Version 0.7.9
============= Added open book Added a weighted static evaluation function where the position of each piece is important
This commit is contained in:
@ -32,12 +32,6 @@ public class Board {
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private static final int NB_OF_BITBOARDS = 14;
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//with less than that many pawns on one side, the computer will enter endgame mode
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public static final int ENDGAME_PAWNS = 3;
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//with less than that many pieces on one side, the computer will enter endgame mode
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public static final int ENDGAME_PIECES = 6;
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@SuppressWarnings("serial")
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public class NoPieceOnSquare extends Exception {
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NoPieceOnSquare(String s) { super(s); };
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@ -74,16 +68,34 @@ public class Board {
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/**
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* Importance of real mobility in position evaluation (ie. how many moves can one make compared to the other)
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*/
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public static final int REAL_MOBILITY_VALUE = 10;
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public static final int REAL_MOBILITY_VALUE = 1000; //10;
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/**
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* Importance of relative mobility (mobility of other pieces that may not be able to play because of a compulsory move)
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*/
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public static final int RELATIVE_MOBILITY_VALUE = 5;
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public static final int RELATIVE_MOBILITY_VALUE = 1000; //5;
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//with less than that many pawns on one side, the computer will enter endgame mode
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public static final int ENDGAME_PAWNS = 3;
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//with less than that many pieces on one side, the computer will enter endgame mode
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public static final int ENDGAME_PIECES = 8;
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public static final int[] SQUARE_WEIGHT = {
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-20, -10, -10, -10, -10, -10, -10, -20,
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-10, 0, 3, 5, 5, 3, 0, -10,
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-10, 2, 15, 15, 15, 15, 2, -10,
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-10, 7, 15, 25, 25, 15, 7, -10,
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-10, 7, 15, 25, 25, 15, 7, -10,
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-10, 2, 15, 15, 15, 15, 2, -10,
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-10, 0, 3, 5, 5, 3, 0, -10,
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-20, -10, -10, -10, -10, -10, -10, -20
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};
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/*======*
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* DATA *
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*======*/
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//The following table is used to map squares to bits
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protected static long mapSquaresToBits[];
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@ -421,8 +433,7 @@ public class Board {
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public Square getEnPassantSquare() {
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return enPassantSquare;
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}
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/**
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* This function returns an integer representing the result of the static evaluation function
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* for the current board
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@ -619,7 +630,13 @@ public class Board {
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} else {
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//System.out.println("Playing midgame");
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for (int i = Piece.OFFSET; i<=Piece.MAX_PIECE_NUMBER; i++) {
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boardValue += numberOfPieces[i]*Piece.PIECE_VALUE_MIDDLEGAME[i];
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//boardValue += numberOfPieces[i]*Piece.PIECE_VALUE_MIDDLEGAME[i];
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for(int squareNb = 0; squareNb<NB_OF_SQUARES; squareNb++) {
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Piece pieceOnSquare = getPiece(new Square(squareNb));
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if(pieceOnSquare.getPieceNumber()!=Piece.NONE) {
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boardValue += SQUARE_WEIGHT[squareNb]*Piece.PIECE_VALUE_MIDDLEGAME[pieceOnSquare.getColor()];
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}
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}
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}
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boardValue += ((mobility(Piece.WHITE)-mobility(Piece.BLACK)));
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}
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@ -153,7 +153,7 @@ public class ComputerPlayer {
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bestMove = bestMoves.get(generator.nextInt(bestMoves.size()));
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if (SuicideChess.postThinkingOutput()) {
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System.out.println(maxDepth+"\t"+bestScore.getBranchValue()*100+
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System.out.println(maxDepth+"\t"+bestScore.getBranchValue()+
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"\t"+((int)(thinkingEndTime.getTime()-thinkingBeginingTime.getTime())/10)+ //search time in centiseconds
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"\t"+nodesSearched+"\t"+bestScore.getPrincipalVariation());
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}
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@ -244,7 +244,7 @@ public class ComputerPlayer {
