Proton support (#64)

Enable proton for heroic games
This commit is contained in:
Philip Kristoffersen
2022-03-31 17:33:33 +02:00
committed by GitHub
parent 704d5b5758
commit b58cbc51e0
24 changed files with 589 additions and 156 deletions
+1 -1
View File
@@ -26,7 +26,7 @@ Optionally you can set BoilR up to automatically download artwork from [SteamGri
- [x] [UPlay](https://ubisoftconnect.com) - [x] [UPlay](https://ubisoftconnect.com)
- [x] [Lutris](https://github.com/lutris/lutris) - [x] [Lutris](https://github.com/lutris/lutris)
- [x] [Legendary](https://github.com/derrod/legendary) - [x] [Legendary](https://github.com/derrod/legendary)
- [x] [Heroic Launcher](https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher) (Only Epic Games for now) - [x] [Heroic Launcher](https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher) (Only Linux & Epic Games for now)
- [ ] XBox/Microsoft Store integration - [ ] XBox/Microsoft Store integration
+7
View File
@@ -42,4 +42,11 @@ impl Platform<ManifestItem, EpicGamesManifestsError> for EpicPlatform {
}, },
} }
} }
fn needs_proton(&self, _input: &ManifestItem) -> bool {
#[cfg(target_family = "unix")]
return true;
#[cfg(target_os = "windows")]
return false;
}
} }
+1
View File
@@ -25,6 +25,7 @@ pub(crate) struct PlayTask {
pub working_dir: Option<String>, pub working_dir: Option<String>,
} }
#[derive(Clone)]
pub(crate) struct GogShortcut { pub(crate) struct GogShortcut {
pub name: String, pub name: String,
pub game_folder: String, pub game_folder: String,
+7
View File
@@ -149,6 +149,13 @@ impl Platform<GogShortcut, GogErrors> for GogPlatform {
}, },
} }
} }
fn needs_proton(&self, _input: &GogShortcut) -> bool {
#[cfg(target_family = "unix")]
return true;
#[cfg(target_os = "windows")]
return false;
}
} }
#[cfg(target_family = "unix")] #[cfg(target_family = "unix")]
+17 -18
View File
@@ -1,43 +1,42 @@
use std::path::Path;
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use steam_shortcuts_util::{shortcut::ShortcutOwned, Shortcut}; use steam_shortcuts_util::{shortcut::ShortcutOwned, Shortcut};
#[derive(Serialize, Deserialize, Debug, Clone)] #[derive(Serialize, Deserialize, Debug, Clone)]
pub struct HeroicGame { pub struct HeroicGame {
pub app_name: String, pub app_name: String,
pub can_run_offline: bool,
pub title: String, pub title: String,
pub is_dlc: bool, pub is_dlc: bool,
pub install_path: String, pub install_path: String,
pub executable: String, pub executable: String,
pub config_folder: Option<String>, pub launch_parameters: String,
pub legendary_location: Option<String>
} }
impl From<HeroicGame> for ShortcutOwned { impl From<HeroicGame> for ShortcutOwned {
fn from(game: HeroicGame) -> Self { fn from(game: HeroicGame) -> Self {
let target_path = Path::new(&game.install_path).join(game.executable);
let legendary = game.legendary_location.unwrap_or("legendary".to_string()); #[cfg(target_family = "unix")]
let mut target = target_path.to_string_lossy().to_string();
#[cfg(target_family = "unix")]
{
if !target.starts_with("\"") && !target.ends_with("\"") {
target = format!("\"{}\"", target);
}
}
let icon = format!("\"{}\\{}\"", game.install_path, game.executable); #[cfg(target_os = "windows")]
let launch = match game.config_folder{ let target = target_path.to_string_lossy().to_string();
Some(config_folder) => {
format!("env XDG_CONFIG_HOME={} {}", config_folder, legendary)
},
None => {
format!("{}", legendary)
},
};
let launch_options = format!("launch {}",game.app_name);
let shortcut = Shortcut::new( let shortcut = Shortcut::new(
"0", "0",
game.title.as_str(), game.title.as_str(),
launch.as_str(), &target,
