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forked from Clones/Controlify

server support

This commit is contained in:
isXander
2023-06-11 20:25:55 +01:00
parent d81e0dabf8
commit 5d4cc1232d
40 changed files with 599 additions and 112 deletions

View File

@ -13,12 +13,15 @@
"controlify.gui.reach_around.tooltip": "If enabled, you can interact with the block you are standing on in the direction you are looking.",
"controlify.gui.reach_around.tooltip.parity": "This is parity with bedrock edition where you can also do this.",
"controlify.gui.reach_around.tooltip.warning": "WARNING: This is an unfair advantage over other players without Controlify, and you will likely be flagged by many anti-cheats. This should only be used in situations where everyone playing recognises that you have this ability and are okay with it.",
"controlify.gui.reach_around.tooltip.server_disabled": "The server you are playing on has does not allow you to use this feature.",
"controlify.reach_around.off": "Off",
"controlify.reach_around.singleplayer_only": "Singleplayer Only",
"controlify.reach_around.singleplayer_and_lan": "Singleplayer and LAN",
"controlify.reach_around.everywhere": "Everywhere",
"controlify.gui.ui_sounds": "UI Sounds",
"controlify.gui.ui_sounds.tooltip": "If enabled, Controlify will play UI sounds when you interact with the UI, like in legacy console editions of Minecraft.",
"controlify.gui.allow_server_rumble": "Allow Server Vibration",
"controlify.gui.allow_server_rumble.tooltip": "Accepts vibration packets from servers and vibrates your controller. If a server is doing this maliciously you can turn it off here.",
"controlify.gui.notify_low_battery": "Notify Low Battery",
"controlify.gui.notify_low_battery.tooltip": "A toast will appear when your wireless controller's battery becomes low. (EXPERIMENTAL)",
"controlify.gui.out_of_focus_input": "Out of Focus Input",
@ -270,6 +273,13 @@
"controlify.battery_level.high": "High",
"controlify.battery_level.full": "Full",
"controlify.command.vibratecontroller.static.single": "Vibrated controller of 1 player.",
"controlify.command.vibratecontroller.static.multiple": "Vibrated controller of %s players.",
"controlify.command.vibratecontroller.pos.single": "Vibrated controller of 1 player at %s, %s, %s.",
"controlify.command.vibratecontroller.pos.multiple": "Vibrated controller of %s players at %s, %s, %s.",
"controlify.command.vibratecontroller.entity.single": "Vibrated controller of 1 player from %s's position.",
"controlify.command.vibratecontroller.entity.multiple": "Vibrated controller of %s players from %s's position.",
"controlify.hat_state.up": "Up",
"controlify.hat_state.down": "Down",
"controlify.hat_state.left": "Left",