package dev.isxander.controlify.bindings; import com.google.gson.JsonObject; import dev.isxander.controlify.Controlify; import dev.isxander.controlify.InputMode; import dev.isxander.controlify.api.bind.ControlifyBindingsApi; import dev.isxander.controlify.api.bind.ControllerBindingBuilder; import dev.isxander.controlify.controller.Controller; import dev.isxander.controlify.controller.ControllerState; import dev.isxander.controlify.api.event.ControlifyEvents; import dev.isxander.controlify.mixins.compat.fapi.KeyBindingRegistryImplAccessor; import dev.isxander.controlify.mixins.feature.bind.KeyMappingAccessor; import dev.isxander.controlify.mixins.feature.bind.ToggleKeyMappingAccessor; import net.minecraft.ChatFormatting; import net.minecraft.client.KeyMapping; import net.minecraft.client.Minecraft; import net.minecraft.client.ToggleKeyMapping; import net.minecraft.network.chat.Component; import net.minecraft.resources.ResourceLocation; import java.util.*; import java.util.function.BooleanSupplier; import java.util.function.Function; import java.util.function.UnaryOperator; public class ControllerBindings { private static final Map, ControllerBinding>> CUSTOM_BINDS = new LinkedHashMap<>(); private static final Set EXCLUDED_VANILLA_BINDS = new HashSet<>(); public static final Component MOVEMENT_CATEGORY = Component.translatable("key.categories.movement"); public static final Component GAMEPLAY_CATEGORY = Component.translatable("key.categories.gameplay"); public static final Component INVENTORY_CATEGORY = Component.translatable("key.categories.inventory"); public static final Component CREATIVE_CATEGORY = Component.translatable("key.categories.creative"); public static final Component VMOUSE_CATEGORY = Component.translatable("controlify.binding_category.vmouse"); public static final Component GUI_CATEGORY = Component.translatable("controlify.binding_category.gui"); public static final Component MISC_CATEGORY = Component.translatable("key.categories.misc"); public final ControllerBinding WALK_FORWARD, WALK_BACKWARD, WALK_LEFT, WALK_RIGHT, LOOK_UP, LOOK_DOWN, LOOK_LEFT, LOOK_RIGHT, JUMP, SNEAK, ATTACK, USE, SPRINT, DROP, NEXT_SLOT, PREV_SLOT, PAUSE, INVENTORY, CHANGE_PERSPECTIVE, SWAP_HANDS, OPEN_CHAT, GUI_PRESS, GUI_BACK, GUI_NEXT_TAB, GUI_PREV_TAB, GUI_ABSTRACT_ACTION_1, GUI_ABSTRACT_ACTION_2, PICK_BLOCK, TOGGLE_HUD_VISIBILITY, SHOW_PLAYER_LIST, VMOUSE_MOVE_UP, VMOUSE_MOVE_DOWN, VMOUSE_MOVE_LEFT, VMOUSE_MOVE_RIGHT, VMOUSE_LCLICK, VMOUSE_RCLICK, VMOUSE_SHIFT_CLICK, VMOUSE_SCROLL_UP, VMOUSE_SCROLL_DOWN, VMOUSE_ESCAPE, VMOUSE_SHIFT, VMOUSE_TOGGLE, GUI_NAVI_UP, GUI_NAVI_DOWN, GUI_NAVI_LEFT, GUI_NAVI_RIGHT, CYCLE_OPT_FORWARD, CYCLE_OPT_BACKWARD; private final Map> registry = new LinkedHashMap<>(); private final Controller controller; public ControllerBindings(Controller controller) { this.controller = controller; var options = Minecraft.getInstance().options; register(WALK_FORWARD = ControllerBindingBuilder.create(controller) .identifier("controlify", "walk_forward") .defaultBind(GamepadBinds.LEFT_STICK_FORWARD) .category(MOVEMENT_CATEGORY) .build()); register(WALK_BACKWARD = ControllerBindingBuilder.create(controller) .identifier("controlify", "walk_backward") .defaultBind(GamepadBinds.LEFT_STICK_BACKWARD) .category(MOVEMENT_CATEGORY) .build()); register(WALK_LEFT = ControllerBindingBuilder.create(controller) .identifier("controlify", "strafe_left") .defaultBind(GamepadBinds.LEFT_STICK_LEFT) .category(MOVEMENT_CATEGORY) .build()); register(WALK_RIGHT = ControllerBindingBuilder.create(controller) .identifier("controlify", "strafe_right") .defaultBind(GamepadBinds.LEFT_STICK_RIGHT) .category(MOVEMENT_CATEGORY) .build()); register(LOOK_UP = ControllerBindingBuilder.create(controller) .identifier("controlify", "look_up") .defaultBind(GamepadBinds.RIGHT_STICK_FORWARD) .category(MOVEMENT_CATEGORY) .build()); register(LOOK_DOWN = ControllerBindingBuilder.create(controller) .identifier("controlify", "look_down") .defaultBind(GamepadBinds.RIGHT_STICK_BACKWARD) .category(MOVEMENT_CATEGORY) .build()); register(LOOK_LEFT = ControllerBindingBuilder.create(controller) .identifier("controlify", "look_left") .defaultBind(GamepadBinds.RIGHT_STICK_LEFT) .category(MOVEMENT_CATEGORY) .build()); register(LOOK_RIGHT = ControllerBindingBuilder.create(controller) .identifier("controlify", "look_right") .defaultBind(GamepadBinds.RIGHT_STICK_RIGHT) .category(MOVEMENT_CATEGORY) .build()); register(JUMP = ControllerBindingBuilder.create(controller) .identifier("controlify", "jump") .defaultBind(GamepadBinds.A_BUTTON) .category(MOVEMENT_CATEGORY) .vanillaOverride(options.keyJump, () -> false) .build()); register(SPRINT = ControllerBindingBuilder.create(controller) .identifier("controlify", "sprint") .defaultBind(GamepadBinds.LEFT_STICK_PRESS) .category(MOVEMENT_CATEGORY) .vanillaOverride(options.keySprint, () -> controller.config().toggleSprint) .build()); register(SNEAK = ControllerBindingBuilder.create(controller) .identifier("controlify", "sneak") .defaultBind(GamepadBinds.RIGHT_STICK_PRESS) .category(MOVEMENT_CATEGORY) .vanillaOverride(options.keyShift, () -> controller.config().toggleSneak) .build()); register(ATTACK = ControllerBindingBuilder.create(controller) .identifier("controlify", "attack") .defaultBind(GamepadBinds.RIGHT_TRIGGER) .category(GAMEPLAY_CATEGORY) .vanillaOverride(options.keyAttack, () -> false) .build()); register(USE = ControllerBindingBuilder.create(controller) .identifier("controlify", "use") .defaultBind(GamepadBinds.LEFT_TRIGGER) .category(GAMEPLAY_CATEGORY) .vanillaOverride(options.keyUse, () -> false) .build()); register(DROP = ControllerBindingBuilder.create(controller) .identifier("controlify", "drop") .defaultBind(GamepadBinds.DPAD_DOWN) .category(GAMEPLAY_CATEGORY) .build()); register(NEXT_SLOT = ControllerBindingBuilder.create(controller) .identifier("controlify", "next_slot") .defaultBind(GamepadBinds.RIGHT_BUMPER) .category(INVENTORY_CATEGORY) .build()); register(PREV_SLOT = ControllerBindingBuilder.create(controller) .identifier("controlify", "prev_slot") .defaultBind(GamepadBinds.LEFT_BUMPER) .category(INVENTORY_CATEGORY) .build()); register(PAUSE = ControllerBindingBuilder.create(controller) .identifier("controlify", "pause") .defaultBind(GamepadBinds.START) .category(GAMEPLAY_CATEGORY) .build()); register(INVENTORY = ControllerBindingBuilder.create(controller) .identifier("controlify", "inventory") .defaultBind(GamepadBinds.Y_BUTTON) .category(INVENTORY_CATEGORY) .vanillaOverride(options.keyInventory, () -> false) .build()); register(CHANGE_PERSPECTIVE = ControllerBindingBuilder.create(controller) .identifier("controlify", "change_perspective") .defaultBind(GamepadBinds.BACK) .category(GAMEPLAY_CATEGORY) .vanillaOverride(options.keyTogglePerspective, () -> false) .build()); register(SWAP_HANDS = ControllerBindingBuilder.create(controller) .identifier("controlify", "swap_hands") .defaultBind(GamepadBinds.X_BUTTON) .category(INVENTORY_CATEGORY) .vanillaOverride(options.keySwapOffhand, () -> false) .build()); register(OPEN_CHAT = ControllerBindingBuilder.create(controller) .identifier("controlify", "open_chat") .defaultBind(GamepadBinds.DPAD_UP) .category(MISC_CATEGORY) .vanillaOverride(options.keyChat, () -> false) .build()); register(GUI_PRESS = ControllerBindingBuilder.create(controller) .identifier("controlify", "gui_press") .defaultBind(GamepadBinds.A_BUTTON) .category(GUI_CATEGORY) .build()); register(GUI_BACK = ControllerBindingBuilder.create(controller) .identifier("controlify", "gui_back") .defaultBind(GamepadBinds.B_BUTTON) .category(GUI_CATEGORY) .build()); register(GUI_NEXT_TAB = ControllerBindingBuilder.create(controller) .identifier("controlify", "gui_next_tab") .defaultBind(GamepadBinds.RIGHT_BUMPER) .category(GUI_CATEGORY) .build()); register(GUI_PREV_TAB = ControllerBindingBuilder.create(controller) .identifier("controlify", "gui_prev_tab") .defaultBind(GamepadBinds.LEFT_BUMPER) .category(GUI_CATEGORY) .build()); register(GUI_ABSTRACT_ACTION_1 = ControllerBindingBuilder.create(controller) .identifier("controlify", "gui_abstract_action_1") .defaultBind(GamepadBinds.X_BUTTON) .category(GUI_CATEGORY) .build()); register(GUI_ABSTRACT_ACTION_2 = ControllerBindingBuilder.create(controller) .identifier("controlify", "gui_abstract_action_1") .defaultBind(GamepadBinds.Y_BUTTON) .category(GUI_CATEGORY) .build()); register(PICK_BLOCK = ControllerBindingBuilder.create(controller) .identifier("controlify", "pick_block") .defaultBind(GamepadBinds.DPAD_LEFT) .category(GAMEPLAY_CATEGORY) .vanillaOverride(options.keyPickItem, () -> false) .build()); register(TOGGLE_HUD_VISIBILITY = ControllerBindingBuilder.create(controller) .identifier("controlify", "toggle_hud_visibility") .defaultBind(new EmptyBind<>()) .category(MISC_CATEGORY) .build()); register(SHOW_PLAYER_LIST = ControllerBindingBuilder.create(controller) .identifier("controlify", "show_player_list") .defaultBind(GamepadBinds.DPAD_RIGHT) .category(MISC_CATEGORY) .vanillaOverride(options.keyPlayerList, () -> false) .build()); register(VMOUSE_MOVE_UP = ControllerBindingBuilder.create(controller) .identifier("controlify", "vmouse_move_up") .defaultBind(GamepadBinds.LEFT_STICK_FORWARD) .category(VMOUSE_CATEGORY) .build()); register(VMOUSE_MOVE_DOWN = ControllerBindingBuilder.create(controller) .identifier("controlify", "vmouse_move_down") .defaultBind(GamepadBinds.LEFT_STICK_BACKWARD) .category(VMOUSE_CATEGORY) .build()); register(VMOUSE_MOVE_LEFT = ControllerBindingBuilder.create(controller) .identifier("controlify", "vmouse_move_left") .defaultBind(GamepadBinds.LEFT_STICK_LEFT) .category(VMOUSE_CATEGORY) .build()); register(VMOUSE_MOVE_RIGHT = ControllerBindingBuilder.create(controller) .identifier("controlify", "vmouse_move_right") .defaultBind(GamepadBinds.LEFT_STICK_RIGHT) .category(VMOUSE_CATEGORY) .build()); register(VMOUSE_LCLICK = ControllerBindingBuilder.create(controller) .identifier("controlify", "vmouse_lclick") .defaultBind(GamepadBinds.A_BUTTON) .category(VMOUSE_CATEGORY) .build()); register(VMOUSE_RCLICK = ControllerBindingBuilder.create(controller) .identifier("controlify", "vmouse_rclick") .defaultBind(GamepadBinds.X_BUTTON) .category(VMOUSE_CATEGORY) .build()); register(VMOUSE_SHIFT_CLICK = ControllerBindingBuilder.create(controller) .identifier("controlify", "vmouse_shift_click") .defaultBind(GamepadBinds.Y_BUTTON) .category(VMOUSE_CATEGORY) .build()); register(VMOUSE_SCROLL_UP = ControllerBindingBuilder.create(controller) .identifier("controlify", "vmouse_scroll_up") .defaultBind(GamepadBinds.RIGHT_STICK_FORWARD) .category(VMOUSE_CATEGORY) .build()); register(VMOUSE_SCROLL_DOWN = ControllerBindingBuilder.create(controller) .identifier("controlify", "vmouse_scroll_down") .defaultBind(GamepadBinds.RIGHT_STICK_BACKWARD) .category(VMOUSE_CATEGORY) .build()); register(VMOUSE_ESCAPE = ControllerBindingBuilder.create(controller) .identifier("controlify", "vmouse_escape") .defaultBind(GamepadBinds.B_BUTTON) .category(VMOUSE_CATEGORY) .build()); register(VMOUSE_SHIFT = ControllerBindingBuilder.create(controller) .identifier("controlify", "vmouse_shift") .defaultBind(GamepadBinds.LEFT_STICK_PRESS) .category(VMOUSE_CATEGORY) .build()); register(VMOUSE_TOGGLE = ControllerBindingBuilder.create(controller) .identifier("controlify", "vmouse_toggle") .defaultBind(GamepadBinds.BACK) .category(VMOUSE_CATEGORY) .build()); register(GUI_NAVI_UP = ControllerBindingBuilder.create(controller) .identifier("controlify", "gui_navi_up") .defaultBind(GamepadBinds.LEFT_STICK_FORWARD) .category(GUI_CATEGORY) .build()); register(GUI_NAVI_DOWN = ControllerBindingBuilder.create(controller) .identifier("controlify", "gui_navi_down") .defaultBind(GamepadBinds.LEFT_STICK_BACKWARD) .category(GUI_CATEGORY) .build()); register(GUI_NAVI_LEFT = ControllerBindingBuilder.create(controller) .identifier("controlify", "gui_navi_left") .defaultBind(GamepadBinds.LEFT_STICK_LEFT) .category(GUI_CATEGORY) .build()); register(GUI_NAVI_RIGHT = ControllerBindingBuilder.create(controller) .identifier("controlify", "gui_navi_right") .defaultBind(GamepadBinds.LEFT_STICK_RIGHT) .category(GUI_CATEGORY) .build()); register(CYCLE_OPT_FORWARD = ControllerBindingBuilder.create(controller) .identifier("controlify", "cycle_opt_forward") .defaultBind(GamepadBinds.RIGHT_STICK_RIGHT) .category(GUI_CATEGORY) .build()); register(CYCLE_OPT_BACKWARD = ControllerBindingBuilder.create(controller) .identifier("controlify", "cycle_opt_backward") .defaultBind(GamepadBinds.RIGHT_STICK_LEFT) .category(GUI_CATEGORY) .build()); for (var constructor : CUSTOM_BINDS.values()) { register((ControllerBinding) constructor.apply(this)); } registerModdedKeybinds(); ControlifyEvents.CONTROLLER_STATE_UPDATED.register(this::onControllerUpdate); ControlifyEvents.INPUT_MODE_CHANGED.register(mode -> KeyMapping.releaseAll()); } public ControllerBinding register(ControllerBinding binding) { registry.put(binding.id(), binding); return binding; } private ControllerBinding create(UnaryOperator> builder) { return builder.apply(ControllerBindingBuilder.create(controller)).build(); } @Deprecated private ControllerBinding create(GamepadBinds bind, ResourceLocation id) { return new ControllerBinding<>(controller, bind, id); } @Deprecated private ControllerBinding create(GamepadBinds bind, ResourceLocation id, KeyMapping override, BooleanSupplier toggleOverride) { return new ControllerBinding<>(controller, bind, id, override, toggleOverride); } public ControllerBinding get(ResourceLocation id) { return registry.get(id); } public Map> registry() { return Collections.unmodifiableMap(registry); } public JsonObject toJson() { JsonObject json = new JsonObject(); for (var binding : registry().values()) { json.add(binding.id().toString(), binding.currentBind().toJson()); } return json; } public boolean