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Controlify/src/main/java/dev/isxander/controlify/bindings/ControllerBindings.java
2023-08-19 20:07:14 +01:00

641 lines
30 KiB
Java

package dev.isxander.controlify.bindings;
import com.google.gson.JsonObject;
import dev.isxander.controlify.Controlify;
import dev.isxander.controlify.api.bind.ControlifyBindingsApi;
import dev.isxander.controlify.api.bind.ControllerBinding;
import dev.isxander.controlify.api.bind.ControllerBindingBuilder;
import dev.isxander.controlify.api.bind.RadialIcon;
import dev.isxander.controlify.controller.Controller;
import dev.isxander.controlify.controller.ControllerState;
import dev.isxander.controlify.api.event.ControlifyEvents;
import dev.isxander.controlify.controller.gamepad.GamepadController;
import dev.isxander.controlify.mixins.compat.fapi.KeyBindingRegistryImplAccessor;
import dev.isxander.controlify.mixins.feature.bind.KeyMappingAccessor;
import dev.isxander.controlify.mixins.feature.bind.ToggleKeyMappingAccessor;
import dev.isxander.controlify.utils.Log;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.minecraft.ChatFormatting;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.Minecraft;
import net.minecraft.client.ToggleKeyMapping;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.item.Items;
import java.util.*;
import java.util.function.BooleanSupplier;
import java.util.function.Function;
import java.util.function.UnaryOperator;
public class ControllerBindings<T extends ControllerState> {
private static final Map<ResourceLocation, Function<ControllerBindings<?>, ControllerBinding>> CUSTOM_BINDS = new LinkedHashMap<>();
private static final Set<KeyMapping> EXCLUDED_VANILLA_BINDS = new HashSet<>();
public static final Component MOVEMENT_CATEGORY = Component.translatable("key.categories.movement");
public static final Component GAMEPLAY_CATEGORY = Component.translatable("key.categories.gameplay");
public static final Component INVENTORY_CATEGORY = Component.translatable("key.categories.inventory");
public static final Component CREATIVE_CATEGORY = Component.translatable("key.categories.creative");
public static final Component VMOUSE_CATEGORY = Component.translatable("controlify.binding_category.vmouse");
public static final Component GUI_CATEGORY = Component.translatable("controlify.binding_category.gui");
public static final Component MISC_CATEGORY = Component.translatable("key.categories.misc");
public static final Component RADIAL_CATEGORY = Component.translatable("controlify.gui.radial_menu");
public final ControllerBinding
WALK_FORWARD, WALK_BACKWARD, WALK_LEFT, WALK_RIGHT,
LOOK_UP, LOOK_DOWN, LOOK_LEFT, LOOK_RIGHT,
GAMEPAD_GYRO_BUTTON,
JUMP, SNEAK,
ATTACK, USE,
SPRINT,
DROP, DROP_STACK,
NEXT_SLOT, PREV_SLOT,
PAUSE,
INVENTORY,
CHANGE_PERSPECTIVE,
SWAP_HANDS,
OPEN_CHAT,
INV_SELECT, INV_QUICK_MOVE, INV_TAKE_HALF,
GUI_PRESS, GUI_BACK,
GUI_NEXT_TAB, GUI_PREV_TAB,
GUI_ABSTRACT_ACTION_1, GUI_ABSTRACT_ACTION_2,
PICK_BLOCK, PICK_BLOCK_NBT,
TOGGLE_HUD_VISIBILITY,
SHOW_PLAYER_LIST,
TAKE_SCREENSHOT,
RADIAL_MENU, RADIAL_AXIS_UP, RADIAL_AXIS_DOWN, RADIAL_AXIS_LEFT, RADIAL_AXIS_RIGHT,
VMOUSE_MOVE_UP, VMOUSE_MOVE_DOWN, VMOUSE_MOVE_LEFT, VMOUSE_MOVE_RIGHT,
VMOUSE_LCLICK, VMOUSE_RCLICK, VMOUSE_SHIFT_CLICK,