"", "",
icon.as_str(),
"", "",
&launch_options.as_str() "",
&game.launch_parameters.as_str(),
); );
let mut owned_shortcut = shortcut.to_owned(); let mut owned_shortcut = shortcut.to_owned();
owned_shortcut.tags.push("Heroic".to_owned()); owned_shortcut.tags.push("Heroic".to_owned());
+31 -112
View File
@@ -1,128 +1,51 @@
use super::{HeroicGame, HeroicSettings}; use super::{HeroicGame, HeroicSettings};
use crate::platform::{Platform, SettingsValidity}; use crate::platform::{Platform, SettingsValidity};
use serde_json::from_str; use std::collections::HashMap;
use std::error::Error; use std::error::Error;
use std::path::Path; use std::path::Path;
use std::path::PathBuf; use std::path::PathBuf;
use std::process::Command;
pub struct HeroicPlatform { pub struct HeroicPlatform {
pub settings: HeroicSettings, pub settings: HeroicSettings,
} }
#[cfg(target_family = "unix")]
enum InstallationMode { enum InstallationMode {
FlatPak, FlatPak,
UserBin, UserBin,
} }
#[cfg(target_family = "unix")] fn get_installed_json_location(install_mode: &InstallationMode) -> PathBuf {
fn get_legendary_location(install_mode: &InstallationMode) -> &'static str { let home_dir = std::env::var("HOME").unwrap_or("".to_string());
match install_mode{
InstallationMode::FlatPak => "/var/lib/flatpak/app/com.heroicgameslauncher.hgl/current/active/files/bin/heroic/resources/app.asar.unpacked/build/bin/linux/legendary",
InstallationMode::UserBin => "/opt/Heroic/resources/app.asar.unpacked/build/bin/linux/legendary"
}
}
#[cfg(target_family = "unix")]
fn get_config_folder(install_mode: &InstallationMode) -> Option<String> {
match install_mode { match install_mode {
InstallationMode::FlatPak => { InstallationMode::FlatPak => Path::new(&home_dir)
let home_dir = std::env::var("HOME").unwrap_or("".to_string()); .join(".var/app/com.heroicgameslauncher.hgl/config/legendary/installed.json"),
Some( InstallationMode::UserBin => Path::new(&home_dir).join(".config/legendary/installed.json"),
Path::new(&home_dir)
.join(".var/app/com.heroicgameslauncher.hgl/config")
.to_string_lossy()
.to_string(),
)
}
InstallationMode::UserBin => None,
} }
.to_path_buf()
} }
#[cfg(target_os = "windows")]
fn find_legendary_location() -> Option<String> {
match heroic_folder_from_registry().or_else(heroic_folder_from_appdata) {
Some(heroic_folder) => {
let legendary_path = heroic_folder
.join("resources\\app.asar.unpacked\\build\\bin\\win32\\legendary.exe");
if legendary_path.exists() {
Some(legendary_path.to_path_buf().to_string_lossy().to_string())
} else {
None
}
}
None => None,
}
}
#[cfg(target_os = "windows")]
fn heroic_folder_from_registry() -> Option<PathBuf> {
use winreg::enums::*;
use winreg::RegKey;
let hklm = RegKey::predef(HKEY_CURRENT_USER);
if let Ok(launcher) = hklm.open_subkey("Software\\035fb1f9-7381-565b-92bb-ed6b2a3b99ba") {
let path_string: Result<String, _> = launcher.get_value("InstallLocation");
if let Ok(path_string) = path_string {
//.join("resources/app.asar.unpacked/build/bin/win32/legendary.exe")
let path = Path::new(&path_string);
if path.exists() {
return Some(path.to_path_buf());
}
}
}
None
}
#[cfg(target_os = "windows")]
fn heroic_folder_from_appdata() -> Option<PathBuf> {
let key = "APPDATA";
match std::env::var(key) {
Ok(program_data) => {
let path = Path::new(&program_data).join("heroic");
if path.exists() {
Some(path.to_path_buf())
} else {
None
}
}
Err(_err) => None,
}
}
#[cfg(target_family = "unix")]
fn get_shortcuts_from_install_mode( fn get_shortcuts_from_install_mode(
install_mode: &InstallationMode, install_mode: &InstallationMode,
) -> Result<Vec<HeroicGame>, Box<dyn Error>> { ) -> Result<Vec<HeroicGame>, Box<dyn Error>> {
