forked from Clones/Controlify
Add French translation (fixes #207)
This commit is contained in:
@ -1,393 +1,394 @@
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{
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"controlify.gui.carousel.title": "Controllers",
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"controlify.gui.carousel.no_controllers": "No controllers connected.",
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"controlify.gui.carousel.entry.settings": "Settings",
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"controlify.gui.carousel.entry.use": "Use",
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"controlify.gui.carousel.entry.in_use": "Currently in use",
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"controlify.gui.carousel.donate": "Donate!",
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"controlify.gui.carousel.art_credit": "Controller art by %s.",
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"controlify.gui.carousel.title": "Manette",
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"controlify.gui.carousel.no_controllers": "Aucune manette connectée.",
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"controlify.gui.carousel.entry.settings": "Paramètres",
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"controlify.gui.carousel.entry.use": "Utiliser",
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"controlify.gui.carousel.entry.in_use": "Actuellement en cours d'utilisation",
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"controlify.gui.carousel.donate": "Faire un don !",
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"controlify.gui.carousel.art_credit": "Graphique de da manette par %s.",
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"controlify.gui.global_settings.title": "Global Settings",
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"controlify.gui.global_settings.title": "Paramètres globaux",
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"controlify.gui.natives": "Natives",
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"controlify.gui.load_vibration_natives": "Load Natives",
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"controlify.gui.load_vibration_natives.tooltip": "If enabled, Controlify will download and load native libraries on launch to enable support for enhanced features such as vibration and gyro. The download process only happens once and only downloads for your specific OS. Disabling this will not delete the natives, it just won't load them.",
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"controlify.gui.load_vibration_natives.tooltip.warning": "You must enable vibration support per-controller as well as this setting.",
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"controlify.gui.custom_natives_path": "Custom Natives Path",
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"controlify.gui.custom_natives_path.tooltip": "Specify a custom folder where Controlify will save and load it's native libraries. This is an absolute path and is not relative to .minecraft. If you enter an invalid directory, this will be reset. Leave blank for default.",
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"controlify.gui.custom_natives_path.tooltip.warning": "This is an advanced setting. Don't touch it if you don't know what you're doing!",
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"controlify.gui.custom_natives_path.none": "Not set",
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"controlify.gui.server_options": "Server Options",
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"controlify.gui.miscellaneous": "Miscellaneous",
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"controlify.gui.reach_around": "Block Reach Around",
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"controlify.gui.reach_around.tooltip": "If enabled, you can interact with the block you are standing on in the direction you are looking.",
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"controlify.gui.reach_around.tooltip.parity": "This is parity with bedrock edition where you can also do this.",
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"controlify.gui.reach_around.tooltip.warning": "WARNING: This is an unfair advantage over other players without Controlify, and you will likely be flagged by many anti-cheats. This should only be used in situations where everyone playing recognises that you have this ability and are okay with it.",
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"controlify.gui.server_controlled": "The server you are playing on is controlling this setting.",
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"controlify.reach_around.off": "OFF",
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"controlify.reach_around.singleplayer_only": "Singleplayer Only",
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"controlify.reach_around.singleplayer_and_lan": "Singleplayer and LAN",
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"controlify.reach_around.everywhere": "Everywhere",
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"controlify.gui.ui_sounds": "UI Sounds",
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"controlify.gui.ui_sounds.tooltip": "If enabled, Controlify will play UI sounds when you interact with the UI, like in legacy console editions of Minecraft.",
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"controlify.gui.allow_server_rumble": "Allow Server Vibration",
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"controlify.gui.allow_server_rumble.tooltip": "Accepts vibration packets from servers and vibrates your controller. If a server is doing this maliciously you can turn it off here.",
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"controlify.gui.notify_low_battery": "Notify Low Battery",
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"controlify.gui.notify_low_battery.tooltip": "A toast will appear when your wireless controller's battery becomes low. (EXPERIMENTAL)",
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"controlify.gui.out_of_focus_input": "Out of Focus Input",
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"controlify.gui.out_of_focus_input.tooltip": "If enabled, Controlify will still receive input even if the game window is not focused.",
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"controlify.gui.keyboard_movement": "Keyboard-like Movement",
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"controlify.gui.keyboard_movement.tooltip": "Emulates keyboard WASD when using analog inputs like a thumbstick. This also applies to boat handling. This may be required on servers with harsh anti-cheats.\nEnabling this option bypasses the whitelist below and enables it for all servers.",
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"controlify.gui.add_server_to_keyboard_move_whitelist": "Add current server to whitelist",
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"controlify.gui.add_server_to_keyboard_move_whitelist.tooltip": "Adds the current server you're on to the keyboard-like movement list.",
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"controlify.gui.keyboard_movement_whitelist": "Keyboard-like Movement Whitelist",
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"controlify.gui.keyboard_movement_whitelist.tooltip": "A list of servers that will have keyboard-like movement enabled. This is a list of server IPs. Servers listed here will have keyboard-like movement even if the option above is disabled.",
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"controlify.gui.ingame_button_guide_scale": "Ingame Button Guide Scale",
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"controlify.gui.ingame_button_guide_scale.tooltip": "How big the ingame button guide is. This is a percentage of the currently selected GUI scale. 100% will match the usual scale.",
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"controlify.gui.ingame_button_guide_scale.tooltip.warning": "This may cause scaling issues that will make it to look bad at anything but 100%.",
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"controlify.gui.open_issue_tracker": "Open Issue Tracker",
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"controlify.gui.load_vibration_natives": "Charger les natives",
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"controlify.gui.load_vibration_natives.tooltip": "Si activé, Controlify téléchargera et chargera les bibliothèques natives au lancement pour activer la prise en charge de fonctionnalités améliorées telles que la vibration et le gyroscope. Le processus de téléchargement se produit une seule fois et ne télécharge que pour votre système d'exploitation spécifique. Désactiver cela ne supprimera pas les natives, cela ne les chargera simplement pas.",
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"controlify.gui.load_vibration_natives.tooltip.warning": "Vous devez activer la prise en charge de la vibration pour chaque manette en plus de ce paramètre.",
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"controlify.gui.custom_natives_path": "Chemin des natives personnalisé",
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"controlify.gui.custom_natives_path.tooltip": "Spécifiez un dossier personnalisé où Controlify enregistrera et chargera ses bibliothèques natives. Il s'agit d'un chemin absolu et non relatif à .minecraft. Si vous saisissez un répertoire invalide, cela sera réinitialisé. Laissez vide pour la valeur par défaut.",
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"controlify.gui.custom_natives_path.tooltip.warning": "Il s'agit d'un paramètre avancé. Ne le touchez pas si vous ne savez pas ce que vous faites !",
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"controlify.gui.custom_natives_path.none": "Non défini",
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"controlify.gui.server_options": "Options du serveur",
