Version 0.8.9
============= Added external config file -> the resulting program seems a lot faster !!! Added help.
This commit is contained in:
@ -4,7 +4,6 @@ import java.io.BufferedReader;
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import java.io.FileNotFoundException;
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import java.io.FileReader;
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import java.io.IOException;
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import java.util.ArrayList;
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/**
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* This class is used to read configuration settings for the AI
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@ -15,95 +14,169 @@ import java.util.ArrayList;
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*/
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public class ConfigFile {
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private static int[] pieceValuesMiddle;
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private static int[] pieceValuesEnd;
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private static int[] squareWeightMiddle;
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private static int[] squareWeightEnd;
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private static int primaryMobilityValueMiddle;
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private static int primaryMobilityValueEnd;
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private static int secondaryMobilityValueMiddle;
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private static int secondaryMobilityValueEnd;
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private static int[] pieceValuesMidgame;
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private static int[] pieceValuesEndgame;
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private static int[] squareWeightMidgame;
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private static int[] squareWeightEndgame;
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private static int primaryMobilityValueMidgame;
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private static int primaryMobilityValueEndgame;
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private static int secondaryMobilityValueMidgame;
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private static int secondaryMobilityValueEndgame;
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private static int endGamePawns;
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private static int endGamePieces;
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/**
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* The pieces value in the middlegame
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*/
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public static int[] getPieceValuesMiddle() {
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return pieceValuesMiddle;
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public static int[] getPieceValuesMidgame() {
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return pieceValuesMidgame;
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}
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/**
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* The pieces value in the end
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*/
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public static int[] getPieceValuesEnd() {
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return pieceValuesEnd;
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}
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/**
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* The weight of each square in the middle game
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*/
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public static int[] getSquareWeightMiddle() {
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return squareWeightMiddle;
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}
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/**
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* The weight of each square in the endgame
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*/
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public static int[] getSquareWeightEnd() {
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return squareWeightEnd;
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}
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/**
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* The primary mobility value (nb of possible legal moves) in the midgame
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*/
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public static int getPrimaryMobilityValueMiddle() {
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return primaryMobilityValueMiddle;
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}
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/**
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* The primary mobility value (nb of possible legal moves) in the endgame
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*/
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public static int getPrimaryMobilityValueEnd() {
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return primaryMobilityValueEnd;
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}
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/**
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* The secondary mobility value (nb of possible but not legal moves) in the midgame
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*/
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public static int getSecondaryMobilityValueMiddle() {
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return secondaryMobilityValueMiddle;
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}
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/**
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* The secondary mobility value (nb of possible but not legal moves)
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*/
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public static int getScondaryMobilityValueEnd() {
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return secondaryMobilityValueEnd;
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}
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/**
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* Number of pawns on the opposite side before entering endgame
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*/
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public static int getEndGamePawns() {
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return endGamePawns;
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}
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/**
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* Number of pieces on the opposite site before entering endgame
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*/
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public static int getEndGamePieces() {
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return endGamePieces;
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}
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public static int[] getPieceValuesEndgame() {
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return pieceValuesEndgame;
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}
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/**
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* The weight of each square in the middle game
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*/
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public static int[] getSquareWeightMidgame() {
