This is a first version where it is possible to play in console.

Rules are not implemented and program crashes when moving a piece that does not
exit or when trying to capture our own pieces...
This commit is contained in:
2006-01-07 16:34:40 +00:00
parent 08c973a452
commit 5bd6db4b06
7 changed files with 327 additions and 75 deletions

View File

@ -1,5 +1,7 @@
package suicideChess;
import suicideChess.Square.NotAValidSquare;
/**
* @author djib
*
@ -58,11 +60,47 @@ public class Board {
/***************
* CONSTRUCTOR *
* @throws NotAValidSquare
***************/
public Board() {
public Board() throws NotAValidSquare {
bitBoards = new long[NB_OF_BITBOARDS];
addPiece(new Square("a1"),new Piece(Piece.WHITE_ROOK));
addPiece(new Square("b1"),new Piece(Piece.WHITE_KNIGHT));
addPiece(new Square("c1"),new Piece(Piece.WHITE_BISHOP));
addPiece(new Square("d1"),new Piece(Piece.WHITE_QUEEN));
addPiece(new Square("e1"),new Piece(Piece.WHITE_KING));
addPiece(new Square("f1"),new Piece(Piece.WHITE_BISHOP));
addPiece(new Square("g1"),new Piece(Piece.WHITE_KNIGHT));
addPiece(new Square("h1"),new Piece(Piece.WHITE_ROOK));
addPiece(new Square("a2"),new Piece(Piece.WHITE_PAWN));
addPiece(new Square("b2"),new Piece(Piece.WHITE_PAWN));
addPiece(new Square("c2"),new Piece(Piece.WHITE_PAWN));
addPiece(new Square("d2"),new Piece(Piece.WHITE_PAWN));
addPiece(new Square("e2"),new Piece(Piece.WHITE_PAWN));
addPiece(new Square("f2"),new Piece(Piece.WHITE_PAWN));
addPiece(new Square("g2"),new Piece(Piece.WHITE_PAWN));
addPiece(new Square("h2"),new Piece(Piece.WHITE_PAWN));
addPiece(new Square("a8"),new Piece(Piece.BLACK_ROOK));
addPiece(new Square("b8"),new Piece(Piece.BLACK_KNIGHT));
addPiece(new Square("c8"),new Piece(Piece.BLACK_BISHOP));
addPiece(new Square("d8"),new Piece(Piece.BLACK_QUEEN));
addPiece(new Square("e8"),new Piece(Piece.BLACK_KING));
addPiece(new Square("f8"),new Piece(Piece.BLACK_BISHOP));
addPiece(new Square("g8"),new Piece(Piece.BLACK_KNIGHT));
addPiece(new Square("h8"),new Piece(Piece.BLACK_ROOK));
addPiece(new Square("a7"),new Piece(Piece.BLACK_PAWN));
addPiece(new Square("b7"),new Piece(Piece.BLACK_PAWN));
addPiece(new Square("c7"),new Piece(Piece.BLACK_PAWN));
addPiece(new Square("d7"),new Piece(Piece.BLACK_PAWN));
addPiece(new Square("e7"),new Piece(Piece.BLACK_PAWN));
addPiece(new Square("f7"),new Piece(Piece.BLACK_PAWN));
addPiece(new Square("g7"),new Piece(Piece.BLACK_PAWN));
addPiece(new Square("h7"),new Piece(Piece.BLACK_PAWN));
}
@ -70,15 +108,24 @@ public class Board {
* METHODS *
***********/
private long getBitBoard(int bitboard_number) {
public void doMove(Move move) throws NoPieceOnSquare {
if (move.isCaptureMove()) {
removePiece(move.toSquare(), move.getCapturedPiece());
}
removePiece(move.fromSquare(), move.getMovingPiece());
if (move.isPromotionMove()) {
addPiece(move.toSquare(), move.getPromotionPiece());
} else {
addPiece(move.toSquare(), move.getMovingPiece());
}
}
/* private long getBitBoard(int bitboard_number) {
return bitBoards[bitboard_number];
}
*/
private void updateBitBoards(String move) {
//TODO
}
private int squareToBitBoardSquare(Square square) {
//converts a square ("e2") to a BitboardSquare (