fromJson(JsonObject json) { boolean clean = true; for (var binding : registry().values()) { if (!json.has(binding.id().toString())) { Controlify.LOGGER.warn("Missing binding: " + binding.id() + " in config file. Skipping!"); clean = false; continue; } var bind = json.get(binding.id().toString()).getAsJsonObject(); if (bind == null) { Controlify.LOGGER.warn("Unknown binding: " + binding.id() + " in config file. Skipping!"); clean = false; continue; } binding.setCurrentBind(IBind.fromJson(bind, controller)); } return clean; } public void onControllerUpdate(Controller controller) { if (controller != this.controller) return; imitateVanillaClick(); } private void registerModdedKeybinds() { for (KeyMapping keyMapping : KeyBindingRegistryImplAccessor.getCustomKeys()) { if (EXCLUDED_VANILLA_BINDS.contains(keyMapping)) continue; try { var identifier = new ResourceLocation("fabric-key-binding-api-v1", keyMapping.getName()); BooleanSupplier toggleOverride = () -> false; if (keyMapping instanceof ToggleKeyMapping toggleKeyMapping) { toggleOverride = ((ToggleKeyMappingAccessor) toggleKeyMapping).getNeedsToggle(); } ControllerBinding binding = ControllerBindingBuilder.create(controller) .identifier(identifier) .defaultBind(new EmptyBind<>()) .name(Component.translatable(keyMapping.getName())) .description(Component.translatable("controlify.custom_binding.vanilla_description").withStyle(ChatFormatting.GRAY)) .category(Component.translatable(keyMapping.getCategory())) .vanillaOverride(keyMapping, toggleOverride) .build(); register(binding); } catch (Exception e) { Controlify.LOGGER.error("Failed to automatically register modded keybind: " + keyMapping.getName(), e); } } } private void imitateVanillaClick() { ControllerBinding.clearPressedBinds(controller); if (Controlify.instance().currentInputMode() != InputMode.CONTROLLER) return; if (Minecraft.getInstance().screen != null && !Minecraft.getInstance().screen.passEvents) return; for (var binding : registry().values()) { var override = binding.override(); if (override == null) continue; var accessor = (KeyMappingAccessor) override.keyMapping(); var vanillaKeyCode = accessor.getKey(); if (override.toggleable().getAsBoolean()) { if (binding.justPressed()) { // must set field directly to avoid ToggleKeyMapping breaking things accessor.setIsDown(!accessor.getIsDown()); } } else { KeyMapping.set(vanillaKeyCode, binding.held()); } if (binding.justPressed()) KeyMapping.click(vanillaKeyCode); } } public static final class Api implements ControlifyBindingsApi { public static final Api INSTANCE = new Api(); @Override public BindingSupplier registerBind(ResourceLocation id, UnaryOperator> builder) { CUSTOM_BINDS.put(id, bindings -> bindings.create(b -> builder.apply(b).identifier(id))); return controller -> controller.bindings().get(id); } @Deprecated @Override public BindingSupplier registerBind(GamepadBinds bind, ResourceLocation id) { CUSTOM_BINDS.put(id, bindings -> bindings.create(bind, id)); return controller -> controller.bindings().get(id); } @Deprecated @Override public BindingSupplier registerBind(GamepadBinds bind, ResourceLocation id, KeyMapping override, BooleanSupplier toggleOverride) { CUSTOM_BINDS.put(id, bindings -> bindings.create(bind, id, override, toggleOverride)); return controller -> controller.bindings().get(id); } @Override public void excludeVanillaBind(KeyMapping... keyMappings) { EXCLUDED_VANILLA_BINDS.addAll(Arrays.asList(keyMappings)); } } }