let legendary = get_legendary_location(install_mode); let installed_path = get_installed_json_location(install_mode);
let config_folder = get_config_folder(install_mode); get_shortcuts_from_location(installed_path)
get_shortcuts_from_location(config_folder, legendary.to_string())
} }
fn get_shortcuts_from_location( fn get_shortcuts_from_location<P: AsRef<Path>>(path: P) -> Result<Vec<HeroicGame>, Box<dyn Error>> {
config_folder: Option<String>, let installed_json_path = path.as_ref();
legendary: String, if installed_json_path.exists() {
) -> Result<Vec<HeroicGame>, Box<dyn Error>> { let json = std::fs::read_to_string(installed_json_path)?;
let output = if let Some(config_folder) = config_folder.clone() { let games_map = serde_json::from_str::<HashMap<String, HeroicGame>>(&json)?;
Command::new(&legendary) let mut games = vec![];
.env("XDG_CONFIG_HOME", config_folder) for game in games_map.values() {
.arg("list-installed") games.push(game.clone());
.arg("--json") }
.output()? return Ok(games);
} else { }
Command::new(&legendary) return Ok(vec![]);
.arg("list-installed")
.arg("--json")
.output()?
};
let json = String::from_utf8_lossy(&output.stdout);
let mut legendary_ouput: Vec<HeroicGame> = from_str(&json)?;
legendary_ouput.iter_mut().for_each(|mut game| {
game.config_folder = config_folder.clone();
game.legendary_location = Some(legendary.to_string());
});
Ok(legendary_ouput)
} }
impl Platform<HeroicGame, Box<dyn Error>> for HeroicPlatform { impl Platform<HeroicGame, Box<dyn Error>> for HeroicPlatform {
@@ -133,22 +56,14 @@ impl Platform<HeroicGame, Box<dyn Error>> for HeroicPlatform {
fn name(&self) -> &str { fn name(&self) -> &str {
"Heroic" "Heroic"
} }
#[cfg(target_family = "unix")]
fn get_shortcuts(&self) -> Result<Vec<HeroicGame>, Box<dyn Error>> { fn get_shortcuts(&self) -> Result<Vec<HeroicGame>, Box<dyn Error>> {
let install_modes = vec![InstallationMode::FlatPak, InstallationMode::UserBin]; let install_modes = vec![InstallationMode::FlatPak, InstallationMode::UserBin];
let first_working_instal = install_modes let shortcuts = install_modes
.iter() .iter()
.find_map(|install_mode| get_shortcuts_from_install_mode(install_mode).ok()); .filter_map(|install_mode| get_shortcuts_from_install_mode(install_mode).ok())
match first_working_instal { .flatten()
Some(res) => return Ok(res), .collect();
None => get_shortcuts_from_install_mode(&install_modes[0]), Ok(shortcuts)
}
}
#[cfg(target_os = "windows")]
fn get_shortcuts(&self) -> Result<Vec<HeroicGame>, Box<dyn Error>> {
let legendary = find_legendary_location().unwrap_or("legendary".to_string());
get_shortcuts_from_location(None, legendary)
} }
#[cfg(target_family = "unix")] #[cfg(target_family = "unix")]
@@ -165,4 +80,8 @@ impl Platform<HeroicGame, Box<dyn Error>> for HeroicPlatform {
}, },
} }
} }
fn needs_proton(&self, _input: &HeroicGame) -> bool {
return true;
}
} }
+1
View File
@@ -2,6 +2,7 @@ mod heroic_game;
mod heroic_platform; mod heroic_platform;
mod settings; mod settings;
pub use heroic_game::*; pub use heroic_game::*;
pub use heroic_platform::*; pub use heroic_platform::*;
pub use settings::*; pub use settings::*;
+11 -4
View File
@@ -51,10 +51,7 @@ impl Platform<ItchGame, ItchErrors> for ItchPlatform {
//This is done to paths dedupe //This is done to paths dedupe
let paths: HashSet<&DbPaths> = paths.iter().collect(); let paths: HashSet<&DbPaths> = paths.iter().collect();
let res = paths let res = paths.iter().filter_map(|e| dbpath_to_game(*e)).collect();
.iter()
.filter_map(|e| dbpath_to_game(*e))
.collect();
Ok(res) Ok(res)
} }
