forked from Clones/Controlify
72 lines
3.0 KiB
Markdown
72 lines
3.0 KiB
Markdown
# Controlify 1.5.0 for Minecraft 1.20.1
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## New Features
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### Radial Menu
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Added a radial menu for quick access to up to 8 common binds that could not fit on
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the controller buttons. The menu can be opened by holding down the bind (right d-pad by default),
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then selecting with the action you want (right-stick by default) and letting go of the bind.
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The menu can be configured in the config screen, as usual.
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### Unknown Controller Submission
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When your controller is unidentified, a screen will pop up, asking you to send off some
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controller data in order for me to add it to the identification database. You can skip this
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screen if you want to, and it won't bother you again for that controller.
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## Changes
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### Controller Handling
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A lot of changes and improvements have been made regarding the way Controlify handles controllers:
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- Moved to an SDL2-based driver when available, you shouldn't notice any difference, but may support
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more controllers than the old GLFW approach.
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- XInput devices are now named properly in some cases, instead of just "XInput Controller"
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- Upon failure of detection, the controller will continue to load, as an unknown controller.
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- Updated the required SDL2 natives version to 2.28.2, hopefully fixing some controller bugs.
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- Reduced the delay before the mouse hides itself after use when using Mixed Input mode (from 3 to 2 seconds).
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- Added the 'PRINT_VID_PID' debug property which prints the vendor and product ID of any connected controller.
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### Configuration Screen
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- Updated some controller arts.
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- Made the reset button act as an unbind button for controls.
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- Added a new "What's New" section to the configuration screen, so it's easier to spot the
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new features.
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- Fixed controller names not stacking properly when multiple controllers have the same name.
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- Credited Andrew Grant for making the controller art on the carousel screen, with a link to his
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GitHub.
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## Bug Fixes
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As usual, a lot of bug fixes have been made:
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- Fixed not being able to type in text boxes after focusing them with a controller.
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- Fixed controller guides in inventory corresponding to the incorrect binds.
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- Fixed rumble not working intermittently.
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- Fix server reach-around not respecting config option and always being disallowed.
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- Fixed the chat rendering incorrectly when hidden.
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- Fixed the controller being disabled when pressing "Maybe Later" on the calibration screen
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if the controller was already calibrated.
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- Fix mixin remap error when starting up the game.
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- Fix missing textures relating to joysticks.
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- Fix missing language entry for joystick axis deadzones.
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## Controller Database Updates
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Changes to the database that Controlify uses to identify controllers at runtime.
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- Added more Xbox controller identifications.
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- Added 8BitDo SN30 Pro & Ultimate.
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## Translations
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- Update chinese translation
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