VMOUSE_SCROLL_UP, VMOUSE_SCROLL_DOWN,
VMOUSE_SHIFT,
VMOUSE_TOGGLE,
GUI_NAVI_UP, GUI_NAVI_DOWN, GUI_NAVI_LEFT, GUI_NAVI_RIGHT,
CYCLE_OPT_FORWARD, CYCLE_OPT_BACKWARD;
private final Map<ResourceLocation, ControllerBinding> registry = new LinkedHashMap<>();
private final Controller<T, ?> controller;
public ControllerBindings(Controller<T, ?> controller) {
this.controller = controller;
var options = Minecraft.getInstance().options;
register(WALK_FORWARD = ControllerBindingBuilder.create(controller)
.identifier("controlify", "walk_forward")
.defaultBind(GamepadBinds.LEFT_STICK_FORWARD)
.category(MOVEMENT_CATEGORY)
.context(BindContexts.INGAME)
.build());
register(WALK_BACKWARD = ControllerBindingBuilder.create(controller)
.identifier("controlify", "walk_backward")
.defaultBind(GamepadBinds.LEFT_STICK_BACKWARD)
.category(MOVEMENT_CATEGORY)
.context(BindContexts.INGAME)
.build());
register(WALK_LEFT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "strafe_left")
.defaultBind(GamepadBinds.LEFT_STICK_LEFT)
.category(MOVEMENT_CATEGORY)
.context(BindContexts.INGAME)
.build());
register(WALK_RIGHT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "strafe_right")
.defaultBind(GamepadBinds.LEFT_STICK_RIGHT)
.category(MOVEMENT_CATEGORY)
.context(BindContexts.INGAME)
.build());
register(LOOK_UP = ControllerBindingBuilder.create(controller)
.identifier("controlify", "look_up")
.defaultBind(GamepadBinds.RIGHT_STICK_FORWARD)
.category(MOVEMENT_CATEGORY)
.context(BindContexts.INGAME)
.build());
register(LOOK_DOWN = ControllerBindingBuilder.create(controller)
.identifier("controlify", "look_down")
.defaultBind(GamepadBinds.RIGHT_STICK_BACKWARD)
.category(MOVEMENT_CATEGORY)
.context(BindContexts.INGAME)
.build());
register(LOOK_LEFT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "look_left")
.defaultBind(GamepadBinds.RIGHT_STICK_LEFT)
.category(MOVEMENT_CATEGORY)
.context(BindContexts.INGAME)
.build());
register(LOOK_RIGHT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "look_right")
.defaultBind(GamepadBinds.RIGHT_STICK_RIGHT)
.category(MOVEMENT_CATEGORY)
.context(BindContexts.INGAME)
.build());
if (controller instanceof GamepadController gamepad && gamepad.hasGyro()) {
register(GAMEPAD_GYRO_BUTTON = ControllerBindingBuilder.create(controller)
.identifier("controlify", "gamepad_gyro_button")
.defaultBind(new EmptyBind<>())
.category(MOVEMENT_CATEGORY)
.context(BindContexts.INGAME)
.build());
} else {
GAMEPAD_GYRO_BUTTON = null;
}
register(JUMP = ControllerBindingBuilder.create(controller)
.identifier("controlify", "jump")
.defaultBind(GamepadBinds.A_BUTTON)
.category(MOVEMENT_CATEGORY)
.context(BindContexts.INGAME)
.radialCandidate(RadialIcons.getEffect(MobEffects.JUMP))
.build());
register(SPRINT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "sprint")
.defaultBind(GamepadBinds.LEFT_STICK_PRESS)
.category(MOVEMENT_CATEGORY)
.context(BindContexts.INGAME)
.vanillaOverride(options.keySprint, () -> controller.config().toggleSprint)
.build());
register(SNEAK = ControllerBindingBuilder.create(controller)
.identifier("controlify", "sneak")
.defaultBind(GamepadBinds.RIGHT_STICK_PRESS)
.category(MOVEMENT_CATEGORY)
.context(BindContexts.INGAME)
.build());
register(ATTACK = ControllerBindingBuilder.create(controller)