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if (currentDepth==0) {
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bestMoves.clear();
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if (SuicideChess.postThinkingOutput()) {
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System.out.println(maxDepth+"\t"+returnValue.getBranchValue()*100+
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System.out.println(maxDepth+"\t"+returnValue.getBranchValue()+
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"\t"+((int)((new Date()).getTime()-thinkingBeginingTime.getTime())/10)+ //search time in centiseconds
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"\t"+nodesSearched+"\t"+bestVariationSoFar);
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}
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@ -290,7 +290,7 @@ public class ComputerPlayer {
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if (currentDepth==0) {
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bestMoves.clear();
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if (SuicideChess.postThinkingOutput()) {
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System.out.println(maxDepth+"\t"+returnValue.getBranchValue()*100+
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System.out.println(maxDepth+"\t"+returnValue.getBranchValue()+
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"\t"+((int)((new Date()).getTime()-thinkingBeginingTime.getTime())/10)+ //search time in centiseconds
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"\t"+nodesSearched+"\t"+bestVariationSoFar);
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}
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125
src/suicideChess/OpeningBook.java
Normal file
125
src/suicideChess/OpeningBook.java
Normal file
@ -0,0 +1,125 @@
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package suicideChess;
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import java.io.BufferedReader;
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import java.io.FileNotFoundException;
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import java.io.FileReader;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Random;
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import suicideChess.Move.NotAValidMoveException;
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import suicideChess.Square.NotAValidSquare;
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/**
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* This class is used to play the first few moves of a game
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*
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* @author Jean-Baptiste Hétier
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* @version $LastChangedRevision$, $LastChangedDate$
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*
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*/
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public class OpeningBook {
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@SuppressWarnings("serial")
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public static class NoOpeningMovesLeft extends Exception {
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NoOpeningMovesLeft(String s) { super(s); };
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}
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//This array will hold all book variants.
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private static ArrayList<String[]> book; //each arrayList is an array of one possible opening moves (index 0 is the first move).
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static void load() { openingBookLoad("openbook"); reset();} //initialise with file 'problems' if found in current directory
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/**
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* This function is used to load an openingbook file
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* @param file
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*/
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public static void openingBookLoad(String file) {
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//declared here only to make visible to finally clause
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BufferedReader problemReader = null;
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book = new ArrayList<String[]>();
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try {
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problemReader = new BufferedReader(new FileReader(file));
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String line = null; //not declared within while loop
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while ((line = problemReader.readLine()) != null) {
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if (!line.startsWith("#")) { //ignore lines starting with # (comments)
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book.add(line.split("\\s")); //each space defines a new move
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}
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}
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}
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catch (FileNotFoundException e) {
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System.out.println("File '"+file+"' not found. Opening book won't be available.");
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}
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catch (IOException e){
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System.out.println("Error reading file '"+file+"'.");
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}
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finally {
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try {
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if (problemReader!= null) {
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problemReader.close();
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}
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}
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catch (IOException ex) {
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ex.printStackTrace();
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}
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}
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System.out.println(book.size()+" opening variants loaded.");
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}
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// this variable is the currentBook
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private static boolean[] validMoves;
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/**
