Perfecting comments to be able to create a javadoc.
This commit is contained in:
@ -3,25 +3,23 @@ package suicideChess;
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import suicideChess.Square.NotAValidSquare;
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/**
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* @author djib
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*
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* This file contains the board representation.
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* This class contains the board representation.
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* The board is represented using bitboards.
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* a1 is square 0
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* h8 is square 7
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* a2 is square 8
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* ... and so on
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* <ul><li>a1 is square 0</li>
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* <li>h8 is square 7</li>
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* <li>a2 is square 8</li>
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* <li>... and so on</li>
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*
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* @author Jean-Baptiste Hétier
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* @version $LastChangedRevision$, $LastChangedDate$
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*
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* $LastChangedDate$
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* $LastChangedRevision$
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* $LastChangedBy$
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*/
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public class Board {
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/*************
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/*===========*
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* CONSTANTS *
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*************/
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*===========*/
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//Some constants to make code more readable
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public static final int NB_OF_RANKS = 8;
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@ -31,7 +29,7 @@ public class Board {
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private static final int NB_OF_BITBOARDS = 14;
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public class NoPieceOnSquare extends Exception {
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/**
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/*
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* Added by Eclipse
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*/
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private static final long serialVersionUID = -2750943856086117656L;
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@ -40,9 +38,9 @@ public class Board {
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}
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/********
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/*======*
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* DATA *
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********/
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*======*/
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//The following table is used to map squares to bits
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protected static long mapSquaresToBits[];
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@ -58,10 +56,17 @@ public class Board {
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//The following table contains all the bit boards
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protected long bitBoards[];
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/***************
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/*=============*
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* CONSTRUCTOR *
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*=============*/
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/**
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* Constructor of the class Board
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* @throws NotAValidSquare
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***************/
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*/
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public Board() throws NotAValidSquare {
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bitBoards = new long[NB_OF_BITBOARDS];
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@ -104,9 +109,16 @@ public class Board {
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}
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/******************
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/*================*
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* PUBLIC METHODS *
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******************/
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*================*/
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/**
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* This methods takes a {@link Move} and applies it (updating the bitboard)
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* @param move The move that is to be done
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* @throws NoPieceOnSquare If a piece is trying to be moved from a square that does not exist.
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* @see Move
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*/
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public void doMove(Move move) throws NoPieceOnSquare {
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if (move.isCaptureMove()) {
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@ -120,7 +132,13 @@ public class Board {
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}
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}
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//this function searchs for what piece is on a square
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/**
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* This function searchs for what piece is on a square.
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* @param onSquare The Square on which we will look for a piece.
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* @return a {@link Piece}
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* @see Square
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* @see Piece
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*/
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public Piece getPiece(Square onSquare) {
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//if there is a corresponding white piece.
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if (!isEmpty(onSquare, new Piece(Piece.WHITE_PIECES))) {
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@ -143,7 +161,10 @@ public class Board {
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}
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//this function can be used to display the board
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/**
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* This function can be used to display the board
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* Black pieces are displayed in uppercase letters.
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*/
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public void display(){
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for (int file = NB_OF_FILES; file >= 1; file--) {
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System.out.println("+---+---+---+---+---+---+---+---+");
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@ -209,9 +230,9 @@ public class Board {
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}
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/*******************
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/*=================*
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* PRIVATE METHODS *
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*******************/
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*=================*/
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/* private long getBitBoard(int bitboard_number) {
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@ -3,20 +3,17 @@ package suicideChess;
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import suicideChess.Square.NotAValidSquare;
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/**
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* @author djib
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* This class is used for moves representation.
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*
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* This file contains the moves representation.
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*
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* $LastChangedDate$
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* $LastChangedRevision$
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* $LastChangedBy$
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* @author Jean-Baptiste Hétier
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* @version $LastChangedRevision$, $LastChangedDate$
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*/
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public class Move {
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/********
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/*======*
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* DATA *
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********/
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*======*/
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//integers
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private Piece movingPiece;
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@ -38,11 +35,20 @@ public class Move {
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NotAValidMoveException(String s) { super(s); };
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}
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/***************
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/*=============*
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* CONSTRUCTOR *
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***************/
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*=============*/
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//The string is of type e2e4 (4 chars), b7b8q (5 chars) for promotions
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/**
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* This is the constructor of the class.