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return squareWeightMidgame;
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}
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/**
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* The weight of each square in the endgame
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*/
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public static int[] getSquareWeightEndgame() {
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return squareWeightEndgame;
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}
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/**
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* The primary mobility value (nb of possible legal moves) in the midgame
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*/
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public static int getPrimaryMobilityValueMidgame() {
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return primaryMobilityValueMidgame;
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}
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/**
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* The primary mobility value (nb of possible legal moves) in the endgame
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*/
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public static int getPrimaryMobilityValueEndgame() {
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return primaryMobilityValueEndgame;
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}
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/**
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* The secondary mobility value (nb of possible but not legal moves) in the midgame
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*/
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public static int getSecondaryMobilityValueMidgame() {
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return secondaryMobilityValueMidgame;
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}
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/**
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* The secondary mobility value (nb of possible but not legal moves)
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*/
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public static int getScondaryMobilityValueEndgame() {
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return secondaryMobilityValueEndgame;
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}
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/**
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* Number of pawns on the opposite side before entering endgame
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*/
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public static int getEndGamePawns() {
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return endGamePawns;
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}
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/**
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* Number of pieces on the opposite site before entering endgame
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*/
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public static int getEndGamePieces() {
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return endGamePieces;
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}
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public static void load(String file) {
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/**
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* Loads the default configfile
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*/
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public static void load() {
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loadFile("config");
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}
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/**
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* Loads a configuration file for the AI
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* @param configFile
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*/
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public static void loadFile(String configFile) {
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String configMessage = "Loaded custom : ";
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// for displaying errors
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String currentLine="";
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int currentLineNumber=0;
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//declared here only to make visible to finally clause
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BufferedReader problemReader = null;
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try {
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problemReader = new BufferedReader(new FileReader(file));
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problemReader = new BufferedReader(new FileReader(configFile));
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String line = null; //not declared within while loop
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while ((line = problemReader.readLine()) != null) {
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if (!line.startsWith("#")) { //ignore lines starting with # (comments)
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book.add(line.split("\\s")); //each space defines a new move
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}
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currentLine=line;
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currentLineNumber++;
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if(line.startsWith("pvm")) {
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String[] result=line.split("\t");
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//start from 1 not to include "pvm"
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for(int i=1; i<result.length; i++) {
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pieceValuesMidgame[2*i]=Integer.parseInt(result[i]); //white pieces
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pieceValuesMidgame[2*i+1]=-Integer.parseInt(result[i]); //black pieces
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}
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configMessage += "pvm ";
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} else if(line.startsWith("pve")) {
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String[] result=line.split("\t");
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//start from 1 not to include "pvm"
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for(int i=1; i<result.length; i++) {
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pieceValuesEndgame[2*i]=Integer.parseInt(result[i]); //white pieces
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pieceValuesEndgame[2*i+1]=-Integer.parseInt(result[i]); //black pieces
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}
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configMessage += "pve ";
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} else if(line.startsWith("swm")) {
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for(int rank=0; rank<Board.NB_OF_RANKS; rank++) {
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if ((line = problemReader.readLine()) != null) {
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String [] result=line.split("\t");
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for (int file=0; file<Board.NB_OF_FILES; file++) {
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squareWeightMidgame[file+Board.NB_OF_FILES*rank]=Integer.parseInt(result[file]);
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}
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}
