mirror of
https://github.com/djibux/BoilR.git
synced 2026-09-01 05:53:41 +02:00
Clippy fixes (#309)
* Automatic clippy fixes * Manual clippy corrections
This commit is contained in:
+1
-1
@@ -25,5 +25,5 @@ fn main() -> Result<()> {
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fn ensure_config_folder() {
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let path = config::get_config_folder();
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let _ = std::fs::create_dir_all(&path);
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let _ = std::fs::create_dir_all(path);
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}
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@@ -71,18 +71,18 @@ fn get_manifest_item(dir_entry: DirEntry, _path: Option<PathBuf>) -> Option<Mani
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item.manifest_location = compat_folder
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.join("pfx")
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.join("dosdevices")
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.join(&item.manifest_location[0..2].to_lowercase())
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.join(&item.manifest_location[3..].replace('\\', "/"))
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.to_path_buf()
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.join(item.manifest_location[0..2].to_lowercase())
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.join(item.manifest_location[3..].replace('\\', "/"))
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.to_string_lossy()
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.to_string();
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item.install_location = compat_folder
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.join("pfx")
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.join("dosdevices")
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.join(&item.install_location[0..2].to_lowercase())
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.join(&item.install_location[3..].replace('\\', "/"))
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.to_path_buf()
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.join(item.install_location[0..2].to_lowercase())
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.join(item.install_location[3..].replace('\\', "/"))
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.to_string_lossy()
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.to_string();
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@@ -31,7 +31,7 @@ mod unix {
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.join("steamapps")
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.join("compatdata");
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if let Ok(compat_folder) = std::fs::read_dir(&compat_folder_path) {
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if let Ok(compat_folder) = std::fs::read_dir(compat_folder_path) {
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for dir in compat_folder.flatten() {
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let binary_path = dir
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.path()
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@@ -40,7 +40,7 @@ impl From<GogShortcut> for ShortcutOwned {
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fn from(gogs: GogShortcut) -> Self {
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let exe = Path::new(&gogs.game_folder).join(gogs.path);
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let icon_file = format!("goggame-{}.ico", gogs.game_id);
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let icon_path = Path::new(&gogs.game_folder).join(&icon_file);
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let icon_path = Path::new(&gogs.game_folder).join(icon_file);
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let icon = if icon_path.exists() {
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icon_path.to_str().unwrap().to_string()
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} else {
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@@ -86,7 +86,7 @@ fn get_shortcuts_from_games(games: Vec<(GogGame, PathBuf)>) -> Vec<GogShortcut>
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|| t.category.as_ref().unwrap_or(&String::from("")) == "game")
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}) {
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if let Some(task_path) = &primary_task.path {
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let full_path = game_folder.join(&task_path);
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let full_path = game_folder.join(task_path);
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if let Some(full_path) = full_path.to_str() {
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let folder_path = folder_path.to_string();
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@@ -201,7 +201,7 @@ fn fix_paths(wine_c_drive: &str, paths: Vec<String>) -> Vec<String> {
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}
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fn get_install_locations(path: PathBuf) -> eyre::Result<Vec<String>> {
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let data_res = std::fs::read_to_string(&path)?;
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let data_res = std::fs::read_to_string(path)?;
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let config: GogConfig = serde_json::from_str(&data_res)?;
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let path_vec = match config.library_path {
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Some(path) => vec![path],
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@@ -42,7 +42,7 @@ impl ItchPlatform {
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//This is done to paths dedupe
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let paths: HashSet<&DbPaths> = paths.iter().collect();
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let res = paths.iter().filter_map(|e| dbpath_to_game(*e)).collect();
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let res = paths.iter().filter_map(|e| dbpath_to_game(e)).collect();
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Ok(res)
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}
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}
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@@ -57,7 +57,7 @@ fn dbpath_to_game(paths: &DbPaths) -> Option<ItchGame> {
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paths
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.paths
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.iter()
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.filter(|p| Path::new(&paths.base_path).join(&p).is_executable())
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.filter(|p| Path::new(&paths.base_path).join(p).is_executable())
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.find_map(|executable| {
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let gz_bytes = std::fs::read(&recipt).unwrap();
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let mut d = GzDecoder::new(gz_bytes.as_slice());
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@@ -80,10 +80,8 @@ impl GamesPlatform for MiniGalaxyPlatform{
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};
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let dirs = games_folder.read_dir()?;
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let mut game_folders = vec![];
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for game_folder in dirs{
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if let Ok(game_folder) = game_folder{
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game_folders.push(game_folder.path().to_owned());
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}
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for game_folder in dirs.flatten(){
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game_folders.push(game_folder.path().to_owned());
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}
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let gog_games = crate::platforms::get_gog_shortcuts_from_game_folders(game_folders);
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crate::platforms::to_shortcuts(self, Ok(gog_games))
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@@ -68,7 +68,7 @@ fn get_folder_mfst_file_content(game_folder_path: &Path) -> Option<String> {
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let mfst_file = game_folder_files
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.filter_map(|file| file.ok())
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.find(is_mfst_file)
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.map(|file| std::fs::read_to_string(&file.path()));
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.map(|file| std::fs::read_to_string(file.path()));
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return match mfst_file {