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*
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* @param move A String containing of type "e2e4" (4 chars), "b7b8q" (5 chars) for promotions.
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* It is the standard algebraic notation used for chess.
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* @param board A {@link Board} to be able to locate the pieces.
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* @throws NotAValidMoveException When the String is not legal (too long or too short).
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* @throws NotAValidSquare It the String is not legal (not standard algebraic notation).
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* @see Board
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*/
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public Move(String move, Board board) throws NotAValidMoveException, NotAValidSquare {
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isPromotion = false;
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@ -73,9 +79,9 @@ public class Move {
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}
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/*********************************************
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/*===========================================*
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* Those two constructors are no longer used *
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*********************************************/
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*===========================================*/
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/*
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//non capture move
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public Move(String move, Piece pieceToMove) throws NotAValidMoveException, NotAValidSquare {
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@ -121,19 +127,41 @@ public class Move {
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*/
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/***********
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/*=========*
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* METHODS *
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***********/
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*=========*/
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/**
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* Returns the {@link Square} to move from in a Move
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* @return Square
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* @see Square
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*/
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public Square fromSquare() {
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return fromSquare;
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}
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/**
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* Returns the {@link Square} to move to in a Move
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* @return Square
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* @see Square
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*/
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public Square toSquare() {
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return toSquare;
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}
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/**
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* Returns a boolean saying if a Move is a promotion or not.
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* @return boolean
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*/
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public boolean isPromotionMove() {
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return isPromotion;
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}
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/**
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* Returns the promotion {@link Piece} of a Move
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* @return Piece
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* @see Piece
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*/
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public Piece getPromotionPiece() {
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if (isPromotion) {
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return promotionPiece;
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@ -142,23 +170,42 @@ public class Move {
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}
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}
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/**
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* Returns the moving {@link piece} of a Move.
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* @return Piece
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* @see Piece
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*/
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public Piece getMovingPiece() {
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return movingPiece;
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}
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/**
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* Returns a boolean saying if a Move is a capture move
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* @return boolean
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*/
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public boolean isCaptureMove() {
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return isCapture;
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}
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/**
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* Returns the {@link Piece} to be captured in a Move
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* @return Piece
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*/
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public Piece getCapturedPiece() {
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return capturePiece;
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}
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/**
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* Converts a Move into a String.
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* @return String
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*/
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public String toString() {
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return fromSquare.toString()+toSquare+promotionPiece;
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}
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//Used for debugging mainly
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/**
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* Displays a move in great details.
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*/
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public void display() {
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System.out.println(" ");
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System.out.println("==== Move ====");
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@ -173,9 +220,9 @@ public class Move {
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}
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/****************************************
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/*======================================*
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* I do not use those functions anymore *
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****************************************
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*======================================*
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public void setFromSquare(Square square) {
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fromSquare = square;
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@ -4,22 +4,19 @@
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package suicideChess;
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/**
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* @author djib
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* This class is used for piece representation.
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*
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* This file contains the moves representation.
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*
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* $LastChangedDate$
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* $LastChangedRevision$
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* $LastChangedBy$
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* @author Jean-Baptiste Hétier
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* @version $LastChangedRevision$, $LastChangedDate$
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*/
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public class Piece {
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/*************
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/*===========*
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* CONSTANTS *
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*************/
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*===========*/
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/**
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/*
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* Take really good care if you want to change those values
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* Class BitBoard makes intensive use of those
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*/
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@ -59,20 +56,31 @@ public class Piece {
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//may be useful
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public static final char PAWN_CHAR='p';
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/****************
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/*==============*
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* PRIVATE DATA *
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****************/
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*==============*/
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private int pieceNumber;
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/***************
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/*=============*
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* CONSTRUCTOR *
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***************/
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*=============*/
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/**
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* Construcs a Piece given a piece number. You should use the constants
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* declared in this class.
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* @param piece An integer corresponding to a Piece code.