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"controlify.gui.miscellaneous": "Divers",
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"controlify.gui.reach_around": "Accès aux blocs autour",
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"controlify.gui.reach_around.tooltip": "Si activé, vous pouvez interagir avec le bloc sur lequel vous vous tenez dans la direction dans laquelle vous regardez.",
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"controlify.gui.reach_around.tooltip.parity": "Cela est conforme à l'édition Bedrock où cela est également possible.",
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"controlify.gui.reach_around.tooltip.warning": "ATTENTION : Cela donne un avantage déloyal sur les autres joueurs sans Controlify, et vous serez probablement signalé par de nombreux anti-tricheurs. Cela ne doit être utilisé que dans des situations où tous les joueurs reconnaissent que vous avez cette capacité et l'acceptent.",
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"controlify.gui.server_controlled": "Le serveur sur lequel vous jouez contrôle ce paramètre.",
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"controlify.reach_around.off": "DÉSACTIVÉ",
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"controlify.reach_around.singleplayer_only": "Uniquement en solo",
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"controlify.reach_around.singleplayer_and_lan": "En solo et en LAN",
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"controlify.reach_around.everywhere": "Partout",
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"controlify.gui.ui_sounds": "Sons de l'interface utilisateur",
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"controlify.gui.ui_sounds.tooltip": "Si activé, Controlify jouera des sons d’interface lorsque vous interagissez avec l'interface utilisateur, comme dans les anciennes éditions sur console de Minecraft.",
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"controlify.gui.allow_server_rumble": "Autoriser la vibration serveur",
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"controlify.gui.allow_server_rumble.tooltip": "Accepte les paquets de vibration du serveur et fait vibrer votre manette. Si un serveur le fait de manière malveillante, vous pouvez le désactiver ici.",
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"controlify.gui.notify_low_battery": "Avertissement de batterie faible",
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"controlify.gui.notify_low_battery.tooltip": "Un message apparaîtra lorsque la batterie de votre manette sans fil sera faible. (EXPÉRIMENTAL)",
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"controlify.gui.out_of_focus_input": "Commandes hors focus",
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"controlify.gui.out_of_focus_input.tooltip": "Si activé, Controlify recevra toujours les commandes de la manette même si la fenêtre du jeu n'est pas au premier plan.",
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"controlify.gui.keyboard_movement": "Émulation des mouvements clavier",
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"controlify.gui.keyboard_movement.tooltip": "Émule les touches WASD du clavier lors de l'utilisation d'entrées analogiques telles qu'un joystick. Concerne aussi les déplacement en bateau. Cela peut être nécessaire sur des serveurs avec des règles anti-triche strictes.\nActiver cette option contourne la liste blanche ci-dessous et l'active pour tous les serveurs.",
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"controlify.gui.add_server_to_keyboard_move_whitelist": "Ajouter le serveur actuel à la liste blanche",
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"controlify.gui.add_server_to_keyboard_move_whitelist.tooltip": "Ajoute le serveur actuel à la liste de serveurs où l’émulation des mouvements clavier est activée.",
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"controlify.gui.keyboard_movement_whitelist": "Liste blanche de l’émulation des mouvements clavier",
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"controlify.gui.keyboard_movement_whitelist.tooltip": "Une liste de serveurs où l’émulation des mouvements clavier est activée. Il s'agit d'une liste d'adresses IP de serveur. Les serveurs répertoriés ici appliqueront l’émulation des mouvements clavier même si l'option ci-dessus est désactivée.",
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"controlify.gui.ingame_button_guide_scale": "Échelle des aides boutons en jeu",
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"controlify.gui.ingame_button_guide_scale.tooltip": "Affecte la taille des bulles d’aide indiquant les boutons utilisables en jeu. Il s'agit d'un pourcentage de l'échelle de l'interface utilisateur actuellement sélectionnée. 100 % correspond à l'échelle habituelle.",
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"controlify.gui.ingame_button_guide_scale.tooltip.warning": "Cela peut provoquer des problèmes de rendu pour toute valeur différente de 100 %.",
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"controlify.gui.open_issue_tracker": "Ouvrir le suivi des problèmes",
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"controlify.gui.new_options": "New This Update",
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"controlify.gui.new_options.tooltip": "A showcase of the new options in the latest updates.",
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"controlify.gui.new_options.label": "This option is new!",
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"controlify.gui.battery_level": "Your controller battery is currently %s.",
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"controlify.gui.custom_name": "Display Name",
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"controlify.gui.custom_name.tooltip": "Name to display for this controller throughout Minecraft.",
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"controlify.gui.config.category.basic": "Basic",
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"controlify.gui.config.group.sensitivity": "Sensitivity",
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"controlify.gui.horizontal_look_sensitivity": "Horizontal Look Sensitivity",
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"controlify.gui.horizontal_look_sensitivity.tooltip": "How fast the camera moves horizontally when looking around.",
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"controlify.gui.vertical_look_sensitivity": "Vertical Look Sensitivity",
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"controlify.gui.vertical_look_sensitivity.tooltip": "How fast the camera moves vertically when looking around.",
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"controlify.gui.vmouse_sensitivity": "Virtual Mouse Sensitivity",
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"controlify.gui.vmouse_sensitivity.tooltip": "How fast the virtual mouse moves.",
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"controlify.gui.reduce_aiming_sensitivity": "Reduce Aiming Sensitivity",
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"controlify.gui.reduce_aiming_sensitivity.tooltip": "Reduce the sensitivity when aiming.",
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"controlify.gui.config.group.controls": "Controls",
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"controlify.gui.toggle_sneak": "Sneak",
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"controlify.gui.toggle_sneak.tooltip": "How the state of the sneak button behaves.",
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"controlify.gui.new_options": "Nouveautés de cette mise à jour",
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"controlify.gui.new_options.tooltip": "Une présentation des nouvelles options dans les dernières mises à jour.",
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"controlify.gui.new_options.label": "Cette option est nouvelle !",
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"controlify.gui.battery_level": "La batterie de votre manette est actuellement à %s.",
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"controlify.gui.custom_name": "Nom d'affichage",
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"controlify.gui.custom_name.tooltip": "Nom à afficher pour cette manette dans tout Minecraft.",
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"controlify.gui.config.category.basic": "Basique",
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"controlify.gui.config.group.sensitivity": "Sensibilité",
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"controlify.gui.horizontal_look_sensitivity": "Sensibilité de l'axe horizontal",
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"controlify.gui.horizontal_look_sensitivity.tooltip": "Vitesse de déplacement de la caméra horizontalement lors de la vue libre.",
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"controlify.gui.vertical_look_sensitivity": "Sensibilité de l'axe vertical",
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"controlify.gui.vertical_look_sensitivity.tooltip": "Vitesse de déplacement de la caméra verticalement lors de la vue libre.",
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"controlify.gui.vmouse_sensitivity": "Sensibilité de la souris virtuelle",
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"controlify.gui.vmouse_sensitivity.tooltip": "Vitesse de déplacement de la souris virtuelle.",
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"controlify.gui.reduce_aiming_sensitivity": "Réduire la sensibilité de la visée",
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"controlify.gui.reduce_aiming_sensitivity.tooltip": "Réduire la sensibilité lors de la visée.",
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"controlify.gui.config.group.controls": "Contrôles",
