Fix an issue where the player was not diplayed on death or win screen

This commit is contained in:
2021-11-30 22:29:32 +01:00
parent 49e98f392e
commit a552251cf9

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@ -168,7 +168,7 @@ end
function drawgame()
cls()
drawbg()
if(game.state==1)drawguy()
if(game.state>=1)drawguy()
drawandeatpyras()
if game.state==0 then
rect(46,46,80,80,7)