.identifier("controlify", "attack")
.defaultBind(GamepadBinds.RIGHT_TRIGGER)
.category(GAMEPLAY_CATEGORY)
.context(BindContexts.INGAME)
.vanillaOverride(options.keyAttack, () -> false)
.build());
register(USE = ControllerBindingBuilder.create(controller)
.identifier("controlify", "use")
.defaultBind(GamepadBinds.LEFT_TRIGGER)
.category(GAMEPLAY_CATEGORY)
.context(BindContexts.INGAME)
.vanillaOverride(options.keyUse, () -> false)
.build());
register(DROP = ControllerBindingBuilder.create(controller)
.identifier("controlify", "drop")
.defaultBind(GamepadBinds.DPAD_DOWN)
.category(GAMEPLAY_CATEGORY)
.context(BindContexts.INGAME, BindContexts.INVENTORY)
.radialCandidate(RadialIcons.getItem(Items.BARRIER))
.build());
register(DROP_STACK = ControllerBindingBuilder.create(controller)
.identifier("controlify", "drop_stack")
.defaultBind(new EmptyBind<>())
.category(GAMEPLAY_CATEGORY)
.context(BindContexts.INGAME)
.radialCandidate(RadialIcons.getItem(Items.TNT))
.build());
register(NEXT_SLOT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "next_slot")
.defaultBind(GamepadBinds.RIGHT_BUMPER)
.category(INVENTORY_CATEGORY)
.context(BindContexts.INGAME)
.build());
register(PREV_SLOT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "prev_slot")
.defaultBind(GamepadBinds.LEFT_BUMPER)
.category(INVENTORY_CATEGORY)
.context(BindContexts.INGAME)
.build());
register(PAUSE = ControllerBindingBuilder.create(controller)
.identifier("controlify", "pause")
.defaultBind(GamepadBinds.START)
.category(GAMEPLAY_CATEGORY)
.context(BindContexts.INGAME)
.radialCandidate(RadialIcons.getItem(Items.STRUCTURE_VOID))
.build());
register(INVENTORY = ControllerBindingBuilder.create(controller)
.identifier("controlify", "inventory")
.defaultBind(GamepadBinds.Y_BUTTON)
.category(INVENTORY_CATEGORY)
.context(BindContexts.INGAME)
.radialCandidate(RadialIcons.getItem(Items.CHEST))
.build());
register(CHANGE_PERSPECTIVE = ControllerBindingBuilder.create(controller)
.identifier("controlify", "change_perspective")
.defaultBind(GamepadBinds.BACK)
.category(GAMEPLAY_CATEGORY)
.context(BindContexts.INGAME)
.radialCandidate(RadialIcons.getItem(Items.PAINTING))
.build());
register(SWAP_HANDS = ControllerBindingBuilder.create(controller)
.identifier("controlify", "swap_hands")
.defaultBind(GamepadBinds.X_BUTTON)
.category(INVENTORY_CATEGORY)
.context(BindContexts.INGAME)
.radialCandidate(RadialIcons.getItem(Items.BONE))
.build());
register(OPEN_CHAT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "open_chat")
.defaultBind(GamepadBinds.DPAD_UP)
.category(MISC_CATEGORY)
.context(BindContexts.INGAME)
.radialCandidate(RadialIcons.getItem(Items.WRITABLE_BOOK))
.vanillaOverride(options.keyChat, () -> false)
.build());
register(GUI_PRESS = ControllerBindingBuilder.create(controller)
.identifier("controlify", "gui_press")
.defaultBind(GamepadBinds.A_BUTTON)
.category(GUI_CATEGORY)
.context(BindContexts.GUI)
.build());
register(GUI_BACK = ControllerBindingBuilder.create(controller)
.identifier("controlify", "gui_back")
.defaultBind(GamepadBinds.B_BUTTON)
.category(GUI_CATEGORY)
.context(BindContexts.GUI, BindContexts.GUI_VMOUSE)
.build());
register(GUI_NEXT_TAB = ControllerBindingBuilder.create(controller)
.identifier("controlify", "gui_next_tab")