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"controlify.gui.toggle_sneak": "Furtif",
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"controlify.gui.toggle_sneak.tooltip": "Comportement de l’état du bouton de furtivité.",
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"controlify.gui.toggle_sprint": "Sprint",
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"controlify.gui.toggle_sprint.tooltip": "How the state of the sprint button behaves.",
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"controlify.gui.auto_jump": "Auto Jump",
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"controlify.gui.auto_jump.tooltip": "If the player should automatically jump when you reach a block.",
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"controlify.gui.no_fly_drifting": "No Fly Drifting",
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"controlify.gui.no_fly_drifting.tooltip": "Disables the slight drifting when you let go of the controls.",
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"controlify.config.group.accessibility": "Accessibility",
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"controlify.gui.show_ingame_guide": "Show Ingame Button Guide",
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"controlify.gui.show_ingame_guide.tooltip": "Show a HUD in-game displaying actions you can do with controller buttons.",
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"controlify.gui.ingame_button_guide_position": "Ingame Button Guide Position",
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"controlify.gui.ingame_button_guide_position.tooltip": "Where the ingame button guide is positioned.",
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"controlify.gui.show_screen_guide": "Show Screen Button Guide",
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"controlify.gui.show_screen_guide.tooltip": "Show various helpers in GUIs to assist in using controller input.",
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"controlify.gui.chat_screen_offset": "On-screen keyboard height",
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"controlify.gui.chat_screen_offset.tooltip": "How far up the system on-screen keyboard is. This shifts up the chat box so you can see the chat whilst typing.\nThis is extremely useful on the steamdeck.",
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"controlify.gui.controller_theme": "Controller Theme",
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"controlify.gui.controller_theme.tooltip": "The theme to use for rendering controller buttons.",
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"controlify.config.group.deadzones": "Deadzones",
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"controlify.gui.left_stick": "Left Stick",
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"controlify.gui.right_stick": "Right Stick",
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"controlify.gui.axis_deadzone": "%s Deadzone",
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"controlify.gui.axis_deadzone.tooltip": "How far '%s' axis needs to be pushed before registering input.",
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"controlify.gui.stickdrift_warning": "Warning: Setting this too low will cause stickdrift! This is where the internals of your controller become mis-calibrated and register small amounts of input when there shouldn't be.",
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"controlify.gui.auto_calibration": "Automatic Deadzone Calibration",
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"controlify.gui.auto_calibration.tooltip": "Automatically calibrate the deadzone of your controller.",
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"controlify.gui.button_activation_threshold": "Button Activation Threshold",
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"controlify.gui.button_activation_threshold.tooltip": "How far a button needs to be pushed before registering as pressed.",
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"controlify.config.category.advanced": "Advanced",
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"controlify.gui.mixed_input": "Mixed Input",
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"controlify.gui.mixed_input.tooltip": "If enabled, Controlify will allow you to use both this controller and keyboard/mouse at the same time. This should be used when pairing with Steam Input, where certain advanced controller actions needs to be mapped to these inputs, rather than a gamepad. Be aware, this prevents you from entering normal keyboard/mouse mode whilst this controller is in use.",
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"controlify.gui.toggle_sprint.tooltip": "Comportement de l’état du bouton de sprint.",
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"controlify.gui.auto_jump": "Saut automatique",
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"controlify.gui.auto_jump.tooltip": "Si le joueur doit sauter automatiquement lorsqu'il atteint un bloc.",
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"controlify.gui.no_fly_drifting": "Aucune dérive en vol",
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"controlify.gui.no_fly_drifting.tooltip": "Désactive la légère dérive lorsque vous lâchez les commandes.",
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"controlify.config.group.accessibility": "Accessibilité",
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"controlify.gui.show_ingame_guide": "Afficher les aides boutons en jeu",
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"controlify.gui.show_ingame_guide.tooltip": "Affiche une interface utilisateur en jeu affichant les actions que vous pouvez effectuer avec les boutons de cette manette.",
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"controlify.gui.ingame_button_guide_position": "Position des aides boutons en jeu",
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"controlify.gui.ingame_button_guide_position.tooltip": "Où se trouve les aides boutons en jeu.",
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"controlify.gui.show_screen_guide": "Afficher les aides boutons à l'écran",
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"controlify.gui.show_screen_guide.tooltip": "Affiche divers guides dans l’interface utilisateur pour faciliter l'utilisation de la manette.",
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"controlify.gui.chat_screen_offset": "Hauteur du clavier à l'écran",
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"controlify.gui.chat_screen_offset.tooltip": "Hauteur du clavier à l'écran système. Cela décale vers le haut la boîte de discussion afin que vous puissiez voir la discussion tout en tapant.\nCela est extrêmement utile sur le Steam Deck.",
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"controlify.gui.controller_theme": "Thème de la manette",
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"controlify.gui.controller_theme.tooltip": "Thème à utiliser pour afficher les boutons de la manette.",
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"controlify.config.group.deadzones": "Zones mortes",
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"controlify.gui.left_stick": "Joystick gauche",
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"controlify.gui.right_stick": "Joystick droit",
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"controlify.gui.axis_deadzone": "Zone morte de %s",
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"controlify.gui.axis_deadzone.tooltip": "Distance que l'axe '%s' doit être poussé avant de prendre en compte l'entrée.",
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"controlify.gui.stickdrift_warning": "Attention : réduire cela trop bas provoquera des dérives ! Cela se produit lorsque les composants internes de votre manette sont mal calibrés et enregistrent des petites mouvement alors qu’il ne devrait pas.",
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"controlify.gui.auto_calibration": "Calibration automatique des zones mortes",
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"controlify.gui.auto_calibration.tooltip": "Calibrer automatiquement les zones mortes de votre manette.",
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"controlify.gui.button_activation_threshold": "Seuil d'activation des boutons",
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"controlify.gui.button_activation_threshold.tooltip": "Distance que le bouton doit être poussé avant d'être enregistré comme enfoncé.",
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"controlify.config.category.advanced": "Avancé",
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"controlify.gui.mixed_input": "Entrée mixte",
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"controlify.gui.mixed_input.tooltip": "Si activé, Controlify vous permettra d'utiliser à la fois cette manette et le clavier/souris en même temps. Cela doit être utilisé lors de l'association avec Steam Input, où certaines actions avancées doivent être assignées au clavier/souris plutôt qu'à la manette. Attention, cela vous empêche d'entrer en mode normal clavier/souris pendant que cette manette est utilisée.",
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"controlify.gui.group.vibration": "Vibration",
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"controlify.gui.group.vibration.tooltip": "Adjust how your controller vibrates.",
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"controlify.gui.allow_vibrations": "Allow Vibration",
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"controlify.gui.allow_vibrations.tooltip": "If the controller should vibrate when you do certain actions.",
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"controlify.gui.allow_vibrations.not_available": "You controller does not support vibration or the vibration natives are not loaded.",