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* This function should be called everytime a game is reset
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*/
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public static void reset() {
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validMoves = new boolean[book.size()];
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for (int i=0; i<validMoves.length; i++)
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validMoves[i]=true; //all moves are valid
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nbOfMovesThatHaveBeenPlayed = 0;
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}
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//used to access the correct index in the list of moves
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private static int nbOfMovesThatHaveBeenPlayed = 0;
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/**
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* everytime a move is played by the opposite player, the computer should be notified
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* using this function. He will update the list of moves that can be played
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*/
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public static void played(Move move) {
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for (int i=0; i<validMoves.length; i++) {
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if(validMoves[i] && (book.get(i).length>=nbOfMovesThatHaveBeenPlayed)) {
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if (!(book.get(i)[nbOfMovesThatHaveBeenPlayed].equals(move.toString()))) {
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validMoves[i]=false; //this branch is not valid anymore
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}
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}
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}
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nbOfMovesThatHaveBeenPlayed++;
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}
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public static Move getMove(Board bitboard) throws NotAValidMoveException, NotAValidSquare, NoOpeningMovesLeft {
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ArrayList<Move> possibleMoves = new ArrayList<Move>();
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for (int i=0; i<validMoves.length; i++) {
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if(validMoves[i] && (book.get(i).length>nbOfMovesThatHaveBeenPlayed)) {
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possibleMoves.add(new Move(book.get(i)[nbOfMovesThatHaveBeenPlayed],bitboard));
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if (SuicideChess.postThinkingOutput()) {
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String formatVariation = "";
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for(int j=nbOfMovesThatHaveBeenPlayed; j<book.get(i).length; j++) {
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formatVariation += book.get(i)[j]+" ";
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}
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System.out.println(1+"\t"+0+"\t"+0+"\t"+validMoves.length+"\t"+formatVariation+" [Book Move]");
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}
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}
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}
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//select one of the possible moves randomly
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if(possibleMoves.size()==0) {
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throw new NoOpeningMovesLeft("No moves left in opening book.");
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}
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Random generator = new Random();
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Move chosenMove = possibleMoves.get(generator.nextInt(possibleMoves.size()));
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played(chosenMove);
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return chosenMove;
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}
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}
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@ -77,12 +77,36 @@ public class Piece {
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public static final int[] PIECE_VALUE_MIDDLEGAME = new int[Piece.MAX_PIECE_NUMBER+1];
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public static final int[] PIECE_VALUE_ENDGAME = new int[Piece.MAX_PIECE_NUMBER+1];
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static {
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PIECE_VALUE_MIDDLEGAME[WHITE_KING]=500;
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/* PIECE_VALUE_MIDDLEGAME[WHITE_KING]=500;
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PIECE_VALUE_MIDDLEGAME[WHITE_QUEEN]=900;
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PIECE_VALUE_MIDDLEGAME[WHITE_ROOK]=350;
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PIECE_VALUE_MIDDLEGAME[WHITE_KNIGHT]=300;
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PIECE_VALUE_MIDDLEGAME[WHITE_BISHOP]=-400; //started with -100
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PIECE_VALUE_MIDDLEGAME[WHITE_PAWN]=300; //started with 100
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PIECE_VALUE_MIDDLEGAME[WHITE_BISHOP]= -100; //started with -100, -400, -200
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PIECE_VALUE_MIDDLEGAME[WHITE_PAWN]= 300; //started with 100
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PIECE_VALUE_MIDDLEGAME[BLACK_KING]=-PIECE_VALUE_MIDDLEGAME[WHITE_KING];
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PIECE_VALUE_MIDDLEGAME[BLACK_QUEEN]=-PIECE_VALUE_MIDDLEGAME[WHITE_QUEEN];
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PIECE_VALUE_MIDDLEGAME[BLACK_ROOK]=-PIECE_VALUE_MIDDLEGAME[WHITE_ROOK];
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PIECE_VALUE_MIDDLEGAME[BLACK_KNIGHT]=-PIECE_VALUE_MIDDLEGAME[WHITE_KNIGHT];
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PIECE_VALUE_MIDDLEGAME[BLACK_BISHOP]=-PIECE_VALUE_MIDDLEGAME[WHITE_BISHOP];
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PIECE_VALUE_MIDDLEGAME[BLACK_PAWN]=-PIECE_VALUE_MIDDLEGAME[WHITE_PAWN];
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PIECE_VALUE_ENDGAME[WHITE_KING]=-400;
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PIECE_VALUE_ENDGAME[WHITE_QUEEN]=-400;
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PIECE_VALUE_ENDGAME[WHITE_ROOK]=-100;
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PIECE_VALUE_ENDGAME[WHITE_KNIGHT]=-700;
