20.2
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## New Features
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- Added D-Pad snapping in container screens
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- Keyboard-like movement whitelist and warning toast when joining new servers
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- Added bind to open F3 debug screen
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- More snap points on recipe book
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- Allow users to define a custom SDL natives path (so you can put them in a common dir if you want)
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- Add a reset all binds button to controls tab
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## Changes
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- Internal changes to the way controllers are discovered, loaded and managed. (this could introduce new bugs)
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- `delegate_setup` config option has been renamed to `quiet_mode`.
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- Pause screen's disconnect shortcut now focuses the button instead of clicking it.
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- Add a donate button to the controller carousel screen.
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- Modify how analogue inputs are processed whilst ingame or using the virtual mouse to make it feel more "circular"
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- Marginally improve performance of Controlify by using optimized hashmaps.
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## Bug Fixes
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- Fix hotplugging when using natives.
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- Fix SDL download screen progress bar being a missing texture.
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- Fix people being unable to write newlines and spaces in signs when using mixed input mode.
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- Fix some modded GUIs crashing when attempting to open when Controlify is loaded.
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- Fix tridents not causing a vibration.
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- Fix rumble not working on joysticks.
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- Fix fabric mod json requirement allowing any 1.20 version not 1.20.2 and above.
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