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"controlify.gui.group.gyro": "Gyro",
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"controlify.gui.group.gyro.tooltip": "Adjust how Controlify treats your controller's built in gyroscope.\nA gyroscope determines how the controller is rotated.",
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"controlify.gui.group.gyro.no_gyro.tooltip": "This controller does not support Gyro. You must have a DualSense™ controller or other compatible controller to use this feature.",
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"controlify.gui.group.gyro.no_gyro_steamdeck.tooltip": "Steam Deck's gyroscope does not currently work with Controlify. For now, use Steam Input to emulate gyro to work as a mouse.",
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"controlify.gui.gyro_look_sensitivity": "Look Sensitivity",
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"controlify.gui.gyro_look_sensitivity.tooltip": "The percentage of the real-world rotation of your controller to use as look input. For example, rotating your controller 90 degrees, will move the camera 90 degrees, at 100%.\nThe pitch of your controller is used as up/down and the roll and yaw is used for left/right.\nThis sensitivity is completely independent of the regular horizontal and vertical sensitivity settings.",
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"controlify.gui.gyro_behaviour": "Gyro Behaviour",
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"controlify.gui.gyro_behaviour.tooltip": "How the gyroscope input should be interpreted as look input.",
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"controlify.gui.gyro_behaviour.absolute": "Absolute",
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"controlify.gui.gyro_behaviour.absolute.tooltip": "Absolute: Equivalent to moving the mouse in a direction.",
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"controlify.gui.gyro_behaviour.relative": "Relative",
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"controlify.gui.gyro_behaviour.relative.tooltip": "Relative: Equivalent to moving a thumbstick in a direction.",
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"controlify.gui.gyro_invert_x": "Invert X",
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"controlify.gui.gyro_invert_x.tooltip": "Invert the left/right rotation of the gyroscope look direction.",
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"controlify.gui.gyro_invert_y": "Invert Y",
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"controlify.gui.gyro_invert_y.tooltip": "Invert the up/down rotation of the gyroscope look direction.",
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"controlify.gui.gyro_requires_button": "Require Button",
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"controlify.gui.gyro_requires_button.tooltip": "If the gyroscope should only be used when the gyro bind is pressed down. (scroll down to controls).",
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"controlify.gui.group.vibration.tooltip": "Ajustez comment votre manette vibre.",
|
||||
"controlify.gui.allow_vibrations": "Autoriser la vibration",
|
||||
"controlify.gui.allow_vibrations.tooltip": "Si le manette doit vibrer lors de certaines actions.",
|
||||
"controlify.gui.allow_vibrations.not_available": "Votre manette ne prend pas en charge la vibration ou les bibliothèques natives de vibration ne sont pas chargées.",
|
||||
"controlify.gui.group.gyro": "Gyroscope",
|
||||
"controlify.gui.group.gyro.tooltip": "Ajustez comment Controlify traite le gyroscope intégré de votre manette.\nUn gyroscope mesure l’orientation de votre manette.",
|
||||
"controlify.gui.group.gyro.no_gyro.tooltip": "Cette manette ne prend pas en charge le gyroscope. Vous devez avoir une manette DualSense™ ou une autre manette compatible pour utiliser cette fonctionnalité.",
|
||||
"controlify.gui.group.gyro.no_gyro_steamdeck.tooltip": "Le gyroscope du Steam Deck ne fonctionne actuellement pas avec Controlify. Pour le moment, utilisez Steam Input pour émuler le gyroscope et le faire fonctionner comme une souris.",
|
||||
"controlify.gui.gyro_look_sensitivity": "Sensibilité de la vue libre",
|
||||
"controlify.gui.gyro_look_sensitivity.tooltip": "Le pourcentage de la rotation réelle de votre manette à utiliser comme vue libre. Par exemple, une rotation de votre manette de 90 degrés déplacera la caméra de 90 degrés, à 100 %.\nLe tangage de votre manette est utilisé comme haut/bas et le roulis et le lacet sont utilisés pour gauche/droite.\nCette sensibilité est totalement indépendante des paramètres de sensibilité horizontale et verticale.",
|
||||
"controlify.gui.gyro_behaviour": "Comportement du gyroscope",
|
||||
"controlify.gui.gyro_behaviour.tooltip": "Comment l'entrée du gyroscope doit être interprétée comme entrée de vue libre.",
|
||||
"controlify.gui.gyro_behaviour.absolute": "Absolu",
|
||||
"controlify.gui.gyro_behaviour.absolute.tooltip": "Équivalent à déplacer la souris dans une direction.",
|
||||
"controlify.gui.gyro_behaviour.relative": "Relatif",
|
||||
"controlify.gui.gyro_behaviour.relative.tooltip": "Équivalent à déplacer un stick dans une direction.",
|
||||
"controlify.gui.gyro_invert_x": "Inverser X",
|
||||
"controlify.gui.gyro_invert_x.tooltip": "Inverser la rotation gauche/droite de la direction de recherche du gyroscope.",
|
||||
"controlify.gui.gyro_invert_y": "Inverser Y",
|
||||
"controlify.gui.gyro_invert_y.tooltip": "Inverser la rotation haut/bas de la direction de recherche du gyroscope.",
|
||||
"controlify.gui.gyro_requires_button": "Exiger un bouton",
|
||||
"controlify.gui.gyro_requires_button.tooltip": "Si le gyroscope ne doit être actif que lorsqu’un bouton est enfoncée. (faites défiler vers le bas pour les commandes).",
|
||||
"controlify.gui.flick_stick": "Flick Stick",
|
||||
"controlify.gui.flick_stick.tooltip": "Changes the behaviour of the look up/down/left/right binds to rotate the look direction 90 degrees in the respected direction upon press. This should be combined with gyro look to get the most accurate and fast aiming.",
|
||||
"controlify.gui.group.advanced": "Advanced",
|
||||
"controlify.gui.group.advanced.tooltip": "Settings you probably shouldn't touch!.",
|
||||
"controlify.gui.screen_repeat_navi_delay": "Screen Repeat Navigation Delay",
|
||||
"controlify.gui.screen_repeat_navi_delay.tooltip": "How fast a screen navigation action repeats.",
|
||||
"controlify.gui.test_vibration": "Test Vibration",
|
||||
"controlify.gui.test_vibration.tooltip": "Test the vibration of your controller.",
|
||||
"controlify.gui.flick_stick.tooltip": "Modifie le comportement des boutons vue haut/bas/gauche/droite pour faire tourner la vue à 90 degrés dans la direction choisie lors de l'appui. Cela doit être combiné avec la vue libre au gyroscope pour obtenir une visée précise et rapide.",
|
||||
"controlify.gui.group.advanced": "Avancé",
|
||||
"controlify.gui.group.advanced.tooltip": "Paramètres que vous ne devriez probablement pas toucher !.",
|
||||
"controlify.gui.screen_repeat_navi_delay": "Détai entre deux répétitions de navigation",
|
||||
"controlify.gui.screen_repeat_navi_delay.tooltip": "Vitesse à laquelle une action de navigation à l'écran se répète.",
|
||||
"controlify.gui.test_vibration": "Test de vibration",
|
||||
"controlify.gui.test_vibration.tooltip": "Testez la vibration de votre manette.",
|
||||
|
||||
"controlify.gui.radial_menu": "Radial Menu",
|
||||
"controlify.gui.radial_menu.tooltip": "Open up the radial menu to configure what each button does.",
|
||||
"controlify.gui.radial_menu.btn_text": "CONFIGURE",
|
||||
"controlify.gui.group.controls": "Controls",
|
||||
"controlify.gui.group.controls.tooltip": "Adjust the controller controls.",
|
||||
"controlify.gui.reset_all_binds": "Reset All Binds",
|
||||
"controlify.gui.reset_all_binds.tooltip": "Sets all binds to their default values. This can be undone by pressing the undo button.",
|
||||
"controlify.gui.bind_input_awaiting": "Press any button",
|
||||
"controlify.gui.radial_menu": "Menu radial",
|
||||
"controlify.gui.radial_menu.tooltip": "Ouvrez le menu radial pour configurer les actions de chaque bouton.",
|
||||
"controlify.gui.radial_menu.btn_text": "CONFIGURER",
|
||||
"controlify.gui.group.controls": "Contrôles",
|
||||
"controlify.gui.group.controls.tooltip": "Ajustez les contrôles de la manette.",
|
||||
"controlify.gui.reset_all_binds": "Réinitialiser toutes les affectations",
|
||||
"controlify.gui.reset_all_binds.tooltip": "Remet toutes les affectations à leurs valeurs par défaut. Cela peut être annulé en appuyant sur le bouton Annuler.",
|
||||
"controlify.gui.bind_input_awaiting": "Appuyez sur n'importe quel bouton",
|
||||
|
||||
"controlify.gui.format.ticks": "%s ticks",
|
||||
"controlify.gui.format.hold_toggle.hold": "Hold",
|
||||
"controlify.gui.format.hold_toggle.toggle": "Toggle",
|
||||
"controlify.gui.format.open": "OPEN URL",
|
||||
"controlify.gui.format.top": "Top",
|
||||
"controlify.gui.format.bottom": "Bottom",
|
||||
"controlify.gui.format.hold_toggle.hold": "Maintenir",
|
||||
"controlify.gui.format.hold_toggle.toggle": "Bascule",
|
||||
"controlify.gui.format.open": "OUVRIR L'URL",
|
||||
"controlify.gui.format.top": "Haut",
|
||||
"controlify.gui.format.bottom": "Bas",
|
||||
|
||||
"controlify.gui.button": "Controller Settings...",
|
||||
"controlify.gui.button": "Paramètres de la manette…",
|
||||
|
||||
"controlify.gui.controller_unavailable": "Controller unavailable and cannot be edited.",
|
||||
"controlify.gui.controller_unavailable": "Manette indisponible et ne peut pas être éditée.",
|
||||
|
||||
"controlify.gui.no_sdl.title": "Controlify Native Library Incompatible",
|
||||
"controlify.gui.no_sdl.message": "Controlify uses an extra native library to add more features for controller support. Your system does not support this library. You will be missing out on features such as:\n - controller vibration\n - enhanced controller identification\n - gyroscope controls",