.defaultBind(GamepadBinds.RIGHT_BUMPER)
.category(GUI_CATEGORY)
.context(BindContexts.GUI, BindContexts.GUI_VMOUSE)
.build());
register(GUI_PREV_TAB = ControllerBindingBuilder.create(controller)
.identifier("controlify", "gui_prev_tab")
.defaultBind(GamepadBinds.LEFT_BUMPER)
.category(GUI_CATEGORY)
.context(BindContexts.GUI, BindContexts.GUI_VMOUSE)
.build());
register(GUI_ABSTRACT_ACTION_1 = ControllerBindingBuilder.create(controller)
.identifier("controlify", "gui_abstract_action_1")
.defaultBind(GamepadBinds.X_BUTTON)
.category(GUI_CATEGORY)
.context(BindContexts.GUI)
.build());
register(GUI_ABSTRACT_ACTION_2 = ControllerBindingBuilder.create(controller)
.identifier("controlify", "gui_abstract_action_2")
.defaultBind(GamepadBinds.Y_BUTTON)
.category(GUI_CATEGORY)
.context(BindContexts.GUI)
.build());
register(INV_SELECT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "inv_select")
.defaultBind(GamepadBinds.A_BUTTON)
.category(INVENTORY_CATEGORY)
.context(BindContexts.INVENTORY)
.build());
register(INV_QUICK_MOVE = ControllerBindingBuilder.create(controller)
.identifier("controlify", "inv_quick_move")
.defaultBind(GamepadBinds.Y_BUTTON)
.category(INVENTORY_CATEGORY)
.context(BindContexts.INVENTORY)
.build());
register(INV_TAKE_HALF = ControllerBindingBuilder.create(controller)
.identifier("controlify", "inv_take_half")
.defaultBind(GamepadBinds.X_BUTTON)
.category(INVENTORY_CATEGORY)
.context(BindContexts.INVENTORY)
.build());
register(PICK_BLOCK = ControllerBindingBuilder.create(controller)
.identifier("controlify", "pick_block")
.defaultBind(GamepadBinds.DPAD_LEFT)
.category(GAMEPLAY_CATEGORY)
.context(BindContexts.INGAME)
.radialCandidate(RadialIcons.getItem(Items.STICK))
.build());
register(PICK_BLOCK_NBT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "pick_block_nbt")
.defaultBind(new EmptyBind<>())
.category(GAMEPLAY_CATEGORY)
.context(BindContexts.INGAME)
.radialCandidate(RadialIcons.getItem(Items.DEBUG_STICK))
.build());
register(TOGGLE_HUD_VISIBILITY = ControllerBindingBuilder.create(controller)
.identifier("controlify", "toggle_hud_visibility")
.defaultBind(new EmptyBind<>())
.category(MISC_CATEGORY)
.context(BindContexts.INGAME)
.radialCandidate(RadialIcons.getEffect(MobEffects.INVISIBILITY))
.build());
register(SHOW_PLAYER_LIST = ControllerBindingBuilder.create(controller)
.identifier("controlify", "show_player_list")
.defaultBind(new EmptyBind<>())
.category(MISC_CATEGORY)
.context(BindContexts.INGAME)
.radialCandidate(RadialIcons.getItem(Items.PLAYER_HEAD))
.build());
register(TAKE_SCREENSHOT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "take_screenshot")
.defaultBind(new EmptyBind<>())
.category(MISC_CATEGORY)
.context(BindContexts.INGAME)
.radialCandidate(RadialIcons.getItem(Items.SPYGLASS))
.build());
register(RADIAL_MENU = ControllerBindingBuilder.create(controller)
.identifier("controlify", "radial_menu")
.defaultBind(GamepadBinds.DPAD_RIGHT)
.category(RADIAL_CATEGORY)
.context(BindContexts.INGAME)
.build());
register(RADIAL_AXIS_UP = ControllerBindingBuilder.create(controller)
.identifier("controlify", "radial_axis_up")
.defaultBind(GamepadBinds.RIGHT_STICK_FORWARD)
.category(RADIAL_CATEGORY)
.context(BindContexts.GUI)
.build());