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Some(mfst_file) => mfst_file.ok(),
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None => None,
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@@ -111,7 +111,7 @@ fn get_default_locations() -> Option<OriginPathData> {
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.join("steamapps")
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.join("compatdata");
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if let Ok(compat_folder) = std::fs::read_dir(&compat_folder_path) {
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if let Ok(compat_folder) = std::fs::read_dir(compat_folder_path) {
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for dir in compat_folder.flatten() {
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let origin_exe_path = dir
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.path()
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@@ -154,7 +154,7 @@ pub fn write_collections<S: AsRef<str>>(
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}
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let new_string = write_vdf_collection_to_string(
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&path.clone().to_string_lossy(),
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path.clone().to_string_lossy(),
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&vdf_collections,
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);
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if let Some(new_string) = new_string {
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@@ -49,7 +49,7 @@ pub fn ensure_steam_started(_settings: &super::SteamSettings) {
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if processes.next().is_none() {
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//no steam, we need to start it
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println!("Starting steam");
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let mut command = Command::new(&steam_name);
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let mut command = Command::new(steam_name);
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if let Err(e) = command.spawn() {
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println!("Failed to start steam: {:?}", e);
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};
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@@ -68,6 +68,6 @@ fn get_search_map() -> SearchMap {
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fn save_search_map(search_map: &SearchMap) {
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let string = serde_json::to_string(search_map).unwrap();
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let path = get_cache_file();
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let mut file = File::create(&path).unwrap();
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let mut file = File::create(path).unwrap();
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file.write_all(string.as_bytes()).unwrap();
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}
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@@ -15,8 +15,8 @@ pub fn create_sym_links(shortcut: &ShortcutOwned) -> ShortcutOwned {
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use std::os::unix::fs::symlink;
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// If the links exsists, then they must point towards what is needed, otherwise they would have a different app id
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let target_ok = target_link.exists() || symlink(&target_original, &target_link).is_ok();
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let workdir_ok = workdir_link.exists() || symlink(&workdir_original, &workdir_link).is_ok();
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let target_ok = target_link.exists() || symlink(target_original, &target_link).is_ok();
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let workdir_ok = workdir_link.exists() || symlink(workdir_original, &workdir_link).is_ok();
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match (target_ok, workdir_ok) {
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(true, true) => {
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let exe = target_link.to_string_lossy().to_string();
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@@ -75,7 +75,7 @@ fn render_possible_image(
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}
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TextureDownloadState::Downloaded => {
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//Need to load
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let image_data = load_image_from_path(&path);
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let image_data = load_image_from_path(path);
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match image_data {
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Ok(image_data) => {
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let handle = ui.ctx().load_texture(
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@@ -5,19 +5,14 @@ pub fn render_user_select<'a>(
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steam_users: &'a [SteamUsersInfo],
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ui: &mut egui::Ui,
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) -> Option<&'a SteamUsersInfo> {
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if steam_user.is_none() {
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if steam_users.len() > 0 {
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return Some(&steam_users[0]);
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}
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} else {
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let mut selected_user = steam_user.as_ref().unwrap().clone();
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if let Some(mut selected_user) = steam_user {
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let id_before = selected_user.user_id.clone();
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if steam_users.len() > 0 {
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if !steam_users.is_empty() {
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let combo_box = egui::ComboBox::new("ImageUserSelect", "")
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.selected_text(format!("Steam user id: {}", &selected_user.user_id));
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combo_box.show_ui(ui, |ui| {
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for user in steam_users {
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ui.selectable_value(&mut selected_user, &user, &user.user_id);
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ui.selectable_value(&mut selected_user, user, &user.user_id);
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}
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});
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}
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@@ -25,6 +20,9 @@ pub fn render_user_select<'a>(
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if !id_before.eq(&id_now) {
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return Some(selected_user);
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}
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} else if !steam_users.is_empty() {
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return Some(&steam_users[0]);
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}
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None
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}
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+3
-3
@@ -39,8 +39,8 @@ pub mod ui_images {
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let image_buffer = image.to_rgba8();
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let pixels = image_buffer.as_flat_samples();
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IconData {
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height: image.height() as u32,
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width: image.width() as u32,
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height: image.height(),
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width: image.width(),
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rgba: pixels.as_slice().to_vec(),
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}
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}
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@@ -48,7 +48,7 @@ pub mod ui_images {
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pub fn load_image_from_path(path: &std::path::Path) -> eyre::Result<egui::ColorImage> {
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let path_owned = path.to_owned();
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let handle: JoinHandle<eyre::Result<egui::ColorImage>> = std::thread::spawn(move || {
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let image = image::io::Reader::open(&path_owned)?