|
||||
"controlify.gui.no_sdl.title": "Bibliothèque native Controlify incompatible",
|
||||
"controlify.gui.no_sdl.message": "Controlify utilise une bibliothèque native supplémentaire pour ajouter plus de fonctionnalités à la prise en charge de votre manette. Votre système ne prend pas en charge cette bibliothèque. Vous manquerez de fonctionnalités telles que :\n - vibration de la manette\n - identification améliorée de la manette\n - commandes du gyroscope",
|
||||
|
||||
"controlify.new_features.title": "Controlify updated to %s!",
|
||||
"controlify.new_features.1.5.0": "Added a radial menu that can be configured to any action you want. You can find it in your controller settings.",
|
||||
"controlify.new_features.title": "Controlify mis à jour en %s !",
|
||||
"controlify.new_features.1.5.0": "Ajout d'un menu radial pouvant être configuré pour effectuer n'importe quelle action. Vous pouvez le trouver dans les paramètres de votre manette.",
|
||||
|
||||
"controlify.vibration_strength.controlify.master": "Master",
|
||||
"controlify.vibration_strength.controlify.master.tooltip": "The strength of all vibrations. Will also affect the strength of all other sources.",
|
||||
"controlify.vibration_strength.controlify.damage": "Take Damage",
|
||||
"controlify.vibration_strength.controlify.damage.tooltip": "When you take damage. This effect is scaled based on the amount of damage you take.",
|
||||
"controlify.vibration_strength.controlify.block_destroy": "Block Destroy",
|
||||
"controlify.vibration_strength.controlify.block_destroy.tooltip": "When you are mining a block in a survival mode.",
|
||||
"controlify.vibration_strength.controlify.use_item": "Item Use",
|
||||
"controlify.vibration_strength.controlify.use_item.tooltip": "When you are using an item. For example:\n - pulling a bow or trident,\n - blocking with a shield,\n - eating or drinking, etc.",
|
||||
"controlify.vibration_strength.controlify.item_break": "Item Break",
|
||||
"controlify.vibration_strength.controlify.item_break.tooltip": "When an item breaks.",
|
||||
"controlify.vibration_strength.controlify.master": "Maître",
|
||||
"controlify.vibration_strength.controlify.master.tooltip": "L'intensité de toutes les vibrations. Affectera également l'intensité de toutes les autres sources.",
|
||||
"controlify.vibration_strength.controlify.damage": "Prise de dégâts",
|
||||
"controlify.vibration_strength.controlify.damage.tooltip": "Lorsque vous subissez des dégâts. Cet effet est ajusté en fonction de la quantité de dégâts que vous subissez.",
|
||||
"controlify.vibration_strength.controlify.block_destroy": "Destruction d’un bloc",
|
||||
"controlify.vibration_strength.controlify.block_destroy.tooltip": "Lorsque vous minez un bloc en mode survie.",
|
||||
"controlify.vibration_strength.controlify.use_item": "Utilisation d’un objet",
|
||||
"controlify.vibration_strength.controlify.use_item.tooltip": "Lorsque vous utilisez un objet. Par exemple :\n - tirer avec un arc ou un trident,\n - bloquer avec un bouclier,\n - manger ou boire, etc.",
|
||||
"controlify.vibration_strength.controlify.item_break": "Casse d’un objet",
|
||||
"controlify.vibration_strength.controlify.item_break.tooltip": "Lorsqu'un objet se casse.",
|
||||
"controlify.vibration_strength.controlify.explosion": "Explosion",
|
||||
"controlify.vibration_strength.controlify.explosion.tooltip": "When an explosion occurs. For example, tnt, fireball, lightning etc.",
|
||||
"controlify.vibration_strength.controlify.gui": "GUI",
|
||||
"controlify.vibration_strength.controlify.gui.tooltip": "Various effects in GUIs such as anvil use.",
|
||||
"controlify.vibration_strength.controlify.global_event": "Global Event",
|
||||
"controlify.vibration_strength.controlify.global_event.tooltip": "When a global event occurs such as wither spawn or ender dragon death.",
|
||||
"controlify.vibration_strength.controlify.misc": "Misc",
|
||||
"controlify.vibration_strength.controlify.misc.tooltip": "Miscellaneous effects.",
|
||||
"controlify.vibration_strength.controlify.explosion.tooltip": "Lorsqu'une explosion se produit. Par exemple, TNT, boule de feu, foudre, etc.",
|
||||
"controlify.vibration_strength.controlify.gui": "Interface",
|
||||
"controlify.vibration_strength.controlify.gui.tooltip": "Divers effets dans les interfaces utilisateur telles que l'utilisation d'une enclume.",
|
||||
"controlify.vibration_strength.controlify.global_event": "Événement global",
|
||||
"controlify.vibration_strength.controlify.global_event.tooltip": "Lorsqu'un événement global se produit, comme la génération du Wither ou la mort de l’Ender Dragon.",
|
||||
"controlify.vibration_strength.controlify.misc": "Divers",
|
||||
"controlify.vibration_strength.controlify.misc.tooltip": "Effets divers.",
|
||||
|
||||
"controlify.toast.vmouse_enabled.title": "Virtual Mouse Enabled",
|
||||
"controlify.toast.vmouse_enabled.description": "Controlify virtual mouse is now enabled for this screen.",
|
||||
"controlify.toast.vmouse_disabled.title": "Virtual Mouse Disabled",
|
||||
"controlify.toast.vmouse_disabled.description": "Controlify virtual mouse is now disabled for this screen.",
|
||||
"controlify.toast.vmouse_unavailable.title": "Virtual Mouse Unavailable",
|
||||
"controlify.toast.vmouse_unavailable.description": "This screen is forcing a specific virtual mouse mode and you cannot change it.",
|
||||
"controlify.toast.controller_connected.title": "Controller Connected",
|
||||
"controlify.toast.controller_connected.description": "A controller named `%s` has been connected. It has automatically been switched to.",
|
||||
"controlify.toast.controller_disconnected.title": "Controller Disconnected",
|
||||
"controlify.toast.controller_disconnected.description": "'%s' was disconnected.",
|
||||
"controlify.toast.faulty_input.title": "Controller disabled",
|
||||
"controlify.toast.faulty_input.description": "The controller was found to conflict with the keyboard and mouse and is now disabled. Increase deadzone values or check joystick mapping to fix.",
|
||||
"controlify.toast.low_battery.title": "Low Battery",
|
||||
"controlify.toast.low_battery.message": "Your controller '%s' is low on battery. Please charge it soon.",
|
||||
"controlify.toast.setup_in_config.title": "Controllers found!",
|
||||
"controlify.toast.setup_in_config.description": "To use with Controlify, go to %s -> %s -> %s.",
|
||||
"controlify.toast.reach_around_disallowed.title": "Reach-around prohibited",
|
||||
"controlify.toast.reach_around_disallowed.description": "This server has prohibited the use of reach-around block placement that you have enabled.",
|
||||
"controlify.toast.unmapped_joystick.title": "Joystick needs configuring!",
|
||||
"controlify.toast.unmapped_joystick.description": "%s is a joystick, meaning it has an abstract number of inputs, and controls cannot be automatically set. You must manually configure your controls in the settings. If this is a mistake, you are most likely on Linux!",
|
||||
"controlify.toast.new_server.title": "New server detected",
|
||||
"controlify.toast.new_server.description": "Ensure this server's rules allow controller analog movement. If not, add the server to the keyboard-like movement list in Controlify's global settings.",
|
||||
"controlify.toast.vmouse_enabled.title": "Souris virtuelle activée",
|
||||
"controlify.toast.vmouse_enabled.description": "La souris virtuelle Controlify est maintenant activée pour cet écran.",
|
||||
"controlify.toast.vmouse_disabled.title": "Souris virtuelle désactivée",
|
||||
"controlify.toast.vmouse_disabled.description": "La souris virtuelle Controlify est maintenant désactivée pour cet écran.",
|
||||
"controlify.toast.vmouse_unavailable.title": "Souris virtuelle non disponible",
|
||||
"controlify.toast.vmouse_unavailable.description": "Cet écran force un mode de souris virtuelle spécifique et vous ne pouvez pas le changer.",
|
||||
"controlify.toast.controller_connected.title": "Manette connectée",
|
||||
"controlify.toast.controller_connected.description": "Une mannette nommée « %s » a été connectée. Elle a été basculée automatiquement.",
|
||||
"controlify.toast.controller_disconnected.title": "Manette déconnectée",
|
||||
"controlify.toast.controller_disconnected.description": "'%s' a été déconnecté.",
|
||||
"controlify.toast.faulty_input.title": "Manette désactivée",
|
||||
"controlify.toast.faulty_input.description": "La manette a été jugée incompatible avec le clavier et la souris et est maintenant désactivée. Augmentez les valeurs de la zone morte ou vérifiez la configuration des sticks pour corriger cela.",
|
||||
"controlify.toast.low_battery.title": "Batterie faible",
|
||||
"controlify.toast.low_battery.message": "Votre manette « %s » est faible en batterie. Veuillez la charger.",
|
||||
"controlify.toast.setup_in_config.title": "Manettes trouvées !",
|
||||
"controlify.toast.setup_in_config.description": "Pour utiliser avec Controlify, allez dans %s -> %s -> %s.",
|
||||
"controlify.toast.reach_around_disallowed.title": "Interdiction de contourner",
|
||||
"controlify.toast.reach_around_disallowed.description": "Ce serveur interdit l'utilisation de la fonction de placement de blocs par contournement que vous avez activée.",
|
||||
"controlify.toast.unmapped_joystick.title": "Le stick nécessite une configuration !",
|
||||
"controlify.toast.unmapped_joystick.description": "%s est un stick, ce qui signifie qu'il a un nombre infini d'entrées, et les commandes ne peuvent pas être configurées automatiquement. Vous devez configurer manuellement vos commandes dans les paramètres. Si c'est une erreur, vous êtes probablement sur Linux !",
|
||||
"controlify.toast.new_server.title": "Nouveau serveur détecté",
|
||||
