before big code modification (moving player color in Board)
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@ -2,9 +2,9 @@
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<HTML>
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<HEAD>
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<TITLE>
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I-Index
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F-Index
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</TITLE>
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@ -13,7 +13,7 @@ I-Index
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<SCRIPT type="text/javascript">
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function windowTitle()
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{
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parent.document.title="I-Index";
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parent.document.title="F-Index";
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}
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</SCRIPT>
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<NOSCRIPT>
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@ -73,31 +73,13 @@ function windowTitle()
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<A NAME="skip-navbar_top"></A>
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<A NAME="_I_"><!-- --></A><H2>
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<B>I</B></H2>
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<A HREF="index-1.html">A</A> <A HREF="index-2.html">B</A> <A HREF="index-3.html">C</A> <A HREF="index-4.html">D</A> <A HREF="index-5.html">E</A> <A HREF="index-6.html">F</A> <A HREF="index-7.html">G</A> <A HREF="index-8.html">I</A> <A HREF="index-9.html">K</A> <A HREF="index-10.html">L</A> <A HREF="index-11.html">M</A> <A HREF="index-12.html">N</A> <A HREF="index-13.html">P</A> <A HREF="index-14.html">Q</A> <A HREF="index-15.html">R</A> <A HREF="index-16.html">S</A> <A HREF="index-17.html">T</A> <A HREF="index-18.html">U</A> <A HREF="index-19.html">W</A> <A HREF="index-20.html">X</A> <HR>
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<A NAME="_F_"><!-- --></A><H2>
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<B>F</B></H2>
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<DL>
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<DT><A HREF="../suicideChess/Move.html#isCaptureMove()"><B>isCaptureMove()</B></A> -
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<DT><A HREF="../suicideChess/Move.html#fromSquare()"><B>fromSquare()</B></A> -
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Method in class suicideChess.<A HREF="../suicideChess/Move.html" title="class in suicideChess">Move</A>
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<DD>Returns a boolean saying if a Move is a capture move
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<DT><A HREF="../suicideChess/Board.html#isEmpty(suicideChess.Square, suicideChess.Piece)"><B>isEmpty(Square, Piece)</B></A> -
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Method in class suicideChess.<A HREF="../suicideChess/Board.html" title="class in suicideChess">Board</A>
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<DD>This function returns a boolean telling if a <A HREF="../suicideChess/Piece.html" title="class in suicideChess"><CODE>Piece</CODE></A> is on a <A HREF="../suicideChess/Board.NoPieceOnSquare.html" title="class in suicideChess"><CODE>Board.NoPieceOnSquare</CODE></A>.
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<DT><A HREF="../suicideChess/Board.html#isEnPassant()"><B>isEnPassant()</B></A> -
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Method in class suicideChess.<A HREF="../suicideChess/Board.html" title="class in suicideChess">Board</A>
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<DD>This function returns a boolean saying if the board is in an 'en passant' state.
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<DT><A HREF="../suicideChess/Move.html#isEnPassant()"><B>isEnPassant()</B></A> -
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Method in class suicideChess.<A HREF="../suicideChess/Move.html" title="class in suicideChess">Move</A>
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<DD>Returns a boolean saying is a Move is an 'en passant' move.
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<DT><A HREF="../suicideChess/Square.html#isEqual(suicideChess.Square)"><B>isEqual(Square)</B></A> -
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Method in class suicideChess.<A HREF="../suicideChess/Square.html" title="class in suicideChess">Square</A>
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<DD>Returns a boolean telling if two squares are the same
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<DT><A HREF="../suicideChess/Move.html#isPromotionMove()"><B>isPromotionMove()</B></A> -
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Method in class suicideChess.<A HREF="../suicideChess/Move.html" title="class in suicideChess">Move</A>
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<DD>Returns a boolean saying if a Move is a promotion or not.
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<DT><A HREF="../suicideChess/Move.html#isSimpleEqual(suicideChess.Move)"><B>isSimpleEqual(Move)</B></A> -
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Method in class suicideChess.<A HREF="../suicideChess/Move.html" title="class in suicideChess">Move</A>
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<DD>Tests the equality of two moves by just looking at the fromSquare and the toSquare
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<DD>Returns the <A HREF="../suicideChess/Square.html" title="class in suicideChess"><CODE>Square</CODE></A> to move from in a Move
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</DL>
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<HR>
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@ -151,7 +133,7 @@ Method in class suicideChess.<A HREF="../suicideChess/Move.html" title="class in
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