@@ -72,6 +69,16 @@ impl Platform<ItchGame, ItchErrors> for ItchPlatform {
}, },
} }
} }
#[cfg(target_os = "windows")]
fn needs_proton(&self, _input: &ItchGame) -> bool {
return false;
}
#[cfg(target_family = "unix")]
fn needs_proton(&self, input: &ItchGame) -> bool {
//We can only really guess here
return input.executable.ends_with("exe");
}
} }
fn dbpath_to_game(paths: &DbPaths) -> Option<ItchGame> { fn dbpath_to_game(paths: &DbPaths) -> Option<ItchGame> {
+4
View File
@@ -47,6 +47,10 @@ impl Platform<LegendaryGame, Box<dyn Error>> for LegendaryPlatform {
}, },
} }
} }
fn needs_proton(&self, _input: &LegendaryGame) -> bool {
return false;
}
} }
fn execute_legendary_command(program: &str) -> Result<Vec<LegendaryGame>, Box<dyn Error>> { fn execute_legendary_command(program: &str) -> Result<Vec<LegendaryGame>, Box<dyn Error>> {
+10 -3
View File
@@ -9,7 +9,6 @@ pub struct LutrisPlatform {
pub settings: LutrisSettings, pub settings: LutrisSettings,
} }
impl Platform<LutrisGame, Box<dyn Error>> for LutrisPlatform { impl Platform<LutrisGame, Box<dyn Error>> for LutrisPlatform {
fn enabled(&self) -> bool { fn enabled(&self) -> bool {
self.settings.enabled self.settings.enabled
@@ -21,10 +20,14 @@ impl Platform<LutrisGame, Box<dyn Error>> for LutrisPlatform {
fn get_shortcuts(&self) -> Result<Vec<LutrisGame>, Box<dyn Error>> { fn get_shortcuts(&self) -> Result<Vec<LutrisGame>, Box<dyn Error>> {
let default_lutris_exe = "lutris".to_string(); let default_lutris_exe = "lutris".to_string();
let lutris_executable = self.settings.executable.as_ref().unwrap_or(&default_lutris_exe); let lutris_executable = self
.settings
.executable
.as_ref()
.unwrap_or(&default_lutris_exe);
let lutris_command = Command::new(lutris_executable).arg("-lo").output()?; let lutris_command = Command::new(lutris_executable).arg("-lo").output()?;
let output = String::from_utf8_lossy(&lutris_command.stdout).to_string(); let output = String::from_utf8_lossy(&lutris_command.stdout).to_string();
let games = parse_lutris_games(output.as_str()); let games = parse_lutris_games(output.as_str());
let mut res = vec![]; let mut res = vec![];
for game in games { for game in games {
if game.platform != "steam" { if game.platform != "steam" {
@@ -48,4 +51,8 @@ impl Platform<LutrisGame, Box<dyn Error>> for LutrisPlatform {
}, },
} }
} }
fn needs_proton(&self, _input: &LutrisGame) -> bool {
return false;
}
} }
+2
View File
@@ -1,4 +1,6 @@
use steam_shortcuts_util::{shortcut::ShortcutOwned, Shortcut}; use steam_shortcuts_util::{shortcut::ShortcutOwned, Shortcut};
#[derive(Clone)]
pub struct OriginGame { pub struct OriginGame {
pub id: String, pub id: String,
pub title: String, pub title: String,
+10
View File
@@ -75,6 +75,16 @@ impl Platform<OriginGame, OriginErrors> for OriginPlatform {
}, },
} }
} }
fn needs_proton(&self, _input: &OriginGame) -> bool {
#[cfg(target_os = "windows")]
return false;
#[cfg(target_family = "unix")]
{
//TODO Update this when origin gets support on linux
return true;
}
}
} }
fn get_folder_mfst_file_content(game_folder_path: &Path) -> Option<String> { fn get_folder_mfst_file_content(game_folder_path: &Path) -> Option<String> {
+3
View File
@@ -14,6 +14,9 @@ where
#[cfg(target_family = "unix")] #[cfg(target_family = "unix")]
fn create_symlinks(&self) -> bool; fn create_symlinks(&self) -> bool;
// HOME/.local/share/Steam/config/config.vdf
fn needs_proton(&self, input: &T) -> bool;
} }
pub enum SettingsValidity { pub enum SettingsValidity {
+2 -2
View File
@@ -185,7 +185,7 @@ fn get_vdf_path<S: AsRef<str>>(steamid: S) -> Option<PathBuf> {
} }
return None; return None;
} }
Err(e) => return None, Err(_e) => return None,