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let image = image::io::Reader::open(path_owned)?
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.with_guessed_format()?
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.decode()?;
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let size = [image.width() as _, image.height() as _];
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@@ -56,7 +56,7 @@ fn key_from_extension(
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ext: &str,
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) -> (bool, PathBuf, String) {
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let file_name = image_type.file_name(app_id, ext);
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let path = user_path.join("config").join("grid").join(&file_name);
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let path = user_path.join("config").join("grid").join(file_name);
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let key = path.to_string_lossy().to_string();
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(path.exists(), path, key)
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}
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@@ -64,7 +64,7 @@ pub fn handle_correct_grid_request(app:&mut MyEguiApp) {
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.auth_key
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.clone()
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.unwrap_or_default();
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let client = steamgriddb_api::Client::new(&auth_key);
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let client = steamgriddb_api::Client::new(auth_key);
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let search_results = app.rt.block_on(client.search(app_name));
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app.image_selected_state.possible_names = search_results.ok();
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}
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@@ -64,7 +64,7 @@ pub fn render_page_pick_image(
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if render_image_from_path_or_url(
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ui,
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&state.image_handles,
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&path,
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path,
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column_width,
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&image.full_url,
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image_type,
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@@ -44,7 +44,7 @@ impl MyEguiApp {
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let users = state.steam_users.as_ref();
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if let Some(users) = users {
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if let Some(value) =
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render_user_select(state.steam_user.as_ref(), &users, ui)
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render_user_select(state.steam_user.as_ref(), users, ui)
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{
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return Some(UserAction::UserSelected(value.clone()));
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}
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@@ -67,7 +67,7 @@ impl MyEguiApp {
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return value;
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}
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} else if let Some(image_type) = state.image_type_selected.as_ref() {
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if let Some(action) = render_page_pick_image(&self, ui, image_type, state) {
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if let Some(action) = render_page_pick_image(self, ui, image_type, state) {
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return action;
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}
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} else if let Some(action) = render_page_shortcut_select_image_type(ui, state) {
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@@ -76,7 +76,7 @@ impl MyEguiApp {
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} else {
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let is_shortcut = state.game_mode.is_shortcuts();
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if is_shortcut {
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if let Some(action) = render_page_shortcut_images_overview(&self, ui) {
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if let Some(action) = render_page_shortcut_images_overview(self, ui) {
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return action;
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}
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} else if let Some(action) = render_page_steam_images_overview(ui, state) {
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@@ -246,7 +246,7 @@ impl MyEguiApp {
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let path = Path::new(data_folder)
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.join("config")
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.join("grid")
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.join(&file_name);
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.join(file_name);
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if path.exists() {
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let _ = std::fs::remove_file(&path);
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}
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+2
-2
@@ -80,7 +80,7 @@ pub fn restore_backup(steam_settings: &SteamSettings, shortcut_path: &Path) -> b
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pub fn load_backups() -> Vec<PathBuf> {
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let backup_folder = get_backups_flder();
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let files = std::fs::read_dir(&backup_folder);
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let files = std::fs::read_dir(backup_folder);
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let mut result = vec![];
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if let Ok(files) = files {
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for file in files.flatten() {
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@@ -118,7 +118,7 @@ pub fn backup_shortcuts(steam_settings: &SteamSettings) {
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user_info.user_id, date_string
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));
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println!("Backed up shortcut at: {:?}", new_path);
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std::fs::copy(&shortcut_path, &new_path).unwrap();
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std::fs::copy(shortcut_path, &new_path).unwrap();
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}
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}
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}
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+1
-1
@@ -372,7 +372,7 @@ pub fn run_ui(args: Vec<String>) {
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);
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}
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fn is_fullscreen(args: &Vec<String>) -> bool {
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fn is_fullscreen(args: &[String]) -> bool {
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let is_steam_mode = match std::env::var("SteamAppId") {
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Ok(value) => !value.is_empty(),
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Err(_) => false,
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