1
0
forked from Clones/Controlify
Files
Controlify/src/main/java/dev/isxander/controlify/controller/joystick/JoystickState.java
2023-04-15 13:12:45 +01:00

207 lines
7.5 KiB
Java

package dev.isxander.controlify.controller.joystick;
import dev.isxander.controlify.Controlify;
import dev.isxander.controlify.controller.ControllerState;
import dev.isxander.controlify.controller.joystick.mapping.JoystickMapping;
import dev.isxander.controlify.controller.joystick.mapping.UnmappedJoystickMapping;
import dev.isxander.controlify.debug.DebugProperties;
import dev.isxander.controlify.utils.ControllerUtils;
import dev.isxander.yacl.api.NameableEnum;
import net.minecraft.network.chat.Component;
import org.lwjgl.glfw.GLFW;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.stream.IntStream;
public class JoystickState implements ControllerState {
public static final JoystickState EMPTY = new JoystickState(UnmappedJoystickMapping.EMPTY, List.of(), List.of(), List.of(), List.of());
private final JoystickMapping mapping;
private final List<Float> axes;
private final List<Float> rawAxes;
private final List<Boolean> buttons;
private final List<HatState> hats;
protected JoystickState(JoystickMapping mapping, List<Float> axes, List<Float> rawAxes, List<Boolean> buttons, List<HatState> hats) {
this.mapping = mapping;
this.axes = axes;
this.rawAxes = rawAxes;
this.buttons = buttons;
this.hats = hats;
}
@Override
public List<Float> axes() {
return axes;
}
@Override
public List<Float> rawAxes() {
return rawAxes;
}
@Override
public List<Boolean> buttons() {
return buttons;
}
public List<HatState> hats() {
return hats;
}
@Override
public boolean hasAnyInput() {
return IntStream.range(0, axes().size()).anyMatch(i -> !mapping.axes()[i].isAxisResting(axes().get(i)))
|| buttons().stream().anyMatch(Boolean::booleanValue)
|| hats().stream().anyMatch(hat -> hat != HatState.CENTERED);
}
@Override
public String toString() {
return "JoystickState{" +
"axes=" + axes +
", rawAxes=" + rawAxes +
", buttons=" + buttons +
", hats=" + hats +
'}';
}
public static JoystickState fromJoystick(JoystickController<?> joystick, int joystickId) {
FloatBuffer axesBuffer = GLFW.glfwGetJoystickAxes(joystickId);
float[] inAxes = new float[axesBuffer.limit()];
{
int i = 0;
while (axesBuffer.hasRemaining()) {
inAxes[i] = axesBuffer.get();
i++;
}
}
ByteBuffer buttonBuffer = GLFW.glfwGetJoystickButtons(joystickId);
boolean[] inButtons = new boolean[buttonBuffer.limit()];
{
int i = 0;
while (buttonBuffer.hasRemaining()) {
inButtons[i] = buttonBuffer.get() == GLFW.GLFW_PRESS;
i++;
}
}
ByteBuffer hatBuffer = GLFW.glfwGetJoystickHats(joystickId);
HatState[] inHats = new HatState[hatBuffer.limit()];
{
int i = 0;
while (hatBuffer.hasRemaining()) {
var state = switch (hatBuffer.get()) {
case GLFW.GLFW_HAT_CENTERED -> HatState.CENTERED;
case GLFW.GLFW_HAT_UP -> HatState.UP;
case GLFW.GLFW_HAT_RIGHT -> HatState.RIGHT;
case GLFW.GLFW_HAT_DOWN -> HatState.DOWN;
case GLFW.GLFW_HAT_LEFT -> HatState.LEFT;
case GLFW.GLFW_HAT_RIGHT_UP -> HatState.RIGHT_UP;
case GLFW.GLFW_HAT_RIGHT_DOWN -> HatState.RIGHT_DOWN;
case GLFW.GLFW_HAT_LEFT_UP -> HatState.LEFT_UP;
case GLFW.GLFW_HAT_LEFT_DOWN -> HatState.LEFT_DOWN;
default -> throw new IllegalStateException("Unexpected value: " + hatBuffer.get());
};
inHats[i] = state;
}
}
JoystickMapping.JoystickData data = new JoystickMapping.JoystickData(inAxes, inButtons, inHats);
JoystickMapping mapping = joystick.mapping();
JoystickMapping.Axis[] axes = mapping.axes();
List<Float> rawAxes = new ArrayList<>(axes.length);
List<Float> deadzoneAxes = new ArrayList<>(axes.length);
for (int i = 0; i < axes.length; i++) {
var axis = axes[i];
float state = axis.getAxis(data);
rawAxes.add(state);
deadzoneAxes.add(axis.requiresDeadzone()
? ControllerUtils.deadzone(state, joystick.config().getDeadzone(i))
: state
);
}
List<Boolean> buttons = Arrays.stream(mapping.buttons()).map(button -> button.isPressed(data)).toList();
List<HatState> hats = Arrays.stream(mapping.hats()).map(hat -> hat.getHatState(data)).toList();
if (DebugProperties.PRINT_JOY_STATE) {
Controlify.LOGGER.info("Printing joystick state for controller {}", joystick);
Controlify.LOGGER.info(Arrays.stream(axes).map(axis -> axis.name().getString() + ": " + axis.getAxis(data)).toList().toString());
Controlify.LOGGER.info(Arrays.stream(mapping.buttons()).map(button -> button.name().getString() + ": " + button.isPressed(data)).toList().toString());
Controlify.LOGGER.info(Arrays.stream(mapping.hats()).map(hat -> hat.name().getString() + ": " + hat.getHatState(data)).toList().toString());
}
return new JoystickState(joystick.mapping(), deadzoneAxes, rawAxes, buttons, hats);
}
public static JoystickState empty(JoystickController<?> joystick) {
var axes = Arrays.stream(joystick.mapping().axes()).map(JoystickMapping.Axis::restingValue).toList();
var buttons = IntStream.range(0, joystick.mapping().buttons().length).mapToObj(i -> false).toList();
var hats = IntStream.range(0, joystick.mapping().hats().length).mapToObj(i -> HatState.CENTERED).toList();
return new JoystickState(joystick.mapping(), axes, axes, buttons, hats);
}
public static JoystickState merged(JoystickMapping mapping, Collection<JoystickState> states) {
var axes = new ArrayList<Float>();
var rawAxes = new ArrayList<Float>();
var buttons = new ArrayList<Boolean>();
var hats = new ArrayList<HatState>();
for (var state : states) {
axes.addAll(state.axes);
rawAxes.addAll(state.rawAxes);
buttons.addAll(state.buttons);
hats.addAll(state.hats);
}
return new JoystickState(mapping, axes, rawAxes, buttons, hats);
}
public enum HatState implements NameableEnum {
CENTERED,
UP,
RIGHT,
DOWN,
LEFT,
RIGHT_UP,
RIGHT_DOWN,
LEFT_UP,
LEFT_DOWN;
public boolean isCentered() {
return this == CENTERED;
}
public boolean isRight() {
return this == RIGHT || this == RIGHT_UP || this == RIGHT_DOWN;
}
public boolean isUp() {
return this == UP || this == RIGHT_UP || this == LEFT_UP;
}
public boolean isLeft() {
return this == LEFT || this == LEFT_UP || this == LEFT_DOWN;
}
public boolean isDown() {
return this == DOWN || this == RIGHT_DOWN || this == LEFT_DOWN;
}
@Override
public Component getDisplayName() {
return Component.translatable("controlify.hat_state." + this.name().toLowerCase());
}
}
}