} }
} }
@@ -299,7 +299,7 @@ fn get_level_db_location() -> Option<PathBuf> {
} }
return None; return None;
} }
Err(e) => return None, Err(_e) => return None,
} }
} }
+3
View File
@@ -1,7 +1,10 @@
mod settings; mod settings;
mod utils; mod utils;
mod collections; mod collections;
mod proton_vdf_util;
pub use settings::SteamSettings; pub use settings::SteamSettings;
pub use utils::*; pub use utils::*;
pub use collections::*; pub use collections::*;
pub use proton_vdf_util::*;
+7
View File
@@ -0,0 +1,7 @@
="X"
={
+"name" "proton_experimental"
+"config" ""
+"Priority" "250"
=}
+137
View File
@@ -0,0 +1,137 @@
use std::path::Path;
use nom::FindSubstring;
pub fn setup_proton_games<B: AsRef<str>>(games: &[B]){
if let Ok(home) = std::env::var("HOME"){
let config_file = Path::new(&home).join(".local/share/Steam/config/config.vdf");
if config_file.exists(){
if let Ok(config_content) = std::fs::read_to_string(&config_file){
let new_string = enable_proton_games(config_content, games);
std::fs::write(config_file, new_string).unwrap();
}
}
}
}
fn enable_proton_games<S: AsRef<str>, B: AsRef<str>>(vdf_content: S, games: &[B]) -> String {
let vdf_content = vdf_content.as_ref();
if let Some(section_info) = find_indexes(vdf_content) {
let (base_indent_string, field_indent_string) = {
let mut a = String::new();
let mut b = String::new();
for _i in 0..=section_info.base_indentation {
a.push('\t');
b.push('\t');
}
b.push('\t');
(a, b)
};
let proton_replace_string = include_str!("proton_string.txt");
let section_str = &vdf_content[section_info.start..section_info.append_end];
let games_strings_to_add = games
.iter()
.filter(|g| {
let game_section_start = format!("\"{}\"\n", g.as_ref());
!section_str.contains(&game_section_start)
})
.map(|game_id| {
let res = proton_replace_string.to_string();
let res = res.replace("\"X\"", &format!("\"{}\"", game_id.as_ref()));
let res = res.replace("=", &base_indent_string);
let res = res.replace("+", &field_indent_string);
res
});
let mut new_section = section_str.to_string();
for game_string in games_strings_to_add {
new_section.push_str(&game_string);
}
new_section.push_str(&section_info.end_key);
let before_section = &vdf_content[..section_info.start];
let after_section = &vdf_content[section_info.end..];
return format!("{}{}{}", before_section, new_section, after_section);
} else {
//TODO make this an error instead?
println!("Could not find proton section in steam, try to manually set proton on at least one game and then rerun");
}
return vdf_content.to_string();
}
struct SectionInfo {
start: usize,
end: usize,
append_end: usize,
base_indentation: usize,
end_key: String,
}
fn find_indexes<S: AsRef<str>>(vdf_content: S) -> Option<SectionInfo> {
let compat_key = "\"CompatToolMapping\"\n";
let vdf_content = vdf_content.as_ref();
if let Some(compat_index) = vdf_content.find_substring(compat_key) {
let compat_index = compat_index + compat_key.len();
let after_key = vdf_content[compat_index..].to_string();
if let Some(base_indentation) = after_key.find('{') {
let mut end_key = "\n".to_string();
for _i in 0..base_indentation {
end_key.push('\t');
}
end_key.push('}');
if let Some(end_index) = after_key.as_str().find_substring(&end_key) {
return Some(SectionInfo {
start: compat_index,
end: compat_index + end_index + end_key.len(),
append_end: compat_index + end_index,
base_indentation,
end_key: end_key.to_string(),
});
}
}
}
None
}
#[cfg(test)]
#[cfg(target_family = "unix")]
mod tests {
use super::*;
#[test]
pub fn can_find_index_test() {
let input = include_str!("../testdata/vdf/testconfig.vdf");
let SectionInfo {
start,
end,
base_indentation,
..
