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forked from Clones/Controlify

gyro & look input modifier & deadzone bug

This commit is contained in:
isXander
2023-04-11 11:04:47 +01:00
parent d3fc0a946b
commit beece493c3
13 changed files with 416 additions and 104 deletions

View File

@ -49,6 +49,14 @@
"controlify.gui.custom_name.tooltip": "Name to display for this controller throughout Minecraft.",
"controlify.gui.group.vibration": "Vibration",
"controlify.gui.group.vibration.tooltip": "Adjust how your controller vibrates.",
"controlify.gui.group.gyro": "Gyro",
"controlify.gui.group.gyro.tooltip": "Adjust how Controlify treats your controller's built in gyroscope.\nA gyroscope determines how the controller is rotated.",
"controlify.gui.gyro_look_sensitivity": "Look Sensitivity",
"controlify.gui.gyro_look_sensitivity.tooltip": "How much the camera moves based on gyroscope rotation.",
"controlify.gui.gyro_requires_button": "Require Button",
"controlify.gui.gyro_requires_button.tooltip": "If the gyroscope should only be used when the gyro bind is pressed down. (scroll down to controls).",
"controlify.gui.flick_stick": "Flick Stick",
"controlify.gui.flick_stick.tooltip": "Changes the behaviour of the look up/down/left/right binds to rotate the look direction 90 degrees in the respected direction upon press. This should be combined with gyro look to get the most accurate and fast aiming.",
"controlify.gui.group.advanced": "Advanced",
"controlify.gui.group.advanced.tooltip": "Settings you probably shouldn't touch!.",
"controlify.gui.screen_repeat_navi_delay": "Screen Repeat Navigation Delay",