register(RADIAL_AXIS_DOWN = ControllerBindingBuilder.create(controller)
.identifier("controlify", "radial_axis_down")
.defaultBind(GamepadBinds.RIGHT_STICK_BACKWARD)
.category(RADIAL_CATEGORY)
.context(BindContexts.GUI)
.build());
register(RADIAL_AXIS_LEFT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "radial_axis_left")
.defaultBind(GamepadBinds.RIGHT_STICK_LEFT)
.category(RADIAL_CATEGORY)
.context(BindContexts.GUI)
.build());
register(RADIAL_AXIS_RIGHT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "radial_axis_right")
.defaultBind(GamepadBinds.RIGHT_STICK_RIGHT)
.category(RADIAL_CATEGORY)
.context(BindContexts.GUI)
.build());
register(VMOUSE_MOVE_UP = ControllerBindingBuilder.create(controller)
.identifier("controlify", "vmouse_move_up")
.defaultBind(GamepadBinds.LEFT_STICK_FORWARD)
.category(VMOUSE_CATEGORY)
.context(BindContexts.GUI_VMOUSE_CURSOR_ONLY)
.build());
register(VMOUSE_MOVE_DOWN = ControllerBindingBuilder.create(controller)
.identifier("controlify", "vmouse_move_down")
.defaultBind(GamepadBinds.LEFT_STICK_BACKWARD)
.category(VMOUSE_CATEGORY)
.context(BindContexts.GUI_VMOUSE_CURSOR_ONLY)
.build());
register(VMOUSE_MOVE_LEFT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "vmouse_move_left")
.defaultBind(GamepadBinds.LEFT_STICK_LEFT)
.category(VMOUSE_CATEGORY)
.context(BindContexts.GUI_VMOUSE_CURSOR_ONLY)
.build());
register(VMOUSE_MOVE_RIGHT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "vmouse_move_right")
.defaultBind(GamepadBinds.LEFT_STICK_RIGHT)
.category(VMOUSE_CATEGORY)
.context(BindContexts.GUI_VMOUSE_CURSOR_ONLY)
.build());
register(VMOUSE_LCLICK = ControllerBindingBuilder.create(controller)
.identifier("controlify", "vmouse_lclick")
.defaultBind(GamepadBinds.A_BUTTON)
.category(VMOUSE_CATEGORY)
.context(BindContexts.GUI_VMOUSE)
.build());
register(VMOUSE_RCLICK = ControllerBindingBuilder.create(controller)
.identifier("controlify", "vmouse_rclick")
.defaultBind(GamepadBinds.X_BUTTON)
.category(VMOUSE_CATEGORY)
.context(BindContexts.GUI_VMOUSE)
.build());
register(VMOUSE_SHIFT_CLICK = ControllerBindingBuilder.create(controller)
.identifier("controlify", "vmouse_shift_click")
.defaultBind(GamepadBinds.Y_BUTTON)
.category(VMOUSE_CATEGORY)
.context(BindContexts.GUI_VMOUSE)
.build());
register(VMOUSE_SCROLL_UP = ControllerBindingBuilder.create(controller)
.identifier("controlify", "vmouse_scroll_up")
.defaultBind(GamepadBinds.RIGHT_STICK_FORWARD)
.category(VMOUSE_CATEGORY)
.context(BindContexts.GUI_VMOUSE)
.build());
register(VMOUSE_SCROLL_DOWN = ControllerBindingBuilder.create(controller)
.identifier("controlify", "vmouse_scroll_down")
.defaultBind(GamepadBinds.RIGHT_STICK_BACKWARD)
.category(VMOUSE_CATEGORY)
.context(BindContexts.GUI_VMOUSE)
.build());
register(VMOUSE_SHIFT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "vmouse_shift")
.defaultBind(GamepadBinds.LEFT_STICK_PRESS)
.category(VMOUSE_CATEGORY)
.context(BindContexts.GUI_VMOUSE)
.build());
register(VMOUSE_TOGGLE = ControllerBindingBuilder.create(controller)
.identifier("controlify", "vmouse_toggle")
.defaultBind(GamepadBinds.BACK)
.category(VMOUSE_CATEGORY)
.context(BindContexts.GUI_VMOUSE, BindContexts.GUI)
.build());
register(GUI_NAVI_UP = ControllerBindingBuilder.create(controller)
.identifier("controlify", "gui_navi_up")