} = find_indexes(input).unwrap();
let actual = input[start..end].to_string();
let expected = include_str!("../testdata/vdf/compatmappingsection.vdf");
assert_eq!(expected, actual);
assert_eq!(4, base_indentation);
}
#[test]
pub fn enable_proton_test() {
let input = include_str!("../testdata/vdf/testconfig.vdf");
let output = enable_proton_games(input, &vec!["42", "43", "44"]);
let expected = include_str!("../testdata/vdf/testconfig_expected.vdf");
assert_eq!(expected,output );
}
#[test]
pub fn enable_proton_test_empty() {
let input = include_str!("../testdata/vdf/testconfig.vdf");
let output = enable_proton_games(input, &vec!["2719403116"]);
let expected = include_str!("../testdata/vdf/testconfig.vdf");
assert_eq!(expected,output );
}
}
+30 -10
View File
@@ -2,18 +2,21 @@ use steam_shortcuts_util::{shortcut::ShortcutOwned, shortcuts_to_bytes};
use crate::{ use crate::{
egs::EpicPlatform, egs::EpicPlatform,
heroic::HeroicPlatform,
legendary::LegendaryPlatform, legendary::LegendaryPlatform,
lutris::lutris_platform::LutrisPlatform, lutris::lutris_platform::LutrisPlatform,
platform::Platform, platform::Platform,
settings::Settings, settings::Settings,
steam::{ steam::{
get_shortcuts_for_user, get_shortcuts_paths, write_collections, Collection, ShortcutInfo, get_shortcuts_for_user, get_shortcuts_paths, setup_proton_games, write_collections,
SteamUsersInfo, Collection, ShortcutInfo, SteamUsersInfo,
}, },
steamgriddb::download_images_for_users, steamgriddb::download_images_for_users,
uplay::Uplay, uplay::Uplay,
}; };
#[cfg(target_family = "unix")]
use crate::heroic::HeroicPlatform;
use std::error::Error; use std::error::Error;
use crate::{gog::GogPlatform, itch::ItchPlatform, origin::OriginPlatform}; use crate::{gog::GogPlatform, itch::ItchPlatform, origin::OriginPlatform};
@@ -29,6 +32,9 @@ pub async fn run_sync(settings: &Settings) -> Result<(), Box<dyn Error>> {
.iter() .iter()
.flat_map(|s| s.1.clone()) .flat_map(|s| s.1.clone())
.collect(); .collect();
for shortcut in &all_shortcuts {
println!("Appid: {} name: {}", shortcut.app_id, shortcut.app_name);
}
println!("Found {} user(s)", userinfo_shortcuts.len()); println!("Found {} user(s)", userinfo_shortcuts.len());
for user in userinfo_shortcuts.iter_mut() { for user in userinfo_shortcuts.iter_mut() {
let start_time = std::time::Instant::now(); let start_time = std::time::Instant::now();
@@ -45,6 +51,7 @@ pub async fn run_sync(settings: &Settings) -> Result<(), Box<dyn Error>> {
shortcut_info.shortcuts.extend(all_shortcuts.clone()); shortcut_info.shortcuts.extend(all_shortcuts.clone());
fix_shortcut_icons(user, &mut shortcut_info.shortcuts); fix_shortcut_icons(user, &mut shortcut_info.shortcuts);
save_shortcuts(&shortcut_info.shortcuts, Path::new(&shortcut_info.path)); save_shortcuts(&shortcut_info.shortcuts, Path::new(&shortcut_info.path));
if settings.steam.create_collections { if settings.steam.create_collections {
@@ -121,7 +128,7 @@ fn write_shortcut_collections<S: AsRef<str>>(
} }
fn get_platform_shortcuts(settings: &Settings) -> Vec<(String, Vec<ShortcutOwned>)> { fn get_platform_shortcuts(settings: &Settings) -> Vec<(String, Vec<ShortcutOwned>)> {
let platform_results = vec![ let mut platform_results = vec![
update_platform_shortcuts(&EpicPlatform::new(settings.epic_games.clone())), update_platform_shortcuts(&EpicPlatform::new(settings.epic_games.clone())),
update_platform_shortcuts(&LegendaryPlatform::new(settings.legendary.clone())), update_platform_shortcuts(&LegendaryPlatform::new(settings.legendary.clone())),
update_platform_shortcuts(&ItchPlatform::new(settings.itch.clone())), update_platform_shortcuts(&ItchPlatform::new(settings.itch.clone())),