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}
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configMessage += "swm ";
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} else if(line.startsWith("swe")) {
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for(int rank=0; rank<Board.NB_OF_RANKS; rank++) {
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if ((line = problemReader.readLine()) != null) {
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String [] result=line.split("\t");
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for (int file=0; file<Board.NB_OF_FILES; file++) {
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squareWeightEndgame[file+Board.NB_OF_FILES*rank]=Integer.parseInt(result[file]);
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}
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}
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}
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configMessage += "swe ";
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} else if(line.startsWith("mvm")) {
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String [] result=line.split("\t");
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primaryMobilityValueMidgame = Integer.parseInt(result[1]);
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secondaryMobilityValueMidgame = Integer.parseInt(result[2]);
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configMessage += "mvm ";
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} else if(line.startsWith("mve")) {
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String [] result=line.split("\t");
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primaryMobilityValueEndgame = Integer.parseInt(result[1]);
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secondaryMobilityValueEndgame = Integer.parseInt(result[2]);
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configMessage += "mve ";
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} else if(line.startsWith("npp")) {
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String [] result=line.split("\t");
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endGamePawns = Integer.parseInt(result[1]);
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endGamePieces = Integer.parseInt(result[2]);
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configMessage += "npp ";
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}
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}
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System.out.println(configMessage);
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}
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catch (FileNotFoundException e) {
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System.out.println("File '"+file+"' not found. Opening book won't be available.");
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System.out.println("File '"+configFile+"' not found. Opening book won't be available.");
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}
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catch (IOException e){
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System.out.println("Error reading file '"+file+"'.");
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System.out.println("Error reading file '"+configFile+"'.");
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}
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catch (NumberFormatException e){
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System.out.println("Error parsing the config file on line "+currentLineNumber+". Format error: "+currentLine+".");
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}
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catch (ArrayIndexOutOfBoundsException e){
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System.out.println("Error parsing the config file on line "+currentLineNumber+". Not enough values: "+currentLine+".");
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}
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finally {
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try {
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@ -115,36 +188,115 @@ public class ConfigFile {
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ex.printStackTrace();
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}
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}
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System.out.println(book.size()+" opening variants loaded.");
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}
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static {
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pieceValuesMiddle[Piece.WHITE_KING]=-100; //500
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pieceValuesMiddle[Piece.WHITE_QUEEN]=-100; //900
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pieceValuesMiddle[Piece.WHITE_ROOK]=-100; //350
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pieceValuesMiddle[Piece.WHITE_KNIGHT]=-100; //300
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pieceValuesMiddle[Piece.WHITE_BISHOP]= -100; //started with -100, -400, -200
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pieceValuesMiddle[Piece.WHITE_PAWN]= -100; //started with 100
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pieceValuesMiddle[Piece.BLACK_KING]=-pieceValuesMiddle[Piece.WHITE_KING];
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pieceValuesMiddle[Piece.BLACK_QUEEN]=-pieceValuesMiddle[Piece.WHITE_QUEEN];
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pieceValuesMiddle[Piece.BLACK_ROOK]=-pieceValuesMiddle[Piece.WHITE_ROOK];
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pieceValuesMiddle[Piece.BLACK_KNIGHT]=-pieceValuesMiddle[Piece.WHITE_KNIGHT];
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pieceValuesMiddle[Piece.BLACK_BISHOP]=-pieceValuesMiddle[Piece.WHITE_BISHOP];
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pieceValuesMiddle[Piece.BLACK_PAWN]=-pieceValuesMiddle[Piece.WHITE_PAWN];
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pieceValuesEnd[Piece.WHITE_KING]=-400;
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pieceValuesEnd[Piece.WHITE_QUEEN]=-400;
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pieceValuesEnd[Piece.WHITE_ROOK]=-100;
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pieceValuesEnd[Piece.WHITE_KNIGHT]=-700;
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pieceValuesEnd[Piece.WHITE_BISHOP]=-400;
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pieceValuesEnd[Piece.WHITE_PAWN]=-900;
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pieceValuesEnd[Piece.BLACK_KING]=-pieceValuesEnd[Piece.WHITE_KING];
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pieceValuesEnd[Piece.BLACK_QUEEN]=-pieceValuesEnd[Piece.WHITE_QUEEN];
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pieceValuesEnd[Piece.BLACK_ROOK]=-pieceValuesEnd[Piece.WHITE_ROOK];
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pieceValuesEnd[Piece.BLACK_KNIGHT]=-pieceValuesEnd[Piece.WHITE_KNIGHT];
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pieceValuesEnd[Piece.BLACK_BISHOP]=-pieceValuesEnd[Piece.WHITE_BISHOP];
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pieceValuesEnd[Piece.BLACK_PAWN]=-pieceValuesEnd[Piece.WHITE_PAWN];
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public static void display() {
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String displayConfig;
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System.out.println("==================== Current configuration ====================");
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displayConfig="pvm\t";
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for(int i=0; i<pieceValuesMidgame.length; i++) {
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displayConfig+=pieceValuesMidgame[i]+"\t";