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PIECE_VALUE_ENDGAME[WHITE_BISHOP]=-400;
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PIECE_VALUE_ENDGAME[WHITE_PAWN]=-900;
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PIECE_VALUE_ENDGAME[BLACK_KING]=-PIECE_VALUE_ENDGAME[WHITE_KING];
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PIECE_VALUE_ENDGAME[BLACK_QUEEN]=-PIECE_VALUE_ENDGAME[WHITE_QUEEN];
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PIECE_VALUE_ENDGAME[BLACK_ROOK]=-PIECE_VALUE_ENDGAME[WHITE_ROOK];
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PIECE_VALUE_ENDGAME[BLACK_KNIGHT]=-PIECE_VALUE_ENDGAME[WHITE_KNIGHT];
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PIECE_VALUE_ENDGAME[BLACK_BISHOP]=-PIECE_VALUE_ENDGAME[WHITE_BISHOP];
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PIECE_VALUE_ENDGAME[BLACK_PAWN]=-PIECE_VALUE_ENDGAME[WHITE_PAWN]; */
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PIECE_VALUE_MIDDLEGAME[WHITE_KING]=100;
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PIECE_VALUE_MIDDLEGAME[WHITE_QUEEN]=100;
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PIECE_VALUE_MIDDLEGAME[WHITE_ROOK]=100;
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PIECE_VALUE_MIDDLEGAME[WHITE_KNIGHT]=100;
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PIECE_VALUE_MIDDLEGAME[WHITE_BISHOP]= 100; //started with -100, -400, -200
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PIECE_VALUE_MIDDLEGAME[WHITE_PAWN]= 100; //started with 100
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PIECE_VALUE_MIDDLEGAME[BLACK_KING]=-PIECE_VALUE_MIDDLEGAME[WHITE_KING];
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PIECE_VALUE_MIDDLEGAME[BLACK_QUEEN]=-PIECE_VALUE_MIDDLEGAME[WHITE_QUEEN];
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PIECE_VALUE_MIDDLEGAME[BLACK_ROOK]=-PIECE_VALUE_MIDDLEGAME[WHITE_ROOK];
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@ -8,6 +8,7 @@ import java.util.ArrayList;
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import suicideChess.Board.NoPieceOnSquare;
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import suicideChess.Board.UnableToParseFENStringException;
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import suicideChess.Move.NotAValidMoveException;
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import suicideChess.OpeningBook.NoOpeningMovesLeft;
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import suicideChess.Square.NotAValidSquare;
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import suicideChess.SuicideProblems.NoSuchSuicideProblem;
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@ -36,7 +37,7 @@ public class SuicideChess {
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/**
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* The name to be displayed
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*/
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public static final String NAME = "djib's SuShi v0.7";
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public static final String NAME = "djib's SuShi v0.7.9";
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/**
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* Displays informations in the console.
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@ -118,14 +119,14 @@ public class SuicideChess {
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/**
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* This variable says whether the computer should display a "thinking output"
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*/
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private static boolean post = true;
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private static boolean postThinkingOutput = true;
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/**
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* Should computer display thinking output or not ?
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* @return boolean
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*/
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public static boolean postThinkingOutput() {
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return post;
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return postThinkingOutput;
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}
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private static void displayPlayer(Board bitboard) {
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@ -136,6 +137,13 @@ public class SuicideChess {
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}
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}
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//this variable is used to decide whether or not the computer should use it's opening book
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//private static boolean playingWithOpeningBook = true;
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//this variable tells if the game is in the opening phase.
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private static boolean openingPhase = true;
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/**
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* The main function
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* @param args No parameters should be transmitted to this function.
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@ -149,6 +157,9 @@ public class SuicideChess {
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System.out.println("If you want a graphical interface, you can use XBoard, WinBoard or any compatible program.");
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System.out.println();
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OpeningBook.load();
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SuicideProblems.load();
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System.out.println();
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BufferedReader moveInput = new BufferedReader(new InputStreamReader(System.in));
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Board bitboard = new Board();
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@ -215,14 +226,19 @@ public class SuicideChess {
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case XBoardProtocol.NEW:
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bitboard=new Board();
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addPlayedPosition(bitboard);
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openingPhase = true;
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OpeningBook.reset();
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computerPlaying = true; //the computer does not play in foce mode.
