Files
BoilR/src/platforms/uplay/game.rs
T

24 lines
733 B
Rust

use std::path::{Path, PathBuf};
use steam_shortcuts_util::shortcut::{Shortcut, ShortcutOwned};
#[derive(Clone)]
pub(crate) struct UplayGame {
pub(crate) name: String,
pub(crate) icon: String,
pub(crate) id: String,
pub(crate) launcher: PathBuf,
}
impl From<UplayGame> for ShortcutOwned {
fn from(game: UplayGame) -> Self {
let launch = format!("\"uplay://launch/{}/0\"", game.id);
let start_dir = game
.launcher
.parent()
.unwrap_or_else(|| Path::new(""))
.to_string_lossy();
let exe = format!("\"{}\"", game.launcher.to_string_lossy());
Shortcut::new("0", &game.name, &exe, &start_dir, &game.icon, "", &launch).to_owned()
}
}