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*/
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public Piece(int piece) {
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pieceNumber = piece;
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}
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/**
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* Construcs a Piece given its color and its standard algebaic name
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* (declared as constants in this file)
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* @param piece A character used to represent the Piece.
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* @param color The color of the piece. (See declared constants)
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*/
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public Piece(char piece, int color) {
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pieceNumber = NONE;
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switch (piece) {
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@ -97,14 +105,22 @@ public class Piece {
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}
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}
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/***********
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/*=========*
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* METHODS *
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***********/
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*=========*/
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/**
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* Returns an integer representing the color of the Piece.
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* @return An integer.
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*/
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public int getColor() {
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return pieceNumber%2; //cf declaration of BLACK and WHITE above and the pieces above.
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}
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/**
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* Returns an integer representing the Piece
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* @return An integer.
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*/
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public int getPieceNumber() {
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return pieceNumber;
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}
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@ -1,13 +1,10 @@
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package suicideChess;
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/**
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* @author djib
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* This class is used for square representation
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*
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* This class avoids the use of strings for squares
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*
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* $LastChangedDate$
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* $LastChangedRevision$
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* $LastChangedBy$
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* @author Jean-Baptiste Hétier
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* @version $LastChangedRevision$, $LastChangedDate$
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*/
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@ -25,6 +22,11 @@ public class Square {
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NotAValidSquare(String s) { super(s); };
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}
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/**
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* Construcs a Square given a String ("a1", "b7", "g5", ...)
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* @param square A string representing the Square.
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*/
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public Square(String square) throws NotAValidSquare {
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if (square.length()!=2 || !(Character.isLetter(square.toCharArray()[0])) ||
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!(Character.isDigit(square.toCharArray()[1]))) {
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@ -45,16 +47,35 @@ public class Square {
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}
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}
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/**
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* Returns the file of a Square.
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* @return char representing the file
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*/
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public char getFile() {
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return file;
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}
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/**
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* Returns the number of the Rank
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* @return int representing the rank
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*/
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public int getRank() {
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return rank;
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}
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/**
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* Returns the number of the File
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* @return int representing the file
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*/
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public int getFileNb() {
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return fileNb;
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}
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/**
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* Converts a Square back to a String
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* @return String
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*/
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public String toString() {
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return String.valueOf(file)+String.valueOf(rank);
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}
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@ -7,33 +7,34 @@ import suicideChess.Move.NotAValidMoveException;
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import suicideChess.Square.NotAValidSquare;
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/**
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* @author djib
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*
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* Main File
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*
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* $LastChangedDate$
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* $LastChangedRevision$
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* $LastChangedBy$
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* Main file (the game in itself)
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* @author Jean-Baptiste Hétier
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* @version $LastChangedRevision$, $LastChangedDate$
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*/
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public class SuicideChess {
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/**
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/*
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* Those flags are used to perform extra checks during the debugging of the
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* program. They may be safely all set to false once the program is stable.
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* It should improve performance a lot.
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*/
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//does BitBoard.class removePiece function checks if removing piece is legal ?
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/**
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* does BitBoard.class removePiece function checks if removing piece is legal ?
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*/
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public static final boolean BITBOARD_REMOVEPIECE_CHECK_REMOVE = true;
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//does Square.class checks if the strings are valid (is "z9" a valid square ?
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/**
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* does Square.class checks if the strings are valid (is "z9" a valid square ?
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*/
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public static final boolean SQUARE_CHECK_INVALID = true;
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public static final int MAIN_VERSION_NUMBER = 0;
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public static final int REVISION_NUMBER = 15;
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private static final int MAIN_VERSION_NUMBER = 0;
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private static final int REVISION_NUMBER = 15;
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/*****************
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* MAIN FUNCTION *
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*****************/
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/**
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* The main function
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* @param args No parameters should be transmitted to this function.
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*/
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public static void main(String[] args) {
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System.out.println("Welcome to SuicideChess v"+MAIN_VERSION_NUMBER+"."+REVISION_NUMBER+"!");
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BufferedReader moveInput = new BufferedReader(new InputStreamReader(System.in));
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Reference in New Issue
Block a user