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bitboard.display();
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if(playInACSII())
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bitboard.display();
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//System.out.println("variant suicide");
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break;
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case XBoardProtocol.HINT:
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System.out.println("Hint: "+ComputerPlayer.doRandomMove(bitboard));
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break;
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case XBoardProtocol.FORCE:
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openingPhase=false; //don't know what will happen next
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computerPlaying = false;
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break;
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case XBoardProtocol.PING:
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@ -236,15 +252,17 @@ public class SuicideChess {
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if (asciiGame) {
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bitboard.display();
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}
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openingPhase = false; //due to the way I implemented the opening book
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break;
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case XBoardProtocol.POST:
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post=true;
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postThinkingOutput=true;
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break;
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case XBoardProtocol.NOPOST:
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post=false;
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postThinkingOutput=false;
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break;
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case XBoardProtocol.SETBOARD:
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bitboard=new Board(whatMove.substring(9));
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openingPhase = false;
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if(asciiGame)
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bitboard.display();
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break;
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@ -305,6 +323,8 @@ public class SuicideChess {
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System.out.println("Illegal move: "+theMove.toString());
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} else {
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bitboard.doMove(allLegalMoves.get(foundMoveIndex));
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if(openingPhase)
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OpeningBook.played(allLegalMoves.get(foundMoveIndex));
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addPlayedPosition(bitboard);
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if (asciiGame) {
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//allLegalMoves.get(foundMoveIndex).display();
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@ -341,7 +361,17 @@ public class SuicideChess {
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}
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if (computerPlaying) {
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Move computerMove = ComputerPlayer.doAlphaBetaMove(bitboard);
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Move computerMove;
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if(openingPhase) {
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try {
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computerMove = OpeningBook.getMove(bitboard);
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} catch (NoOpeningMovesLeft e) {
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openingPhase = false;
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computerMove = ComputerPlayer.doAlphaBetaMove(bitboard);
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}
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} else {
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computerMove = ComputerPlayer.doAlphaBetaMove(bitboard);
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}
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bitboard.doMove(computerMove);
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addPlayedPosition(bitboard);
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XBoardProtocol.doMove(computerMove);
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|
@ -5,24 +5,23 @@ import java.io.FileNotFoundException;
|
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import java.io.FileReader;
|
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import java.io.IOException;
|
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|
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/**
|
||||
* This class is used to load problems from a file
|
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*
|
||||
* @author Jean-Baptiste Hétier
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* @version $LastChangedRevision$, $LastChangedDate$
|
||||
*
|
||||
*/
|
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public class SuicideProblems {
|
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/**
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* This class is used to load problems from a file
|
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*
|
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* @author Jean-Baptiste Hétier
|
||||
* @version $LastChangedRevision$, $LastChangedDate$
|
||||
*
|
||||
*/
|
||||
|
||||
@SuppressWarnings("serial")
|
||||
public static class NoSuchSuicideProblem extends Exception {
|
||||
NoSuchSuicideProblem(String s) { super(s); };
|
||||
}
|
||||
|
||||
|
||||
//This array can hold setup for different problems.
|
||||
private static String[] suicideProblems;
|
||||
static { suicideProblemsLoad("problems"); } //initialise with file 'problems' if found in current directory
|
||||
static void load() { suicideProblemsLoad("problems"); } //initialise with file 'problems' if found in current directory
|
||||
|
||||
/**
|
||||
* How many problems are loaded
|
||||
@ -82,7 +81,7 @@ public class SuicideProblems {
|
||||
}
|
||||
}
|
||||
suicideProblems = problemBuffer.toString().split("\n");
|
||||
System.out.println(numberOfProblems()+" loaded");
|
||||
System.out.println(numberOfProblems()+" problem studies loaded.");
|
||||
}
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user