"controlify.toast.new_server.description": "Assurez-vous que les règles de ce serveur autorisent le mouvement analogique de la manette. Sinon, ajoutez le serveur à la liste blanche des serveurs avec émulation des mouvements clavier dans les paramètres globaux de Controlify.",
|
||||
|
||||
"controlify.sdl2_onboarding.title": "Controlify Native Library",
|
||||
"controlify.sdl2_onboarding.message": "Many features in Controlify require an extra library that needs to be downloaded for your system. If you do not download this library, you will lose access to many features such as: controller vibration, gyroscope control, better controller identification. This is a seamless process and will only take a few seconds. If you choose no, you may change your mind later in Controlify settings, but you won't have access to these features in the meantime.",
|
||||
"controlify.sdl2_onboarding.message_mac": "Because you are on macOS ARM, this library is required for any sort of controller identification. Without it, all controllers will be unidentified. This will severely impact on user experience if you choose not to download them.",
|
||||
"controlify.sdl2_onboarding.question": "Would you like to download them?",
|
||||
"controlify.downloading_sdl.title": "Downloading SDL",
|
||||
"controlify.downloading_sdl.info": "Downloading an update to the native library Controlify uses. You are seeing this because you have chosen to download natives on first-launch.\nThis will only take a few seconds.",
|
||||
"controlify.sdl2_onboarding.title": "Bibliothèque native de Controlify",
|
||||
"controlify.sdl2_onboarding.message": "De nombreuses fonctionnalités dans Controlify nécessitent une bibliothèque complémentaire qui doit être téléchargée pour votre système. Si vous ne la téléchargez pas, vous perdrez l’accès à de nombreuses fonctionnalités comme : vibration de la manette, gyroscope, identification améliorée de la manette. C'est un processus transparent et ne prendra que quelques secondes. Si vous choisissez non, vous pourrez changer d'avis plus tard dans les paramètres de Controlify, mais vous n'aurez pas accès à ces fonctionnalités entre-temps.",
|
||||
"controlify.sdl2_onboarding.message_mac": "Étant donné que vous êtes sur macOS ARM, cette bibliothèque est nécessaire pour toute identification des manettes. Sans elle, toutes les manettes seront non identifiés. Cela aura un impact significatif sur l'expérience utilisateur si vous choisissez de ne pas les télécharger.",
|
||||
"controlify.sdl2_onboarding.question": "Voulez-vous les télécharger ?",
|
||||
"controlify.downloading_sdl.title": "Téléchargement de SDL",
|
||||
"controlify.downloading_sdl.info": "Téléchargement d'une mise à jour de la bibliothèque native utilisée par Controlify. Vous voyez ceci car vous avez choisi de télécharger les bibliothèques lors du premier lancement. Cela ne prendra que quelques secondes.",
|
||||
|
||||
"controlify.controller_theme.default": "Default",
|
||||
"controlify.controller_theme.default": "Par défaut",
|
||||
"controlify.controller_theme.xbox_one": "Xbox",
|
||||
"controlify.controller_theme.dualshock4": "PS4",
|
||||
"controlify.controller_theme.steam_deck": "Steam Deck",
|
||||
|
||||
"controlify.binding.controlify.gamepad_gyro_button": "Activate Gyroscope",
|
||||
"controlify.binding.controlify.walk_forward": "Walk Forward",
|
||||
"controlify.binding.controlify.walk_backward": "Walk Backward",
|
||||
"controlify.binding.controlify.strafe_left": "Strafe Left",
|
||||
"controlify.binding.controlify.strafe_right": "Strafe Right",
|
||||
"controlify.binding.controlify.look_up": "Look Up",
|
||||
"controlify.binding.controlify.look_down": "Look Down",
|
||||
"controlify.binding.controlify.look_left": "Look Left",
|
||||
"controlify.binding.controlify.look_right": "Look Right",
|
||||
"controlify.binding.controlify.jump": "Jump",
|
||||
"controlify.binding.controlify.sneak": "Sneak",
|
||||
"controlify.binding.controlify.attack": "Attack",
|
||||
"controlify.binding.controlify.use": "Use",
|
||||
"controlify.binding.controlify.gamepad_gyro_button": "Activer le gyroscope",
|
||||
"controlify.binding.controlify.walk_forward": "Avancer",
|
||||
"controlify.binding.controlify.walk_backward": "Reculer",
|
||||
"controlify.binding.controlify.strafe_left": "Se déplacer à gauche",
|
||||
"controlify.binding.controlify.strafe_right": "Se déplacer à droite",
|
||||
"controlify.binding.controlify.look_up": "Regarder vers le haut",
|
||||
"controlify.binding.controlify.look_down": "Regarder vers le bas",
|
||||
"controlify.binding.controlify.look_left": "Regarder à gauche",
|
||||
"controlify.binding.controlify.look_right": "Regarder à droite",
|
||||
"controlify.binding.controlify.jump": "Sauter",
|
||||
"controlify.binding.controlify.sneak": "Filtrer",
|
||||
"controlify.binding.controlify.attack": "Attaquer",
|
||||
"controlify.binding.controlify.use": "Utiliser",
|
||||
"controlify.binding.controlify.sprint": "Sprint",
|
||||
"controlify.binding.controlify.next_slot": "Next Hotbar Slot",
|
||||
"controlify.binding.controlify.prev_slot": "Previous Hotbar Slot",
|
||||
"controlify.binding.controlify.pause": "Pause Game",
|
||||
"controlify.binding.controlify.inventory": "Open Inventory",
|
||||
"controlify.binding.controlify.change_perspective": "Change Perspective",
|
||||
"controlify.binding.controlify.swap_hands": "Swap Hands",
|
||||
"controlify.binding.controlify.open_chat": "Open Chat",
|
||||
"controlify.binding.controlify.gui_press": "GUI Press",
|
||||
"controlify.binding.controlify.gui_back": "GUI Back",
|
||||
"controlify.binding.controlify.gui_next_tab": "GUI Next Tab",
|
||||
"controlify.binding.controlify.gui_prev_tab": "GUI Previous Tab",
|
||||
"controlify.binding.controlify.gui_abstract_action_1": "GUI Abstract Action 1",
|
||||
"controlify.binding.controlify.gui_abstract_action_1.desc": "A generic binding that may do different things depending on the current screen.",
|
||||
"controlify.binding.controlify.gui_abstract_action_2": "GUI Abstract Action 2",
|
||||
"controlify.binding.controlify.gui_abstract_action_2.desc": "A generic binding that may do different things depending on the current screen.",
|
||||
"controlify.binding.controlify.inv_select": "Select Item",
|
||||
"controlify.binding.controlify.inv_quick_move": "Quick Move",
|
||||
"controlify.binding.controlify.inv_take_half": "Take Half",
|
||||
"controlify.binding.controlify.drop": "Drop Item",
|
||||
"controlify.binding.controlify.drop_stack": "Drop Stack",
|
||||
"controlify.binding.controlify.drop_inventory": "Drop Item (In Containers)",
|
||||
"controlify.binding.controlify.pick_block": "Pick Block",
|
||||
"controlify.binding.controlify.pick_block_nbt": "Pick Block (with NBT)",
|
||||
"controlify.binding.controlify.take_screenshot": "Take Screenshot",
|
||||
"controlify.binding.controlify.toggle_debug_menu": "Toggle Debug Menu (F3)",
|
||||
"controlify.binding.controlify.toggle_hud_visibility": "Toggle HUD Visibility",
|
||||
"controlify.binding.controlify.show_player_list": "Show Player List",
|
||||
"controlify.binding.controlify.radial_menu": "Radial Menu",
|
||||
"controlify.binding.controlify.radial_axis_up": "Radial Menu Up",
|
||||
"controlify.binding.controlify.radial_axis_down": "Radial Menu Down",
|
||||
"controlify.binding.controlify.radial_axis_left": "Radial Menu Left",
|
||||
"controlify.binding.controlify.radial_axis_right": "Radial Menu Right",
|
||||
"controlify.binding.controlify.vmouse_move_up": "VMouse Move Up",
|
||||
"controlify.binding.controlify.vmouse_move_down": "VMouse Move Down",
|
||||
"controlify.binding.controlify.vmouse_move_left": "VMouse Move Left",
|
||||
"controlify.binding.controlify.vmouse_move_right": "VMouse Move Right",
|
||||
"controlify.binding.controlify.vmouse_lclick": "VMouse LClick",
|
||||
"controlify.binding.controlify.vmouse_rclick": "VMouse RClick",
|
||||
"controlify.binding.controlify.vmouse_shift_click": "VMouse Shift Click",
|
||||
"controlify.binding.controlify.vmouse_snap_up": "Snap Mouse Up",
|
||||
"controlify.binding.controlify.vmouse_snap_down": "Snap Mouse Down",
|
||||
"controlify.binding.controlify.vmouse_snap_left": "Snap Mouse Left",
|
||||
"controlify.binding.controlify.vmouse_snap_right": "Snap Mouse Right",
|
||||
"controlify.binding.controlify.vmouse_scroll_up": "VMouse Scroll Up",
|
||||
"controlify.binding.controlify.vmouse_scroll_down": "VMouse Scroll Down",
|
||||
"controlify.binding.controlify.vmouse_escape": "VMouse Key Escape",
|
||||
"controlify.binding.controlify.vmouse_shift": "VMouse Key Shift",
|
||||
"controlify.binding.controlify.vmouse_toggle": "Toggle Virtual Mouse",
|
||||
"controlify.binding.controlify.gui_navi_down": "GUI Navi Down",
|
||||
"controlify.binding.controlify.gui_navi_up": "GUI Navi Up",
|
||||
"controlify.binding.controlify.gui_navi_left": "GUI Navi Left",
|
||||
"controlify.binding.controlify.gui_navi_right": "GUI Navi Right",
|
||||
"controlify.binding.controlify.cycle_opt_forward": "Cycle Option Forward",
|
||||
"controlify.binding.controlify.cycle_opt_backward": "Cycle Option Backward",
|
||||
"controlify.binding.controlify.clear_binding": "Clear Binding",
|
||||
"controlify.binding.controlify.next_slot": "Élément suivant dans la barre d'inventaire",
|
||||
"controlify.binding.controlify.prev_slot": "Élément précédent dans la barre d'inventaire",
|
||||
"controlify.binding.controlify.pause": "Pause du jeu",
|
||||
"controlify.binding.controlify.inventory": "Ouvrir l'inventaire",
|
||||
"controlify.binding.controlify.change_perspective": "Changer de perspective",
|
||||
"controlify.binding.controlify.swap_hands": "Changer de main",
|
||||
"controlify.binding.controlify.open_chat": "Ouvrir le chat",
|
||||
"controlify.binding.controlify.gui_press": "Appuyer dans l’interface",
|
||||
"controlify.binding.controlify.gui_back": "Revenir en arrière dans l’interface",
|
||||
"controlify.binding.controlify.gui_next_tab": "Passer à l'onglet suivant dans l’interface",
|
||||