@@ -137,10 +144,14 @@ fn get_platform_shortcuts(settings: &Settings) -> Vec<(String, Vec<ShortcutOwned
update_platform_shortcuts(&LutrisPlatform { update_platform_shortcuts(&LutrisPlatform {
settings: settings.lutris.clone(), settings: settings.lutris.clone(),
}), }),
update_platform_shortcuts(&HeroicPlatform {
settings: settings.heroic.clone(),
}),
]; ];
#[cfg(target_family = "unix")]
{
platform_results.push(update_platform_shortcuts(&HeroicPlatform {
settings: settings.heroic.clone(),
}));
}
platform_results.iter().filter_map(|p| p.clone()).collect() platform_results.iter().filter_map(|p| p.clone()).collect()
} }
@@ -176,6 +187,7 @@ where
P: Platform<T, E>, P: Platform<T, E>,
E: std::fmt::Debug + std::fmt::Display, E: std::fmt::Debug + std::fmt::Display,
T: Into<ShortcutOwned>, T: Into<ShortcutOwned>,
T: Clone,
{ {
if platform.enabled() { if platform.enabled() {
if let crate::platform::SettingsValidity::Invalid { reason } = platform.settings_valid() { if let crate::platform::SettingsValidity::Invalid { reason } = platform.settings_valid() {
@@ -199,12 +211,13 @@ where
match shortcuts_to_add_result { match shortcuts_to_add_result {
Ok(shortcuts_to_add) => { Ok(shortcuts_to_add) => {
let mut shortcuts_to_proton = vec![];
let mut shortcuts_to_add_transformed = vec![]; let mut shortcuts_to_add_transformed = vec![];
for shortcut in shortcuts_to_add { for shortcut in shortcuts_to_add {
let mut shortcut_owned: ShortcutOwned = shortcut.into(); let mut shortcut_owned: ShortcutOwned = shortcut.clone().into();
shortcut_owned.dev_kit_game_id = shortcut_owned.dev_kit_game_id =
format!("{}-{}", BOILR_TAG, shortcut_owned.app_id); format!("{}-{}", BOILR_TAG, shortcut_owned.app_id);
shortcuts_to_add_transformed.push(shortcut_owned); shortcuts_to_add_transformed.push((shortcut, shortcut_owned));
} }
let shortcuts_to_add = shortcuts_to_add_transformed; let shortcuts_to_add = shortcuts_to_add_transformed;
@@ -215,15 +228,22 @@ where
platform.name() platform.name()
); );
for shortcut_owned in shortcuts_to_add { for (orign_shortcut, shortcut_owned) in shortcuts_to_add {
#[cfg(target_family = "unix")] #[cfg(target_family = "unix")]
let shortcut_owned = if platform.create_symlinks() { let shortcut_owned = if platform.create_symlinks() {
crate::sync::symlinks::create_sym_links(&shortcut_owned) crate::sync::symlinks::create_sym_links(&shortcut_owned)
} else { } else {
shortcut_owned shortcut_owned
}; };
if platform.needs_proton(&orign_shortcut) {
shortcuts_to_proton.push(format!("{}", shortcut_owned.app_id));
}
current_shortcuts.push(shortcut_owned.clone()); current_shortcuts.push(shortcut_owned.clone());
} }
if shortcuts_to_proton.len() > 0 {
setup_proton_games(shortcuts_to_proton.as_slice());
}
let name = platform.name(); let name = platform.name();
return Some((name.to_string(), current_shortcuts)); return Some((name.to_string(), current_shortcuts));
} }
+68
View File
@@ -0,0 +1,68 @@
{
"1102190"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"0"
{
"name" "proton_experimental"
"config" ""
"Priority" "75"
}
"337340"
{
"name" "proton_7"
"config" ""
"Priority" "250"
}
"1794680"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"3601140154"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"3230402366"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"3065048582"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"4068205213"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"3667283406"
{
"name" ""
"config" ""
"Priority" "250"
}
