forked from Clones/Controlify
📜 Bump version + changelog
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@ -11,7 +11,7 @@ plugins {
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}
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group = "dev.isxander"
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version = "1.7.0-beta.3+1.20.2"
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version = "1.7.0+1.20.2"
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val isAlpha = "alpha" in version.toString()
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val isBeta = "beta" in version.toString()
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if (isAlpha) println("Controlify alpha version detected.")
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43
changelogs/1.7.0+1.20.2.md
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43
changelogs/1.7.0+1.20.2.md
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@ -0,0 +1,43 @@
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# Controlify 1.7.0 for 1.20.1
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Updated to 1.20.2.
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## Changes since 1.7.0-beta.3
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### Bug Fixes
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- Fix crash when sometimes opening chat screen, even without a controller (#186)
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## New Features
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- Added D-Pad snapping in container screens
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- Keyboard-like movement whitelist and warning toast when joining new servers
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- Added bind to open F3 debug screen
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- More snap points on recipe book
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- Allow users to define a custom SDL natives path (so you can put them in a common dir if you want)
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- Add a reset all binds button to controls tab
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- Added an SDL download screen that appears with a progress bar when downloading SDL2 for the first time or an update.
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## Changes
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- Switched to Java Native Access (JNA) from Java Native Interface (JNI) for SDL2 native library.
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- This should fix issues on Linux and macOS when loading SDL2.
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- This makes adding more features with SDL2 easier in the future.
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- Provided `gamecontrollerdb.txt` to SDL and GLFW to (hopefully) improve controller compatibility.
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- Controller calibration now detects triggers on joysticks. You must re-calibrate your controller for this to take effect.
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- Internal changes to the way controllers are discovered, loaded and managed.
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- `delegate_setup` config option has been renamed to `quiet_mode`.
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- Pause screen's disconnect shortcut now focuses the button instead of clicking it.
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- Add a donate button to the controller carousel screen.
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- Modify how analogue inputs are processed whilst ingame or using the virtual mouse to make it feel more "circular"
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- Marginally improve performance of Controlify by using optimized hashmaps.
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- Pressing back button on server list now focuses on the back button.
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## Bug Fixes
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- Fix pressing F3-Esc crashing when a controller is active.
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- Fix [Immediately Fast](https://modrinth.com/mod/immediatelyfast) compatibility causing extreme log spam.
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- Fix generic XInput controllers being identified as 8BitDo an controller.
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- Fix NullPointerException when opening radial menu with an invalid action bound.
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- Fix crash when discovering controllers without SDL loaded.
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- Fix crash when sometimes opening chat screen, even without a controller (#186)
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