"controlify.binding.controlify.gui_prev_tab": "Passer à l'onglet précédent dans l’interface",
|
||||
"controlify.binding.controlify.gui_abstract_action_1": "1ère Action Abstraite dans l’interface",
|
||||
"controlify.binding.controlify.gui_abstract_action_1.desc": "Une action générique qui peut faire différentes choses en fonction de l'écran actuel.",
|
||||
"controlify.binding.controlify.gui_abstract_action_2": "2nde Action Abstraite dans l’interface",
|
||||
"controlify.binding.controlify.gui_abstract_action_2.desc": "Une actuion générique qui peut faire différentes choses en fonction de l'écran actuel.",
|
||||
"controlify.binding.controlify.inv_select": "Sélectionner un objet",
|
||||
"controlify.binding.controlify.inv_quick_move": "Déplacement rapide",
|
||||
"controlify.binding.controlify.inv_take_half": "Prendre la moitié",
|
||||
"controlify.binding.controlify.drop": "Lâcher l'objet",
|
||||
"controlify.binding.controlify.drop_stack": "Lâcher la pile",
|
||||
"controlify.binding.controlify.drop_inventory": "Lâcher l'objet (dans les conteneurs)",
|
||||
"controlify.binding.controlify.pick_block": "Sélectionner un bloc",
|
||||
"controlify.binding.controlify.pick_block_nbt": "Sélectionner un bloc (avec NBT)",
|
||||
"controlify.binding.controlify.take_screenshot": "Prendre une capture d'écran",
|
||||
"controlify.binding.controlify.toggle_debug_menu": "Activer le menu de débogage (F3)",
|
||||
"controlify.binding.controlify.toggle_hud_visibility": "Basculer la visibilité d’interface (ATH)",
|
||||
"controlify.binding.controlify.show_player_list": "Afficher la liste des joueurs",
|
||||
"controlify.binding.controlify.radial_menu": "Menu radial",
|
||||
"controlify.binding.controlify.radial_axis_up": "Menu radial vers le haut",
|
||||
"controlify.binding.controlify.radial_axis_down": "Menu radial vers le bas",
|
||||
"controlify.binding.controlify.radial_axis_left": "Menu radial vers la gauche",
|
||||
"controlify.binding.controlify.radial_axis_right": "Menu radial vers la droite",
|
||||
"controlify.binding.controlify.vmouse_move_up": "Déplacer la souris virtuelle vers le haut",
|
||||
"controlify.binding.controlify.vmouse_move_down": "Déplacer la souris virtuelle vers le bas",
|
||||
"controlify.binding.controlify.vmouse_move_left": "Déplacer la souris virtuelle vers la gauche",
|
||||
"controlify.binding.controlify.vmouse_move_right": "Déplacer la souris virtuelle vers la droite",
|
||||
"controlify.binding.controlify.vmouse_lclick": "Clic gauche de la souris virtuelle",
|
||||
"controlify.binding.controlify.vmouse_rclick": "Clic droit de la souris virtuelle",
|
||||
"controlify.binding.controlify.vmouse_shift_click": "Clic gauche de la souris virtuelle en maintenant Maj",
|
||||
"controlify.binding.controlify.vmouse_snap_up": "Déplacement de la souris d’un cran vers le haut",
|
||||
"controlify.binding.controlify.vmouse_snap_down": "Déplacement de la souris d’un cran vers le bas",
|
||||
"controlify.binding.controlify.vmouse_snap_left": "Déplacement de la souris d’un cran vers la gauche",
|
||||
"controlify.binding.controlify.vmouse_snap_right": "Déplacement de la souris d’un cran vers la droite",
|
||||
"controlify.binding.controlify.vmouse_scroll_up": "Molette de la souris virtuelle vers le haut",
|
||||
"controlify.binding.controlify.vmouse_scroll_down": "Molette de la souris virtuelle vers le bas",
|
||||
"controlify.binding.controlify.vmouse_escape": "Touche Échap de la souris virtuelle",
|
||||
"controlify.binding.controlify.vmouse_shift": "Touche Maj de la souris virtuelle",
|
||||
"controlify.binding.controlify.vmouse_toggle": "Activer/désactiver la souris virtuelle",
|
||||
"controlify.binding.controlify.gui_navi_down": "Navigation dans l’interface vers le bas",
|
||||
"controlify.binding.controlify.gui_navi_up": "Navigation dans l’interface vers le haut",
|
||||
"controlify.binding.controlify.gui_navi_left": "Navigation dans l’interface vers la gauche",
|
||||
"controlify.binding.controlify.gui_navi_right": "Navigation dans l’interface vers la droite",
|
||||
"controlify.binding.controlify.cycle_opt_forward": "Avancer dans les options",
|
||||
"controlify.binding.controlify.cycle_opt_backward": "Reculer dans les options",
|
||||
"controlify.binding.controlify.clear_binding": "Supprimer les assignations",
|
||||
|
||||
"controlify.binding_category.gui": "GUI",
|
||||
"controlify.binding_category.vmouse": "Virtual Mouse",
|
||||
"controlify.binding_category.gui": "Interface",
|
||||
"controlify.binding_category.vmouse": "Souris virtuelle",
|
||||
|
||||
"controlify.custom_binding.vanilla_description": "Automatically generated key binding from Fabric API.",
|
||||
"controlify.custom_binding.vanilla_description": "Configuration automatique des touches générée par l'API Fabric.",
|
||||
|
||||
"controlify.guide.ingame.inventory": "Open Inventory",
|
||||
"controlify.guide.ingame.swim_up": "Swim Up",
|
||||
"controlify.guide.ingame.start_elytra": "Open Elytra Wings",
|
||||
"controlify.guide.ingame.fly_up": "Fly Up",
|
||||
"controlify.guide.ingame.fly_down": "Fly Down",
|
||||
"controlify.guide.ingame.start_sneaking": "Start Sneaking",
|
||||
"controlify.guide.ingame.stop_sneaking": "Stop Sneaking",
|
||||
"controlify.guide.ingame.start_swimming": "Start Swimming",
|
||||
"controlify.guide.ingame.start_sprinting": "Start Sprinting",
|
||||
"controlify.guide.ingame.stop_swimming": "Stop Swimming",
|
||||
"controlify.guide.ingame.stop_sprinting": "Stop Sprinting",
|
||||
"controlify.guide.ingame.sneak": "Sneak",
|
||||
"controlify.guide.ingame.dismount": "Dismount",
|
||||
"controlify.guide.ingame.swim_down": "Swim Down",
|
||||
"controlify.guide.ingame.drop": "Drop Item",
|
||||
"controlify.guide.ingame.swap_hands": "Swap Hands",
|
||||
"controlify.guide.ingame.attack": "Attack",
|
||||
"controlify.guide.ingame.break": "Break",
|
||||
"controlify.guide.ingame.use": "Use",
|
||||
"controlify.guide.ingame.spectate": "Spectate",
|
||||
"controlify.guide.ingame.interact": "Interact",
|
||||
"controlify.guide.ingame.pick_block": "Pick Block",
|
||||
"controlify.guide.ingame.inventory": "Ouvrir l'inventaire",
|
||||
"controlify.guide.ingame.swim_up": "Nager vers le haut",
|
||||
"controlify.guide.ingame.start_elytra": "Ouvrir les ailes de l'Élytre",
|
||||
"controlify.guide.ingame.fly_up": "Voler vers le haut",
|
||||
"controlify.guide.ingame.fly_down": "Voler vers le bas",
|
||||
"controlify.guide.ingame.start_sneaking": "Commencer à se faufiler",
|
||||
"controlify.guide.ingame.stop_sneaking": "Arrêter de se faufiler",
|
||||
"controlify.guide.ingame.start_swimming": "Commencer à nager",
|
||||
"controlify.guide.ingame.start_sprinting": "Commencer à sprinter",
|
||||
"controlify.guide.ingame.stop_swimming": "Arrêter de nager",
|
||||
"controlify.guide.ingame.stop_sprinting": "Arrêter de sprinter",
|
||||
"controlify.guide.ingame.sneak": "Se faufiler",
|
||||
"controlify.guide.ingame.dismount": "Descendre (d’un animal)",
|
||||
"controlify.guide.ingame.swim_down": "Nager vers le bas",
|
||||
"controlify.guide.ingame.drop": "Lâcher l'objet",
|
||||
"controlify.guide.ingame.swap_hands": "Changer de main",
|
||||
"controlify.guide.ingame.attack": "Attaquer",
|
||||
"controlify.guide.ingame.break": "Casser",
|
||||
"controlify.guide.ingame.use": "Utiliser",
|
||||
"controlify.guide.ingame.spectate": "Spectateur",
|
||||
"controlify.guide.ingame.interact": "Interagir",
|
||||
"controlify.guide.ingame.pick_block": "Sélectionner un bloc",
|
||||
|
||||
"controlify.guide.container.place_all": "Place All",
|
||||
"controlify.guide.container.place_one": "Place",
|
||||
"controlify.guide.container.swap": "Swap",
|
||||
"controlify.guide.container.drop": "Drop",
|
||||
"controlify.guide.container.take": "Take",
|
||||
"controlify.guide.container.exit": "Exit",
|
||||
"controlify.guide.container.take_half": "Take Half",
|
||||
"controlify.guide.container.take_one": "Place One",
|
||||
"controlify.guide.container.quick_move": "Quick Move",
|
||||
"controlify.guide.container.place_all": "Tout placer",
|
||||
"controlify.guide.container.place_one": "Placer",
|
||||
"controlify.guide.container.swap": "Échanger",
|
||||
"controlify.guide.container.drop": "Lâcher",
|
||||
"controlify.guide.container.take": "Prendre",
|
||||
"controlify.guide.container.exit": "Quitter",
|
||||
"controlify.guide.container.take_half": "Prendre la moitié",
|
||||
"controlify.guide.container.take_one": "Placer un seul élément",
|
||||
"controlify.guide.container.quick_move": "Déplacement rapide",
|
||||
|
||||
"controlify.calibration.title": "Controller Calibration for '%s'",
|
||||
"controlify.calibration.info": "This calibration optimizes your controller settings to remove stickdrift and create an accurate reading for the gyroscope (if your controller supports it). Before hitting start, make sure to place your controller down on a flat surface and you are not touching the thumbsticks.\n\nThis will only take a few seconds.",
|
||||
"controlify.calibration.wait": "Please do not touch your controller thumbsticks until the progress bar is complete. Make sure to not touch your controller.\nThis process will only take a few seconds.",
|
||||
"controlify.calibration.complete": "Calibration complete! You can now use your controller. Press done to return to the game.",
|
||||
"controlify.calibration.ready": "Ready",
|
||||
"controlify.calibration.done": "Done",
|
||||
"controlify.calibration.calibrating": "Calibrating...",
|
||||
"controlify.calibration.later": "Maybe Later",
|
||||
"controlify.calibration.later.tooltip": "You must calibrate to use the controller. Pressing this will deactivate the controller and you will have to use it again to calibrate.",
|
||||
"controlify.calibration.title": "Calibration de la manette pour '%s'",
|
||||
"controlify.calibration.info": "Cette calibration optimise les paramètres de votre manette pour éliminer le décalage des sticks et permet une lecture précise du gyroscope (si votre contrôleur le prend en charge). Avant de commencer, assurez-vous de poser votre contrôleur sur une surface plane et de ne pas toucher les sticks.\n\nCela ne prendra que quelques secondes.",