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}
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System.out.println(displayConfig);
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displayConfig="pve\t";
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for(int i=0; i<pieceValuesEndgame.length; i++) {
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displayConfig+=pieceValuesEndgame[i]+"\t";
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}
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System.out.println(displayConfig);
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System.out.println("swm");
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for(int rank=0; rank<Board.NB_OF_RANKS; rank++) {
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displayConfig = "";
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for (int file=1; file<=Board.NB_OF_FILES; file++) {
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displayConfig+=squareWeightMidgame[file+Board.NB_OF_FILES*rank-1]+"\t";
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}
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System.out.println(displayConfig);
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}
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System.out.println("swe");
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for(int rank=0; rank<Board.NB_OF_RANKS; rank++) {
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displayConfig = "";
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for (int file=1; file<=Board.NB_OF_FILES; file++) {
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displayConfig+=squareWeightEndgame[file+Board.NB_OF_FILES*rank-1]+"\t";
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}
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System.out.println(displayConfig);
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}
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displayConfig="mvm\t";
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displayConfig+= primaryMobilityValueMidgame+"\t";
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displayConfig+= secondaryMobilityValueMidgame+"\t";
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System.out.println(displayConfig);
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displayConfig="mve\t";
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displayConfig+= primaryMobilityValueEndgame+"\t";
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displayConfig+= secondaryMobilityValueEndgame+"\t";
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System.out.println(displayConfig);
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displayConfig="npp\t";
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displayConfig+= endGamePawns+"\t";
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displayConfig+= endGamePieces+"\t";
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System.out.println(displayConfig);
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System.out.println("===============================================================");
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}
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static { //default values for everything
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pieceValuesMidgame = new int[Piece.MAX_PIECE_NUMBER+1];
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pieceValuesEndgame = new int[Piece.MAX_PIECE_NUMBER+1];
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pieceValuesMidgame[Piece.WHITE_KING]=-100; //500
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pieceValuesMidgame[Piece.WHITE_QUEEN]=-100; //900
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pieceValuesMidgame[Piece.WHITE_ROOK]=-100; //350
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pieceValuesMidgame[Piece.WHITE_KNIGHT]=-100; //300
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pieceValuesMidgame[Piece.WHITE_BISHOP]= -100; //started with -100, -400, -200
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pieceValuesMidgame[Piece.WHITE_PAWN]= -100; //started with 100
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pieceValuesMidgame[Piece.BLACK_KING]=-pieceValuesMidgame[Piece.WHITE_KING];
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pieceValuesMidgame[Piece.BLACK_QUEEN]=-pieceValuesMidgame[Piece.WHITE_QUEEN];
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pieceValuesMidgame[Piece.BLACK_ROOK]=-pieceValuesMidgame[Piece.WHITE_ROOK];
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pieceValuesMidgame[Piece.BLACK_KNIGHT]=-pieceValuesMidgame[Piece.WHITE_KNIGHT];
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pieceValuesMidgame[Piece.BLACK_BISHOP]=-pieceValuesMidgame[Piece.WHITE_BISHOP];
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pieceValuesMidgame[Piece.BLACK_PAWN]=-pieceValuesMidgame[Piece.WHITE_PAWN];
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pieceValuesEndgame[Piece.WHITE_KING]=-400;
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pieceValuesEndgame[Piece.WHITE_QUEEN]=-400;
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pieceValuesEndgame[Piece.WHITE_ROOK]=-100;
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pieceValuesEndgame[Piece.WHITE_KNIGHT]=-700;
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pieceValuesEndgame[Piece.WHITE_BISHOP]=-400;
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pieceValuesEndgame[Piece.WHITE_PAWN]=-900;
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pieceValuesEndgame[Piece.BLACK_KING]=-pieceValuesEndgame[Piece.WHITE_KING];
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pieceValuesEndgame[Piece.BLACK_QUEEN]=-pieceValuesEndgame[Piece.WHITE_QUEEN];
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pieceValuesEndgame[Piece.BLACK_ROOK]=-pieceValuesEndgame[Piece.WHITE_ROOK];
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pieceValuesEndgame[Piece.BLACK_KNIGHT]=-pieceValuesEndgame[Piece.WHITE_KNIGHT];
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pieceValuesEndgame[Piece.BLACK_BISHOP]=-pieceValuesEndgame[Piece.WHITE_BISHOP];
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pieceValuesEndgame[Piece.BLACK_PAWN]=-pieceValuesEndgame[Piece.WHITE_PAWN];
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squareWeightMidgame = new int[]{
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10, 10, 10, 10, 10, 10, 10, 10,
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10, 10, 10, 10, 10, 10, 10, 10,
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10, 10, 10, 10, 10, 10, 10, 10,
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10, 10, 10, 10, 10, 10, 10, 10,
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10, 10, 10, 10, 10, 10, 10, 10,
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10, 10, 10, 10, 10, 10, 10, 10,
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10, 10, 10, 10, 10, 10, 10, 10,
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10, 10, 10, 10, 10, 10, 10, 10
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};
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squareWeightEndgame = new int[]{
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0
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};
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primaryMobilityValueMidgame = 40;
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primaryMobilityValueEndgame = 40;
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secondaryMobilityValueMidgame = 40; //5;
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secondaryMobilityValueEndgame = 40;
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endGamePawns = 3;
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endGamePieces = 8;
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}
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}
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