.defaultBind(GamepadBinds.LEFT_STICK_FORWARD)
.category(GUI_CATEGORY)
.context(BindContexts.GUI)
.build());
register(GUI_NAVI_DOWN = ControllerBindingBuilder.create(controller)
.identifier("controlify", "gui_navi_down")
.defaultBind(GamepadBinds.LEFT_STICK_BACKWARD)
.category(GUI_CATEGORY)
.context(BindContexts.GUI)
.build());
register(GUI_NAVI_LEFT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "gui_navi_left")
.defaultBind(GamepadBinds.LEFT_STICK_LEFT)
.category(GUI_CATEGORY)
.context(BindContexts.GUI)
.build());
register(GUI_NAVI_RIGHT = ControllerBindingBuilder.create(controller)
.identifier("controlify", "gui_navi_right")
.defaultBind(GamepadBinds.LEFT_STICK_RIGHT)
.category(GUI_CATEGORY)
.context(BindContexts.GUI)
.build());
register(CYCLE_OPT_FORWARD = ControllerBindingBuilder.create(controller)
.identifier("controlify", "cycle_opt_forward")
.defaultBind(GamepadBinds.RIGHT_STICK_RIGHT)
.category(GUI_CATEGORY)
.context(BindContexts.GUI)
.build());
register(CYCLE_OPT_BACKWARD = ControllerBindingBuilder.create(controller)
.identifier("controlify", "cycle_opt_backward")
.defaultBind(GamepadBinds.RIGHT_STICK_LEFT)
.category(GUI_CATEGORY)
.context(BindContexts.GUI)
.build());
for (var constructor : CUSTOM_BINDS.values()) {
register(constructor.apply(this));
}
registerModdedKeybinds();
ControlifyEvents.CONTROLLER_STATE_UPDATE.register(ctrl -> {
if (ctrl == this.controller) {
this.imitateVanillaClick();
}
});
ClientTickEvents.END_CLIENT_TICK.register(client -> {
registry().values().forEach(ControllerBinding::tick);
});
ControlifyEvents.INPUT_MODE_CHANGED.register(mode -> KeyMapping.releaseAll());
}
public ControllerBinding register(ControllerBinding binding) {
registry.put(binding.id(), binding);
if (binding.override() != null) {
((KeyMappingOverrideHolder) binding.override().keyMapping()).controlify$addOverride(binding);
}
return binding;
}
private ControllerBinding create(UnaryOperator<ControllerBindingBuilder<?>> builder) {
return builder.apply(ControllerBindingBuilder.create(controller)).build();
}
@Deprecated
private ControllerBinding create(GamepadBinds bind, ResourceLocation id) {
return ControllerBindingBuilder.create(controller)
.identifier(id)
.defaultBind(bind)
.build();
}
@Deprecated
private ControllerBinding create(GamepadBinds bind, ResourceLocation id, KeyMapping override, BooleanSupplier toggleOverride) {
return ControllerBindingBuilder.create(controller)
.identifier(id)
.defaultBind(bind)
.vanillaOverride(override, toggleOverride)
.build();
}
public ControllerBinding get(ResourceLocation id) {
return registry.get(id);
}
public Map<ResourceLocation, ControllerBinding> registry() {
return Collections.unmodifiableMap(registry);
}
public JsonObject toJson() {
JsonObject json = new JsonObject();
for (var binding : registry().values()) {
json.add(binding.id().toString(), binding.toJson());
}
return json;
}
public boolean fromJson(JsonObject json) {
boolean clean = true;
for (var binding : registry().values()) {
if (!json.has(binding.id().toString())) {
Log.LOGGER.warn("Missing binding: " + binding.id() + " in config file. Skipping!");
clean = false;
continue;
}
var bind = json.get(binding.id().toString()).getAsJsonObject();
if (bind == null) {