"2719403116"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"43"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
}
+104
View File
@@ -0,0 +1,104 @@
"InstallConfigStore"
{
"Software"
{
"Valve"
{
"Steam"
{
"AutoUpdateWindowEnabled" "0"
"ipv6check_http_state" "bad"
"ipv6check_udp_state" "bad"
"ShaderCacheManager"
{
"HasCurrentBucket" "1"
"ProcessingQueue" ""
"EnableShaderBackgroundProcessing" "1"
}
"Rate" "30000"
"LastConfigstoreUploadTime" "1648654726"
"CompatToolMapping"
{
"1102190"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"0"
{
"name" "proton_experimental"
"config" ""
"Priority" "75"
}
"337340"
{
"name" "proton_7"
"config" ""
"Priority" "250"
}
"1794680"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"3601140154"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"3230402366"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"3065048582"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"4068205213"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"3667283406"
{
"name" ""
"config" ""
"Priority" "250"
}
"2719403116"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"43"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
}
}
}
}
"Music"
{
"LocalLibrary"
{
"Directories"
{
"0" "2"
"1" "3"
}
}
}
}
+116
View File
@@ -0,0 +1,116 @@
"InstallConfigStore"
{
"Software"
{
"Valve"
{
"Steam"
{
"AutoUpdateWindowEnabled" "0"
"ipv6check_http_state" "bad"
"ipv6check_udp_state" "bad"
"ShaderCacheManager"
{
"HasCurrentBucket" "1"
"ProcessingQueue" ""
"EnableShaderBackgroundProcessing" "1"
}
"Rate" "30000"
"LastConfigstoreUploadTime" "1648654726"
"CompatToolMapping"
{
"1102190"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"0"
{
"name" "proton_experimental"
"config" ""
"Priority" "75"
}
"337340"
{
"name" "proton_7"
"config" ""
"Priority" "250"
}
"1794680"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"3601140154"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"3230402366"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"3065048582"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"4068205213"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"3667283406"
{
"name" ""
"config" ""
"Priority" "250"
}
"2719403116"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"43"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"42"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
"44"
{
"name" "proton_experimental"
"config" ""
"Priority" "250"
}
}
}
}
}
"Music"
{
"LocalLibrary"
{
"Directories"
{
"0" "2"
"1" "3"
}
}
}
}
+1 -1
View File
@@ -202,8 +202,8 @@ fn update_ui_with_settings(ui: &mut UserInterface, settings: &Settings) {
#[cfg(not(target_family = "unix"))] #[cfg(not(target_family = "unix"))]
{ {
ui.gog_winedrive_input.hide(); ui.gog_winedrive_input.hide();
ui.enable_heroic_checkbox.hide();
} }
ui.enable_uplay_checkbox.set_value(settings.uplay.enabled); ui.enable_uplay_checkbox.set_value(settings.uplay.enabled);
+1
View File
@@ -1,5 +1,6 @@
use steam_shortcuts_util::shortcut::{Shortcut, ShortcutOwned}; use steam_shortcuts_util::shortcut::{Shortcut, ShortcutOwned};
#[derive(Clone)]
pub(crate) struct Game { pub(crate) struct Game {
pub(crate) name: String, pub(crate) name: String,
pub(crate) icon: String, pub(crate) icon: String,
+10
View File
@@ -42,6 +42,16 @@ impl Platform<Game, Box<dyn Error>> for Uplay {
fn create_symlinks(&self) -> bool { fn create_symlinks(&self) -> bool {
false false
} }
fn needs_proton(&self, _input: &Game) -> bool {
#[cfg(target_os = "windows")]
return false;
#[cfg(target_family = "unix")]
{
//TODO update this when uplay gets proton support on linux
return true;
}
}
} }
#[cfg(target_os = "windows")] #[cfg(target_os = "windows")]