|
||||
"controlify.calibration.wait": "Veuillez ne pas toucher les sticks de votre manette jusqu'à ce que la barre de progression soit remplie. Assurez-vous de ne pas toucher votre manette.\nCe processus ne prendra que quelques secondes.",
|
||||
"controlify.calibration.complete": "Calibration terminée ! Vous pouvez maintenant utiliser votre manette. Appuyez sur Terminé pour revenir au jeu.",
|
||||
"controlify.calibration.ready": "Prêt",
|
||||
"controlify.calibration.done": "Terminé",
|
||||
"controlify.calibration.calibrating": "Calibrage en cours...",
|
||||
"controlify.calibration.later": "Peut-être plus tard",
|
||||
"controlify.calibration.later.tooltip": "Vous devez calibrer pour utiliser la manette. Appuyer sur ceci désactivera le contrôleur et vous devrez revenir pour le calibrer.",
|
||||
|
||||
"controlify.radial_menu.configure_hint": "Configure actions in the controller settings.",
|
||||
"controlify.radial_menu.configure_hint": "Configurer les actions dans les paramètres de la manette.",
|
||||
|
||||
"controlify.controller_submission.title": "Unknown Controller Submission",
|
||||
"controlify.controller_submission.message": "Please submit some of your controller info to Controlify's database to get it added in a future update.\n\nControlify sends the following information:\n- Your controller's vendor & product IDs\n- Your controller's GUID\n- The name of your controller (in the box below)\n- The version of Controlify you are currently on\n\nThis is completely anonymous and doesn't store any of your personal or account information.",
|
||||
"controlify.controller_submission.operational_checkbox": "Does your controller work with Controlify?",
|
||||
"controlify.controller_submission.submit": "Submit Data",
|
||||
"controlify.controller_submission.skip": "Skip",
|
||||
"controlify.controller_submission.name_hint": "Controller name",
|
||||
"controlify.controller_submission.name_narration": "Controller name input field",
|
||||
"controlify.controller_submission.invalid_name": "Invalid controller name. Use only letters, numbers and spaces.",
|
||||
"controlify.controller_submission.title": "Transmission d’une manette inconnue",
|
||||
"controlify.controller_submission.message": "Veuillez soumettre certaines informations sur votre manette à la base de données de Controlify pour qu'elle soit ajoutée dans une future mise à jour.\n\nControlify envoie les informations suivantes :\n- Les ID du fournisseur et du produit de votre manitte\n- L'identifiant GUID de votre manette\n- Le nom de votre manette (dans la boîte ci-dessous)\n- La version de Controlify que vous utilisez actuellement\n\nC'est complètement anonyme et ne stocke aucune de vos informations personnelles ou de compte.",
|
||||
"controlify.controller_submission.operational_checkbox": "Votre contrôleur fonctionne-t-il avec Controlify ?",
|
||||
"controlify.controller_submission.submit": "Soumettre les données",
|
||||
"controlify.controller_submission.skip": "Passer",
|
||||
"controlify.controller_submission.name_hint": "Nom de la manette",
|
||||
"controlify.controller_submission.name_narration": "Champ de saisie du nom de la manette",
|
||||
"controlify.controller_submission.invalid_name": "Nom de manette non valide. Utilisez uniquement des lettres, des chiffres et des espaces.",
|
||||
|
||||
"controlify.error.hid": "Controller Detection Disabled",
|
||||
"controlify.error.hid.desc": "Controller identification failed, so any controller config changes will not persist. Check logs for more info.",
|
||||
"controlify.error.hid": "Détection de menette désactivée",
|
||||
"controlify.error.hid.desc": "L'identification de la manette a échoué, donc les changements de configuration de la manette ne seront pas persistants. Consultez les journaux pour plus d'informations.",
|
||||
|
||||
"controlify.battery_level.unknown": "Unknown",
|
||||
"controlify.battery_level.empty": "Empty",
|
||||
"controlify.battery_level.low": "Low",
|
||||
"controlify.battery_level.medium": "Medium",
|
||||
"controlify.battery_level.high": "High",
|
||||
"controlify.battery_level.full": "Full",
|
||||
"controlify.battery_level.unknown": "Inconnu",
|
||||
"controlify.battery_level.empty": "Vide",
|
||||
"controlify.battery_level.low": "Faible",
|
||||
"controlify.battery_level.medium": "Moyen",
|
||||
"controlify.battery_level.high": "Élevé",
|
||||
"controlify.battery_level.full": "Complet",
|
||||
|
||||
"controlify.command.vibratecontroller.static.single": "Vibrated controller of 1 player.",
|
||||
"controlify.command.vibratecontroller.static.multiple": "Vibrated controller of %s players.",
|
||||
"controlify.command.vibratecontroller.pos.single": "Vibrated controller of 1 player at %s, %s, %s.",
|
||||
"controlify.command.vibratecontroller.pos.multiple": "Vibrated controller of %s players at %s, %s, %s.",
|
||||
"controlify.command.vibratecontroller.entity.single": "Vibrated controller of 1 player from %s's position.",
|
||||
"controlify.command.vibratecontroller.entity.multiple": "Vibrated controller of %s players from %s's position.",
|
||||
"controlify.command.vibratecontroller.static.single": "A fait vibrer la manette d’un joueur.",
|
||||
"controlify.command.vibratecontroller.static.multiple": "A fait vibrer la manette de %s joueurs.",
|
||||
"controlify.command.vibratecontroller.pos.single": "A fait vibrer la manette d’un joueur à %s, %s, %s.",
|
||||
"controlify.command.vibratecontroller.pos.multiple": "A fait vibrer la manette de %s joueurs à %s, %s, %s.",
|
||||
"controlify.command.vibratecontroller.entity.single": "A fait vibrer la manette d’un joueur depuis la position %s.",
|
||||
"controlify.command.vibratecontroller.entity.multiple": "A fait vibrer la manette de %s joueurs depuis la position %s.",
|
||||
|
||||
"controlify.compat.svc.hold": "(Hold)",
|
||||
"controlify.compat.svc.toggle": "(Toggle)",
|
||||
"controlify.compat.svc.hold": "(Maintenir)",
|
||||
"controlify.compat.svc.toggle": "(Activer/Désactiver)",
|
||||
|
||||
"controlify.hat_state.up": "Up",
|
||||
"controlify.hat_state.down": "Down",
|
||||
"controlify.hat_state.left": "Left",
|
||||
"controlify.hat_state.right": "Right",
|
||||
"controlify.hat_state.up": "Haut",
|
||||
"controlify.hat_state.down": "Bas",
|
||||
"controlify.hat_state.left": "Gauche",
|
||||
"controlify.hat_state.right": "Droite",
|
||||
|
||||
"controlify.joystick_mapping.unmapped.axis": "Axis #%s",
|
||||
"controlify.joystick_mapping.unmapped.button": "Button #%s",
|
||||
"controlify.joystick_mapping.unmapped.hat": "Hat #%s",
|
||||
"controlify.joystick_mapping.unmapped.axis_direction.negative": "(Negative)",
|
||||
"controlify.joystick_mapping.unmapped.axis_direction.positive": "(Positive)",
|
||||
"controlify.joystick_mapping.unmapped.axis": "Axe n°%s",
|
||||
"controlify.joystick_mapping.unmapped.button": "Bouton n°%s",
|
||||
"controlify.joystick_mapping.unmapped.hat": "Chapeau n°%s",
|
||||
"controlify.joystick_mapping.unmapped.axis_direction.negative": "(Négatif)",
|
||||
"controlify.joystick_mapping.unmapped.axis_direction.positive": "(Positif)",
|
||||
|
||||
|
||||
|
||||
"controlify.joystick_mapping.tm_t16000.axis.roll": "Roll",
|
||||
"controlify.joystick_mapping.tm_t16000.axis.pitch": "Pitch",
|
||||
"controlify.joystick_mapping.tm_t16000.axis.yaw": "Yaw",
|
||||
"controlify.joystick_mapping.tm_t16000.axis.throttle": "Throttle",
|
||||
"controlify.joystick_mapping.tm_t16000.button.trigger": "Trigger",
|
||||
"controlify.joystick_mapping.tm_t16000.axis.roll": "Roulis",
|
||||
"controlify.joystick_mapping.tm_t16000.axis.pitch": "Tangage",
|
||||
"controlify.joystick_mapping.tm_t16000.axis.yaw": "Lacet",
|
||||
"controlify.joystick_mapping.tm_t16000.axis.throttle": "Manette des gaz",
|
||||
"controlify.joystick_mapping.tm_t16000.button.trigger": "Gâchette",
|
||||
"controlify.joystick_mapping.tm_t16000.button.a": "A",
|
||||
"controlify.joystick_mapping.tm_t16000.button.x": "X",
|
||||
"controlify.joystick_mapping.tm_t16000.button.b": "B",
|
||||
"controlify.joystick_mapping.tm_t16000.left_1": "Left 1",
|
||||
"controlify.joystick_mapping.tm_t16000.left_2": "Left 2",
|
||||
"controlify.joystick_mapping.tm_t16000.left_3": "Left 3",
|
||||
"controlify.joystick_mapping.tm_t16000.left_4": "Left 4",
|
||||
"controlify.joystick_mapping.tm_t16000.left_5": "Left 5",
|
||||
"controlify.joystick_mapping.tm_t16000.left_6": "Left 6",
|
||||
"controlify.joystick_mapping.tm_t16000.right_1": "Right 1",
|
||||
"controlify.joystick_mapping.tm_t16000.right_2": "Right 2",
|
||||
"controlify.joystick_mapping.tm_t16000.right_3": "Right 3",
|
||||
"controlify.joystick_mapping.tm_t16000.right_4": "Right 4",
|
||||
"controlify.joystick_mapping.tm_t16000.right_5": "Right 5",
|
||||
"controlify.joystick_mapping.tm_t16000.right_6": "Right 6",
|
||||
"controlify.joystick_mapping.tm_t16000.hat": "Hat"
|
||||
"controlify.joystick_mapping.tm_t16000.left_1": "Gauche 1",
|
||||
"controlify.joystick_mapping.tm_t16000.left_2": "Gauche 2",
|
||||
"controlify.joystick_mapping.tm_t16000.left_3": "Gauche 3",
|
||||
"controlify.joystick_mapping.tm_t16000.left_4": "Gauche 4",
|
||||
"controlify.joystick_mapping.tm_t16000.left_5": "Gauche 5",
|
||||
"controlify.joystick_mapping.tm_t16000.left_6": "Gauche 6",
|
||||
"controlify.joystick_mapping.tm_t16000.right_1": "Droite 1",
|
||||
"controlify.joystick_mapping.tm_t16000.right_2": "Droite 2",
|
||||
"controlify.joystick_mapping.tm_t16000.right_3": "Droite 3",
|
||||
"controlify.joystick_mapping.tm_t16000.right_4": "Droite 4",
|
||||
"controlify.joystick_mapping.tm_t16000.right_5": "Droite 5",
|
||||
"controlify.joystick_mapping.tm_t16000.right_6": "Droite 6",
|
||||
"controlify.joystick_mapping.tm_t16000.hat": "Chapeau"
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user