Log.LOGGER.warn("Unknown binding: " + binding.id() + " in config file. Skipping!");
clean = false;
continue;
}
((ControllerBindingImpl<T>) binding).setCurrentBind(IBind.fromJson(bind, controller));
}
return clean;
}
private void registerModdedKeybinds() {
for (KeyMapping keyMapping : KeyBindingRegistryImplAccessor.getCustomKeys()) {
if (EXCLUDED_VANILLA_BINDS.contains(keyMapping))
continue;
try {
var idPath = keyMapping.getName()
.toLowerCase()
.replaceAll("[^a-z0-9/._-]", "_")
.trim();
var identifier = new ResourceLocation("fabric-key-binding-api-v1", idPath);
BooleanSupplier toggleOverride = () -> false;
if (keyMapping instanceof ToggleKeyMapping toggleKeyMapping) {
toggleOverride = ((ToggleKeyMappingAccessor) toggleKeyMapping).getNeedsToggle();
}
ControllerBinding binding = ControllerBindingBuilder.create(controller)
.identifier(identifier)
.defaultBind(new EmptyBind<>())
.name(Component.translatable(keyMapping.getName()))
.description(Component.translatable("controlify.custom_binding.vanilla_description").withStyle(ChatFormatting.GRAY))
.category(Component.translatable(keyMapping.getCategory()))
.radialCandidate(RadialIcons.FABRIC_ICON)
.vanillaOverride(keyMapping, toggleOverride)
.build();
register(binding);
} catch (Exception e) {
Log.LOGGER.error("Failed to automatically register modded keybind: " + keyMapping.getName(), e);
}
}
}
private void imitateVanillaClick() {
ControllerBindingImpl.clearPressedBinds(controller);
if (!Controlify.instance().currentInputMode().isController())
return;
if (Minecraft.getInstance().screen != null)
return;
for (var binding : registry().values()) {
var override = binding.override();
if (override == null) continue;
var accessor = (KeyMappingAccessor) override.keyMapping();
var vanillaKeyCode = accessor.getKey();
if (override.toggleable().getAsBoolean()) {
if (binding.justPressed()) {
// must set field directly to avoid ToggleKeyMapping breaking things
accessor.setIsDown(!accessor.getIsDown());
}
}
if (binding.justPressed()) {
KeyMapping.click(vanillaKeyCode);
}
}
}
public static final class Api implements ControlifyBindingsApi {
public static final Api INSTANCE = new Api();
@Override
public dev.isxander.controlify.api.bind.BindingSupplier registerBind(ResourceLocation id, UnaryOperator<ControllerBindingBuilder<?>> builder) {
CUSTOM_BINDS.put(id, bindings -> bindings.create(b -> builder.apply(b).identifier(id)));
return controller -> controller.bindings().get(id);
}
@Deprecated
@Override
public dev.isxander.controlify.api.bind.BindingSupplier registerBind(GamepadBinds bind, ResourceLocation id) {
CUSTOM_BINDS.put(id, bindings -> bindings.create(bind, id));
return controller -> controller.bindings().get(id);
}
@Deprecated
@Override
public dev.isxander.controlify.api.bind.BindingSupplier registerBind(GamepadBinds bind, ResourceLocation id, KeyMapping override, BooleanSupplier toggleOverride) {
CUSTOM_BINDS.put(id, bindings -> bindings.create(bind, id, override, toggleOverride));
return controller -> controller.bindings().get(id);
}
@Override
public void excludeVanillaBind(KeyMapping... keyMappings) {
EXCLUDED_VANILLA_BINDS.addAll(Arrays.asList(keyMappings));
}
@Override
public void registerRadialIcon(ResourceLocation id, RadialIcon icon) {
RadialIcons.registerIcon(id, icon);
}
}
}